Normalize materials, add Unity.UI, cleanup scene
Unify and sanitize material YAML, update asmdef references, add Fusion .idea config, and trim scene serialization noise. - Materials: replaced shader fileIDs/guid with neutral reference, added _GLOSSYREFLECTIONS_OFF keyword and common properties (_Mode, _UVSec), cleared stringTagMap, adjusted blend/ZWrite values for transparent materials to match intended settings. - asmdef: added "Unity.UI" to both Fusion.Editor and Fusion.Runtime assembly references. - Added IDE config files for Assets/Photon/Fusion/Runtime/Statistics (.gitignore, encodings.xml, indexLayout.xml, inspection profile, vcs.xml). - Plugins: updated GUIDs in Sirenix/Odin Inspector Unity.Mathematics meta files. - Scene: removed several redundant/unneeded serialized fields (Universal RP camera/light/volume extras and empty player list) to reduce clutter. These changes aim to fix shader reference inconsistencies, align material settings, ensure Unity.UI dependency is declared, and reduce noisy serialized data in the scene.
This commit is contained in:
@@ -21,17 +21,17 @@ Material:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: Green
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m_ValidKeywords: []
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m_ValidKeywords:
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- _GLOSSYREFLECTIONS_OFF
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m_InvalidKeywords: []
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m_CustomRenderQueue: -1
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stringTagMap:
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RenderType: Opaque
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stringTagMap: {}
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disabledShaderPasses:
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- MOTIONVECTORS
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m_LockedProperties:
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@@ -115,6 +115,7 @@ Material:
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- _Glossiness: 0
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- _GlossyReflections: 0
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- _Metallic: 0
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- _OcclusionStrength: 1
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- _Parallax: 0.005
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- _QueueOffset: 0
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@@ -125,6 +126,7 @@ Material:
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- _SrcBlend: 1
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- _SrcBlendAlpha: 1
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- _Surface: 0
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- _UVSec: 0
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- _WorkflowMode: 1
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- _XRMotionVectorsPass: 1
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- _ZWrite: 1
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@@ -21,18 +21,18 @@ Material:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: Ground
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m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
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m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
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m_Parent: {fileID: 0}
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m_ValidKeywords:
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- _GLOSSYREFLECTIONS_OFF
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- _NORMALMAP
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m_EnableInstancingVariants: 0
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m_DoubleSidedGI: 0
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m_CustomRenderQueue: -1
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stringTagMap:
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RenderType: Opaque
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stringTagMap: {}
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disabledShaderPasses:
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- MOTIONVECTORS
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m_LockedProperties:
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@@ -116,6 +116,7 @@ Material:
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- _Glossiness: 0
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- _GlossyReflections: 0
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- _Metallic: 0
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- _Mode: 0
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- _OcclusionStrength: 1
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- _Parallax: 0.005
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- _QueueOffset: 0
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@@ -126,6 +127,7 @@ Material:
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- _SrcBlend: 1
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- _SrcBlendAlpha: 1
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- _Surface: 0
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- _UVSec: 0
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- _WorkflowMode: 1
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- _XRMotionVectorsPass: 1
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- _ZWrite: 1
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@@ -8,17 +8,17 @@ Material:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: Red
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m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
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m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
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m_ModifiedSerializedProperties: 0
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m_ValidKeywords: []
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m_ValidKeywords:
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- _GLOSSYREFLECTIONS_OFF
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m_InvalidKeywords: []
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stringTagMap:
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RenderType: Opaque
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stringTagMap: {}
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disabledShaderPasses:
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- MOTIONVECTORS
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m_LockedProperties:
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@@ -102,6 +102,7 @@ Material:
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- _Glossiness: 0
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- _GlossyReflections: 0
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- _Metallic: 0
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- _Mode: 0
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- _OcclusionStrength: 1
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- _Parallax: 0.005
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- _QueueOffset: 0
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@@ -112,6 +113,7 @@ Material:
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- _SrcBlend: 1
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- _SrcBlendAlpha: 1
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- _Surface: 0
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- _UVSec: 0
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- _WorkflowMode: 1
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- _XRMotionVectorsPass: 1
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- _ZWrite: 1
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@@ -8,19 +8,18 @@ Material:
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- _GLOSSYREFLECTIONS_OFF
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m_InvalidKeywords:
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- _SURFACE_TYPE_TRANSPARENT
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RenderType: Transparent
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@@ -99,13 +98,14 @@ Material:
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- _OcclusionStrength: 1
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@@ -116,9 +116,10 @@ Material:
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m_Colors:
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m_Colors:
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@@ -7,7 +7,8 @@
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"GUID:1baf1ffff1031e948b3b228ab3453251",
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"GUID:84651a3751eca9349aac36a66bba901b",
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"Unity.UI"
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],
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"Editor"
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@@ -4,7 +4,8 @@
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"GUID:84651a3751eca9349aac36a66bba901b",
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"GUID:2665a8d13d1b3f18800f46e256720795"
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"GUID:2665a8d13d1b3f18800f46e256720795",
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],
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"excludePlatforms": [],
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15
Assets/Photon/Fusion/Runtime/Statistics/.idea/.gitignore
generated
vendored
Normal file
15
Assets/Photon/Fusion/Runtime/Statistics/.idea/.gitignore
generated
vendored
Normal file
@@ -0,0 +1,15 @@
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# Default ignored files
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/shelf/
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/workspace.xml
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||||
# Rider ignored files
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||||
/.idea.Statistics.iml
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/contentModel.xml
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/projectSettingsUpdater.xml
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/modules.xml
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# Editor-based HTTP Client requests
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||||
/httpRequests/
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# Ignored default folder with query files
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||||
/queries/
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# Datasource local storage ignored files
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||||
/dataSources/
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||||
/dataSources.local.xml
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4
Assets/Photon/Fusion/Runtime/Statistics/.idea/encodings.xml
generated
Normal file
4
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generated
Normal file
@@ -0,0 +1,4 @@
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8
Assets/Photon/Fusion/Runtime/Statistics/.idea/indexLayout.xml
generated
Normal file
8
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Normal file
@@ -0,0 +1,8 @@
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6
Assets/Photon/Fusion/Runtime/Statistics/.idea/inspectionProfiles/Project_Default.xml
generated
Normal file
6
Assets/Photon/Fusion/Runtime/Statistics/.idea/inspectionProfiles/Project_Default.xml
generated
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@@ -0,0 +1,6 @@
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||||
<component name="InspectionProjectProfileManager">
|
||||
<profile version="1.0">
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<option name="myName" value="Project Default" />
|
||||
<inspection_tool class="Annotator" enabled="true" level="ERROR" enabled_by_default="true" />
|
||||
</profile>
|
||||
</component>
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||||
6
Assets/Photon/Fusion/Runtime/Statistics/.idea/vcs.xml
generated
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6
Assets/Photon/Fusion/Runtime/Statistics/.idea/vcs.xml
generated
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@@ -0,0 +1,6 @@
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||||
<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="VcsDirectoryMappings">
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<mapping directory="$PROJECT_DIR$/../../../../.." vcs="Git" />
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@@ -1,5 +1,5 @@
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m_ScreenCoordScaleBias: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_RequiresDepthTexture: 0
|
||||
m_RequiresColorTexture: 0
|
||||
m_TaaSettings:
|
||||
m_Quality: 3
|
||||
m_FrameInfluence: 0.1
|
||||
m_JitterScale: 1
|
||||
m_MipBias: 0
|
||||
m_VarianceClampScale: 0.9
|
||||
m_ContrastAdaptiveSharpening: 0
|
||||
m_Version: 2
|
||||
--- !u!1 &1368410212
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
||||
Reference in New Issue
Block a user