2026-04-25 18:20:16 +07:00
|
|
|
using UnityEngine;
|
|
|
|
|
using UnityEngine.UIElements;
|
2026-04-28 00:07:42 +07:00
|
|
|
using PrimeTween;
|
|
|
|
|
using System.Threading.Tasks;
|
2026-04-25 18:20:16 +07:00
|
|
|
|
2026-04-28 00:07:42 +07:00
|
|
|
namespace Hallucinate.UI
|
2026-04-25 18:20:16 +07:00
|
|
|
{
|
2026-04-28 00:07:42 +07:00
|
|
|
public class MainMenuController : BaseUIController
|
2026-04-25 18:20:16 +07:00
|
|
|
{
|
2026-04-28 00:07:42 +07:00
|
|
|
public enum MenuState { Idle, Ribbon }
|
|
|
|
|
private MenuState _currentState = MenuState.Idle;
|
|
|
|
|
|
2026-04-26 04:39:59 +07:00
|
|
|
private VisualElement _logo;
|
|
|
|
|
private VisualElement _ribbon;
|
2026-04-28 10:11:28 +07:00
|
|
|
private VisualElement _logoSpace;
|
2026-04-26 05:20:47 +07:00
|
|
|
|
|
|
|
|
private float _lastInteractionTime;
|
2026-04-28 00:07:42 +07:00
|
|
|
private const float IDLE_TIMEOUT = 5.0f;
|
2026-04-28 10:44:22 +07:00
|
|
|
private bool _isFirstLoad = true; // Biến cờ để nhận biết lần đầu vào game
|
2026-04-25 18:20:16 +07:00
|
|
|
|
2026-04-28 00:07:42 +07:00
|
|
|
private Tween _pulseTween;
|
2026-04-28 10:11:28 +07:00
|
|
|
private Tween _rotationTween;
|
2026-04-28 10:44:22 +07:00
|
|
|
private Texture2D _currentIcon;
|
2026-04-26 04:39:59 +07:00
|
|
|
|
2026-04-28 00:07:42 +07:00
|
|
|
public override void Initialize(VisualElement uxmlRoot, UIManager manager)
|
|
|
|
|
{
|
|
|
|
|
base.Initialize(uxmlRoot, manager);
|
2026-04-26 04:39:59 +07:00
|
|
|
|
2026-04-28 00:07:42 +07:00
|
|
|
_logo = root.Q<VisualElement>("Logo");
|
|
|
|
|
_ribbon = root.Q<VisualElement>("Ribbon");
|
2026-04-28 10:11:28 +07:00
|
|
|
_logoSpace = root.Q<VisualElement>("LogoSpace");
|
2026-04-25 18:20:16 +07:00
|
|
|
|
2026-04-28 00:07:42 +07:00
|
|
|
if (_logo == null)
|
2026-04-27 15:48:17 +07:00
|
|
|
{
|
2026-04-28 10:11:28 +07:00
|
|
|
Debug.LogError($"[MainMenuController] Element 'Logo' not found in UXML!");
|
2026-04-28 00:07:42 +07:00
|
|
|
return;
|
2026-04-27 15:48:17 +07:00
|
|
|
}
|
|
|
|
|
|
2026-04-28 10:11:28 +07:00
|
|
|
_logo.RegisterCallback<ClickEvent>(OnLogoClicked);
|
2026-04-26 05:20:47 +07:00
|
|
|
|
2026-04-28 10:11:28 +07:00
|
|
|
// Bind Buttons
|
|
|
|
|
root.Q<Button>("SettingsBtn").clicked += () => uiManager.Push<SettingsController>();
|
|
|
|
|
root.Q<Button>("JoinBtn").clicked += () => uiManager.Push<LobbyController>();
|
|
|
|
|
root.Q<Button>("CreateBtn").clicked += () => uiManager.Push<LobbyController>();
|
|
|
|
|
root.Q<Button>("ProfileBtn").clicked += () => uiManager.Push<ProfileController>();
|
|
|
|
|
root.Q<Button>("ExitBtn").clicked += () => Application.Quit();
|
2026-04-26 05:20:47 +07:00
|
|
|
|
2026-04-28 10:44:22 +07:00
|
|
|
ResetLogoPosition();
|
2026-04-28 00:07:42 +07:00
|
|
|
StartPulse();
|
|
|
|
|
_lastInteractionTime = Time.time;
|
2026-04-26 05:20:47 +07:00
|
|
|
}
|
|
|
|
|
|
2026-04-28 10:11:28 +07:00
|
|
|
private void ResetLogoPosition()
|
2026-04-26 05:20:47 +07:00
|
|
|
{
|
2026-04-28 10:25:34 +07:00
|
|
|
if (_logo == null) return;
|
2026-04-28 10:44:22 +07:00
|
|
|
_logo.style.translate = new StyleTranslate(new Translate(0, 0));
|
2026-04-28 10:11:28 +07:00
|
|
|
_logo.style.left = (Screen.width / 2f) - 100;
|
|
|
|
|
_logo.style.top = (Screen.height / 2f) - 100;
|
|
|
|
|
_logo.style.width = 200;
|
|
|
|
|
_logo.style.height = 200;
|
2026-04-26 05:20:47 +07:00
|
|
|
}
|
|
|
|
|
|
2026-04-28 10:11:28 +07:00
|
|
|
public void SetGameIcon(Texture2D icon)
|
|
|
|
|
{
|
|
|
|
|
if (icon == null || _logo == null) return;
|
2026-04-28 10:44:22 +07:00
|
|
|
_currentIcon = icon;
|
2026-04-28 10:11:28 +07:00
|
|
|
_logo.style.backgroundImage = icon;
|
|
|
|
|
|
|
|
|
|
var radius = new StyleLength(new Length(50, LengthUnit.Percent));
|
|
|
|
|
_logo.style.borderTopLeftRadius = radius;
|
|
|
|
|
_logo.style.borderTopRightRadius = radius;
|
|
|
|
|
_logo.style.borderBottomLeftRadius = radius;
|
|
|
|
|
_logo.style.borderBottomRightRadius = radius;
|
|
|
|
|
_logo.style.overflow = Overflow.Hidden;
|
|
|
|
|
|
|
|
|
|
var label = _logo.Q<Label>();
|
|
|
|
|
if (label != null) label.style.display = DisplayStyle.None;
|
|
|
|
|
|
2026-04-28 10:44:22 +07:00
|
|
|
StartRotation();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private void StartRotation()
|
|
|
|
|
{
|
|
|
|
|
if (_currentIcon == null) return;
|
2026-04-28 10:11:28 +07:00
|
|
|
if (_rotationTween.isAlive) _rotationTween.Stop();
|
2026-04-28 10:44:22 +07:00
|
|
|
|
2026-04-28 10:11:28 +07:00
|
|
|
_rotationTween = Tween.Custom(0f, 360f, duration: 4f, cycles: -1, ease: Ease.Linear,
|
|
|
|
|
onValueChange: val => _logo.style.rotate = new StyleRotate(new Rotate(Angle.Degrees(val))));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public override async Task PlayTransitionIn()
|
2026-04-26 04:39:59 +07:00
|
|
|
{
|
2026-04-28 10:44:22 +07:00
|
|
|
_lastInteractionTime = Time.time;
|
2026-04-28 10:25:34 +07:00
|
|
|
_currentState = MenuState.Idle;
|
|
|
|
|
ResetLogoPosition();
|
2026-04-28 10:44:22 +07:00
|
|
|
|
2026-04-28 10:25:34 +07:00
|
|
|
if (_ribbon != null)
|
|
|
|
|
{
|
|
|
|
|
_ribbon.style.display = DisplayStyle.None;
|
|
|
|
|
_ribbon.style.opacity = 0;
|
|
|
|
|
}
|
|
|
|
|
|
2026-04-28 10:44:22 +07:00
|
|
|
// Khởi động lại rotation nếu có icon
|
|
|
|
|
StartRotation();
|
|
|
|
|
|
2026-04-28 10:25:34 +07:00
|
|
|
await base.PlayTransitionIn();
|
|
|
|
|
|
2026-04-28 10:44:22 +07:00
|
|
|
// Nếu không phải lần đầu load (tức là quay lại bằng nút Back), tự động bung Ribbon
|
|
|
|
|
if (!_isFirstLoad)
|
|
|
|
|
{
|
|
|
|
|
TransitionToRibbon();
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
_isFirstLoad = false; // Đã xong lần đầu, các lần sau sẽ tự động bung
|
|
|
|
|
}
|
2026-04-28 00:07:42 +07:00
|
|
|
}
|
2026-04-27 13:27:40 +07:00
|
|
|
|
2026-04-28 10:11:28 +07:00
|
|
|
public override async Task PlayTransitionOut()
|
2026-04-28 00:07:42 +07:00
|
|
|
{
|
2026-04-28 10:11:28 +07:00
|
|
|
if (_rotationTween.isAlive) _rotationTween.Stop();
|
|
|
|
|
await base.PlayTransitionOut();
|
2026-04-27 15:48:17 +07:00
|
|
|
}
|
|
|
|
|
|
2026-04-28 10:11:28 +07:00
|
|
|
private void OnLogoClicked(ClickEvent evt)
|
2026-04-27 15:48:17 +07:00
|
|
|
{
|
2026-04-28 00:07:42 +07:00
|
|
|
_lastInteractionTime = Time.time;
|
2026-04-28 10:11:28 +07:00
|
|
|
if (_currentState == MenuState.Idle) TransitionToRibbon();
|
|
|
|
|
else _ = uiManager.Push<LobbyController>();
|
2026-04-26 04:39:59 +07:00
|
|
|
}
|
|
|
|
|
|
2026-04-28 10:44:22 +07:00
|
|
|
private void TransitionToRibbon()
|
2026-04-26 05:20:47 +07:00
|
|
|
{
|
2026-04-28 10:44:22 +07:00
|
|
|
if (_currentState == MenuState.Ribbon && _ribbon.resolvedStyle.display == DisplayStyle.Flex) return;
|
2026-04-28 00:07:42 +07:00
|
|
|
_currentState = MenuState.Ribbon;
|
2026-04-28 10:44:22 +07:00
|
|
|
_lastInteractionTime = Time.time;
|
2026-04-26 05:20:47 +07:00
|
|
|
|
2026-04-28 00:07:42 +07:00
|
|
|
_ribbon.style.display = DisplayStyle.Flex;
|
2026-04-28 10:11:28 +07:00
|
|
|
Tween.Custom(0f, 1f, duration: 0.3f, onValueChange: val => _ribbon.style.opacity = val);
|
|
|
|
|
|
2026-04-28 10:44:22 +07:00
|
|
|
_logoSpace.RegisterCallback<GeometryChangedEvent>(OnLogoSpaceReady);
|
|
|
|
|
}
|
2026-04-28 10:11:28 +07:00
|
|
|
|
2026-04-28 10:44:22 +07:00
|
|
|
private void OnLogoSpaceReady(GeometryChangedEvent evt)
|
|
|
|
|
{
|
|
|
|
|
_logoSpace.UnregisterCallback<GeometryChangedEvent>(OnLogoSpaceReady);
|
2026-04-28 10:11:28 +07:00
|
|
|
Rect targetBounds = _logoSpace.worldBound;
|
2026-04-28 10:44:22 +07:00
|
|
|
if (targetBounds.width <= 0) return;
|
|
|
|
|
|
|
|
|
|
Tween.Custom(_logo.resolvedStyle.left, targetBounds.x, duration: 0.5f, ease: Ease.OutQuad,
|
2026-04-28 10:11:28 +07:00
|
|
|
onValueChange: val => _logo.style.left = val);
|
|
|
|
|
|
2026-04-28 10:44:22 +07:00
|
|
|
Tween.Custom(_logo.resolvedStyle.top, targetBounds.y - 35, duration: 0.5f, ease: Ease.OutQuad,
|
2026-04-28 10:11:28 +07:00
|
|
|
onValueChange: val => _logo.style.top = val);
|
|
|
|
|
|
2026-04-28 10:44:22 +07:00
|
|
|
Tween.Custom(_logo.resolvedStyle.width, 120f, duration: 0.5f, ease: Ease.OutQuad,
|
2026-04-28 10:11:28 +07:00
|
|
|
onValueChange: val => _logo.style.width = val);
|
|
|
|
|
|
2026-04-28 10:44:22 +07:00
|
|
|
Tween.Custom(_logo.resolvedStyle.height, 120f, duration: 0.5f, ease: Ease.OutQuad,
|
2026-04-28 10:11:28 +07:00
|
|
|
onValueChange: val => _logo.style.height = val);
|
2026-04-28 10:25:34 +07:00
|
|
|
|
|
|
|
|
_lastInteractionTime = Time.time;
|
2026-04-27 13:27:40 +07:00
|
|
|
}
|
|
|
|
|
|
2026-04-28 00:07:42 +07:00
|
|
|
private void TransitionToIdle()
|
2026-04-26 05:20:47 +07:00
|
|
|
{
|
2026-04-28 10:25:34 +07:00
|
|
|
if (_currentState == MenuState.Idle) return;
|
2026-04-28 00:07:42 +07:00
|
|
|
_currentState = MenuState.Idle;
|
2026-04-28 10:11:28 +07:00
|
|
|
|
|
|
|
|
float targetX = (Screen.width / 2f) - 100;
|
|
|
|
|
float targetY = (Screen.height / 2f) - 100;
|
|
|
|
|
|
2026-04-28 10:44:22 +07:00
|
|
|
Tween.Custom(_logo.resolvedStyle.left, targetX, duration: 0.5f, ease: Ease.OutQuad,
|
2026-04-28 00:07:42 +07:00
|
|
|
onValueChange: val => _logo.style.left = val);
|
2026-04-28 10:44:22 +07:00
|
|
|
Tween.Custom(_logo.resolvedStyle.top, targetY, duration: 0.5f, ease: Ease.OutQuad,
|
2026-04-28 10:11:28 +07:00
|
|
|
onValueChange: val => _logo.style.top = val);
|
2026-04-28 10:44:22 +07:00
|
|
|
Tween.Custom(_logo.resolvedStyle.width, 200f, duration: 0.5f, ease: Ease.OutQuad,
|
2026-04-28 10:11:28 +07:00
|
|
|
onValueChange: val => _logo.style.width = val);
|
2026-04-28 10:44:22 +07:00
|
|
|
Tween.Custom(_logo.resolvedStyle.height, 200f, duration: 0.5f, ease: Ease.OutQuad,
|
2026-04-28 10:11:28 +07:00
|
|
|
onValueChange: val => _logo.style.height = val);
|
2026-04-28 00:07:42 +07:00
|
|
|
|
|
|
|
|
Tween.Custom(1f, 0f, duration: 0.5f, onValueChange: val => _ribbon.style.opacity = val)
|
|
|
|
|
.OnComplete(() => _ribbon.style.display = DisplayStyle.None);
|
2026-04-26 05:20:47 +07:00
|
|
|
}
|
|
|
|
|
|
2026-04-28 00:07:42 +07:00
|
|
|
public void Update()
|
2026-04-26 04:39:59 +07:00
|
|
|
{
|
2026-04-28 10:44:22 +07:00
|
|
|
if (Input.GetAxis("Mouse X") != 0 || Input.GetAxis("Mouse Y") != 0 || Input.anyKey)
|
|
|
|
|
{
|
|
|
|
|
_lastInteractionTime = Time.time;
|
|
|
|
|
}
|
|
|
|
|
|
2026-04-28 10:11:28 +07:00
|
|
|
if (_currentState == MenuState.Ribbon && Time.time - _lastInteractionTime > IDLE_TIMEOUT)
|
2026-04-28 00:07:42 +07:00
|
|
|
{
|
2026-04-28 10:11:28 +07:00
|
|
|
TransitionToIdle();
|
2026-04-28 00:07:42 +07:00
|
|
|
}
|
2026-04-26 04:39:59 +07:00
|
|
|
}
|
2026-04-26 05:20:47 +07:00
|
|
|
|
2026-04-28 10:11:28 +07:00
|
|
|
private void StartPulse()
|
2026-04-26 05:20:47 +07:00
|
|
|
{
|
2026-04-28 10:11:28 +07:00
|
|
|
_pulseTween = Tween.Scale(_logo.transform, Vector3.one * 1.1f, duration: 0.8f, cycles: -1, cycleMode: CycleMode.Yoyo, ease: Ease.InOutSine);
|
2026-04-26 05:20:47 +07:00
|
|
|
}
|
2026-04-25 18:20:16 +07:00
|
|
|
}
|
|
|
|
|
}
|