Commit Graph

22 Commits

Author SHA1 Message Date
d731f962a3 fix bug materials 2026-06-12 00:01:42 +07:00
64b2115386 Normalize materials, add Unity.UI, cleanup scene
Unify and sanitize material YAML, update asmdef references, add Fusion .idea config, and trim scene serialization noise.

- Materials: replaced shader fileIDs/guid with neutral reference, added _GLOSSYREFLECTIONS_OFF keyword and common properties (_Mode, _UVSec), cleared stringTagMap, adjusted blend/ZWrite values for transparent materials to match intended settings.
- asmdef: added "Unity.UI" to both Fusion.Editor and Fusion.Runtime assembly references.
- Added IDE config files for Assets/Photon/Fusion/Runtime/Statistics (.gitignore, encodings.xml, indexLayout.xml, inspection profile, vcs.xml).
- Plugins: updated GUIDs in Sirenix/Odin Inspector Unity.Mathematics meta files.
- Scene: removed several redundant/unneeded serialized fields (Universal RP camera/light/volume extras and empty player list) to reduce clutter.

These changes aim to fix shader reference inconsistencies, align material settings, ensure Unity.UI dependency is declared, and reduce noisy serialized data in the scene.
2026-06-11 22:25:45 +07:00
97ae65f446 update 2026-06-11 21:18:57 +07:00
1c8544d383 update map gen 2026-06-09 22:46:32 +07:00
3578a2750c update 2026-06-09 02:05:00 +07:00
b8b222632d Updaate 2026-06-08 23:25:33 +07:00
Lucastaa
29dfa4d843 Change 2026-05-08 09:50:34 +07:00
Lucastaa
a5b985350a Change map 2026-05-08 08:56:47 +07:00
Lucastaa
0b4c323d0a c 2026-05-04 23:58:02 +07:00
Lucastaa
eac87bdd03 Ladder for level maze 2026-05-03 06:49:11 +07:00
e66f2ec715 UPdate 2026-05-02 00:00:31 +07:00
709ed4069d Update 2026-05-01 21:58:20 +07:00
Lucastaa
92735fe2b6 Change map 2026-05-01 02:48:43 +07:00
30d914d3a5 Update 2026-04-30 20:58:59 +07:00
8e524790d3 Add maze FBX prefabs and update workspace
Add a new "Assets/Prefabs/Maze/Maze Completed" folder with multiple FBX models (corner, straight, T/junction, cross, dead-end, pipes, planes, light) and corresponding .meta importer files, plus a folder .meta. Update .idea workspace.xml to remove two tracked asset entries and adjust a workItem duration. Also modify Assets/Scripts/Camera Controller/CameraRotationHandler.cs (minor change). These changes import completed maze assets into the project and tidy up IDE workspace metadata.
2026-04-30 20:23:09 +07:00
manhduyhoang90
38161bbfd6 Merge branch 'main' of https://scove-vault.duckdns.org/scove/HALLUCINATION 2026-04-27 15:48:21 +07:00
manhduyhoang90
f39dd9a762 asdasdasd 2026-04-27 15:48:01 +07:00
fdb2460c3b Update 2026-04-26 00:27:35 +07:00
1e2b7a0dd2 Update 2026-04-22 00:29:09 +07:00
666b4a5058 di chuyen nhu cc 2026-04-15 19:53:29 +07:00
manhduyhoang90
89f8b35ee6 Add font,setup 2 scene 2026-04-14 09:49:11 +07:00
Scove
d118051b23 Update 2026-03-30 12:26:38 +07:00