This commit is contained in:
manhduyhoang90
2026-04-27 15:48:30 +07:00
17 changed files with 1377 additions and 663 deletions

View File

@@ -6,7 +6,6 @@
<component name="ChangeListManager">
<list default="true" id="f9183c68-daf0-43b8-be4c-fad79983f91b" name="Changes" comment="">
<change beforePath="$PROJECT_DIR$/.idea/.idea.HALLUCINATE/.idea/workspace.xml" beforeDir="false" afterPath="$PROJECT_DIR$/.idea/.idea.HALLUCINATE/.idea/workspace.xml" afterDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Scripts/UI/LobbyController.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/UI/LobbyController.cs" afterDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Scripts/UI/MainMenuController.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/UI/MainMenuController.cs" afterDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Scripts/UI/UIManager.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/UI/UIManager.cs" afterDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/UI/Documents/MainMenu.uxml" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/UI/Documents/MainMenu.uxml" afterDir="false" />
@@ -17,7 +16,7 @@
<option name="LAST_RESOLUTION" value="IGNORE" />
</component>
<component name="EmbeddingIndexingInfo">
<option name="cachedIndexableFilesCount" value="31" />
<option name="cachedIndexableFilesCount" value="40" />
<option name="fileBasedEmbeddingIndicesEnabled" value="true" />
</component>
<component name="Git.Settings">
@@ -65,7 +64,7 @@
}</component>
<component name="RunManager" selected="Attach to Unity Editor.Attach to Unity Editor">
<configuration name="Standalone Player" type="RunUnityExe" factoryName="Unity Executable">
<option name="EXE_PATH" value="$PROJECT_DIR$/../BAI MUTIPLAY\HALLUCINATE.exe" />
<option name="EXE_PATH" value="$PROJECT_DIR$/Build\HALLUCINATE.exe" />
<option name="PROGRAM_PARAMETERS" value="" />
<option name="WORKING_DIRECTORY" value="D:\BAI MUTIPLAY" />
<option name="PASS_PARENT_ENVS" value="1" />
@@ -142,6 +141,8 @@
<workItem from="1777113431258" duration="10253000" />
<workItem from="1777150520438" duration="58000" />
<workItem from="1777150592854" duration="4699000" />
<workItem from="1777181837663" duration="1519000" />
<workItem from="1777269364664" duration="5003000" />
</task>
<servers />
</component>

File diff suppressed because one or more lines are too long

View File

@@ -485,36 +485,34 @@ MonoBehaviour:
- screenName: MainMenu
document: {fileID: 2003742651}
isOverlay: 0
customCursor: {fileID: 0}
isActive: 0
- screenName: Lobby
document: {fileID: 1471116802}
isOverlay: 0
customCursor: {fileID: 0}
isActive: 1
- screenName: Lounge
document: {fileID: 257796814}
isOverlay: 0
customCursor: {fileID: 0}
isActive: 0
- screenName: HUD
document: {fileID: 1136953559}
isOverlay: 0
customCursor: {fileID: 0}
isActive: 0
- screenName: Settings
document: {fileID: 1582124357}
isOverlay: 1
customCursor: {fileID: 0}
isActive: 0
- screenName: Profile
document: {fileID: 666657092}
isOverlay: 0
customCursor: {fileID: 0}
isActive: 0
initialScreen: MainMenu
trailSprite: {fileID: 21300000, guid: b9c4a623634019648b505c6122243b00, type: 3}
trailFadeSpeed: 3
trailCount: 15
focusRadius: 300
globalOpacity: 1
isMainMenuActive: 0
--- !u!4 &1183887570
Transform:
m_ObjectHideFlags: 0
@@ -890,9 +888,10 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 691980524acfc544f9660cfc35ce3616, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::UI.MainMenuController
transitionDuration: 0.5
idleTimeout: 5
pulseSpeed: 2
pulseAmount: 0.1
transitionDuration: 0.5
--- !u!1660057539 &9223372036854775807
SceneRoots:
m_ObjectHideFlags: 0

View File

@@ -7,6 +7,7 @@ namespace UI
{
public class MainMenuController : MonoBehaviour
{
private VisualElement _root;
private VisualElement _logoContainer;
private VisualElement _logo;
private VisualElement _ribbon;
@@ -20,53 +21,94 @@ namespace UI
public float pulseAmount = 0.05f;
private float _lastInteractionTime;
private int _lastClickFrame = -1;
private Coroutine _currentTransition;
private void OnEnable()
{
var root = GetComponent<UIDocument>().rootVisualElement;
_root = GetComponent<UIDocument>().rootVisualElement;
_logoContainer = root.Q<VisualElement>("beat-logo-container");
_logo = root.Q<VisualElement>("beat-logo");
_ribbon = root.Q<VisualElement>("menu-ribbon");
_logoPlaceholder = root.Q<VisualElement>("logo-placeholder");
_logoContainer = _root.Q<VisualElement>("beat-logo-container");
_logo = _root.Q<VisualElement>("beat-logo");
_ribbon = _root.Q<VisualElement>("menu-ribbon");
_logoPlaceholder = _root.Q<VisualElement>("logo-placeholder");
// Đảm bảo Logo luôn có thể nhấn được
_logoContainer.pickingMode = PickingMode.Position;
_logo.pickingMode = PickingMode.Position;
_logoContainer.RegisterCallback<ClickEvent>(OnLogoClicked);
// Register interactions to reset idle timer
root.RegisterCallback<MouseMoveEvent>(evt => ResetIdleTimer());
var buttons = root.Query<Button>().ToList();
_root.RegisterCallback<MouseMoveEvent>(evt => ResetIdleTimer());
var buttons = _root.Query<Button>().ToList();
foreach (var btn in buttons)
{
btn.RegisterCallback<PointerDownEvent>(evt => ApplyDrumHit(btn, true));
btn.RegisterCallback<PointerUpEvent>(evt => ApplyDrumHit(btn, false));
btn.RegisterCallback<ClickEvent>(evt => ResetIdleTimer());
}
_logoContainer.RegisterCallback<PointerDownEvent>(evt => ApplyDrumHit(_logoContainer, true));
_logoContainer.RegisterCallback<PointerUpEvent>(evt => ApplyDrumHit(_logoContainer, false));
// Routing
root.Q<Button>("btn-create")?.RegisterCallback<ClickEvent>(ev => NavigateToLobby(true));
root.Q<Button>("btn-join")?.RegisterCallback<ClickEvent>(ev => NavigateToLobby(false));
root.Q<Button>("btn-settings")?.RegisterCallback<ClickEvent>(ev => UIManager.Instance.ToggleSettings());
root.Q<Button>("btn-profile")?.RegisterCallback<ClickEvent>(ev => UIManager.Instance.ShowScreen("Profile"));
root.Q<Button>("btn-exit")?.RegisterCallback<ClickEvent>(ev => Application.Quit());
_root.Q<Button>("btn-create")?.RegisterCallback<ClickEvent>(ev => NavigateToLobby(true));
_root.Q<Button>("btn-join")?.RegisterCallback<ClickEvent>(ev => NavigateToLobby(false));
_root.Q<Button>("btn-settings")?.RegisterCallback<ClickEvent>(ev => UIManager.Instance.ToggleSettings());
_root.Q<Button>("btn-profile")?.RegisterCallback<ClickEvent>(ev => UIManager.Instance.ShowScreen("Profile"));
_root.Q<Button>("btn-exit")?.RegisterCallback<ClickEvent>(ev => Application.Quit());
ResetToIdleState();
}
private void Update()
{
// 1. Logic Pulsing (Luôn chạy)
float baseScale = _isActive ? 0.38f : 1.0f;
float baseScale = _isActive ? 0.35f : 1.0f;
float pulse = Mathf.Sin(Time.time * pulseSpeed) * pulseAmount;
_logo.style.scale = new Scale(new Vector3(baseScale + pulse, baseScale + pulse, 1f));
// 2. Logic Idle Timeout
if (_isActive)
if (_isActive && _currentTransition == null)
{
if (Time.time - _lastInteractionTime > idleTimeout)
{
StartCoroutine(TransitionToIdle());
}
_currentTransition = StartCoroutine(TransitionToIdle());
}
}
private void OnLogoClicked(ClickEvent evt)
{
if (Time.frameCount == _lastClickFrame) return;
_lastClickFrame = Time.frameCount;
ResetIdleTimer();
// QUAN TRỌNG: Chỉ vào Lobby nếu ĐÃ Active và KHÔNG đang chuyển cảnh
if (!_isActive) {
if (_currentTransition != null) StopCoroutine(_currentTransition);
_currentTransition = StartCoroutine(TransitionToActive());
} else if (_currentTransition == null) {
NavigateToLobby(true);
}
}
private void ApplyDrumHit(VisualElement element, bool isDown)
{
if (isDown)
{
element.style.scale = new Scale(new Vector3(0.85f, 0.85f, 1f));
element.style.transitionDuration = new List<TimeValue> { new TimeValue(0.05f, TimeUnit.Second) };
}
else
{
element.style.scale = new Scale(Vector3.one);
element.style.transitionDuration = new List<TimeValue> { new TimeValue(0.15f, TimeUnit.Second) };
}
}
private void ResetIdleTimer()
{
_lastInteractionTime = Time.time;
}
private void NavigateToLobby(bool isCreate)
{
var lobby = Object.FindFirstObjectByType<LobbyController>();
@@ -74,63 +116,77 @@ namespace UI
UIManager.Instance.ShowScreen("Lobby");
}
private void OnLogoClicked(ClickEvent evt)
{
ResetIdleTimer();
if (!_isActive) {
// Chỉ chuyển từ Idle sang Active
StartCoroutine(TransitionToActive());
} else {
// Khi đã trong dải Ribbon, nhấn để vào Create Room
NavigateToLobby(true);
}
}
private void ResetIdleTimer()
{
_lastInteractionTime = Time.time;
}
private void ResetToIdleState()
{
_isActive = false;
UIManager.Instance.isMainMenuActive = false;
_ribbon.style.display = DisplayStyle.None;
_logoContainer.style.translate = new Translate(0, 0);
_logoContainer.pickingMode = PickingMode.Position;
_root.Add(_logoContainer);
_logoContainer.style.position = Position.Absolute;
_logoContainer.style.width = 300; _logoContainer.style.height = 300;
_logoContainer.style.left = Length.Percent(50);
_logoContainer.style.top = Length.Percent(50);
_logoContainer.style.translate = new Translate(Length.Percent(-50), Length.Percent(-50));
_currentTransition = null;
}
private IEnumerator TransitionToActive()
{
_isActive = true;
UIManager.Instance.isMainMenuActive = true;
ResetIdleTimer();
_ribbon.style.display = DisplayStyle.Flex;
_ribbon.style.opacity = 0;
yield return null;
_logoContainer.style.transitionProperty = new List<StylePropertyName> { "translate", "opacity" };
_logoContainer.style.transitionDuration = new List<TimeValue> { new TimeValue(transitionDuration, TimeUnit.Second) };
_ribbon.style.transitionProperty = new List<StylePropertyName> { "opacity" };
_ribbon.style.transitionDuration = new List<TimeValue> { new TimeValue(transitionDuration, TimeUnit.Second) };
yield return null;
// Di chuyển logo sang vị trí thứ 2 (-20%)
_logoContainer.style.translate = new Translate(Length.Percent(-20f), 0);
// Trượt Logo từ tâm sang vị trí ribbon (#2)
_logoContainer.style.translate = new Translate(Length.Percent(-75f), Length.Percent(-50f));
_ribbon.style.opacity = 1;
yield return new WaitForSeconds(transitionDuration);
// Gán chặt vào placeholder và khóa kích thước để chống giãn
_logoPlaceholder.Add(_logoContainer);
_logoContainer.style.position = Position.Relative;
_logoContainer.style.left = StyleKeyword.Auto;
_logoContainer.style.top = StyleKeyword.Auto;
_logoContainer.style.translate = new Translate(0, 0);
// Khóa kích thước nhỏ để fit vào Ribbon
_logoContainer.style.width = 100;
_logoContainer.style.height = 100;
_currentTransition = null;
}
private IEnumerator TransitionToIdle()
{
_isActive = false;
UIManager.Instance.isMainMenuActive = false;
_logoContainer.style.translate = new Translate(0, 0);
_root.Add(_logoContainer);
_logoContainer.style.position = Position.Absolute;
_logoContainer.style.width = 300; _logoContainer.style.height = 300;
_logoContainer.style.left = Length.Percent(50);
_logoContainer.style.top = Length.Percent(50);
_logoContainer.style.translate = new Translate(Length.Percent(-75f), Length.Percent(-50f));
yield return null;
_logoContainer.style.translate = new Translate(Length.Percent(-50f), Length.Percent(-50f));
_ribbon.style.opacity = 0;
yield return new WaitForSeconds(transitionDuration);
_ribbon.style.display = DisplayStyle.None;
_currentTransition = null;
}
}
}

View File

@@ -22,12 +22,15 @@ namespace UI
public List<ScreenData> screens = new List<ScreenData>();
public string initialScreen = "MainMenu";
[Header("Cursor Settings")]
[Header("Cursor & Trail Settings")]
public Sprite trailSprite;
public float trailFadeSpeed = 3f;
public int trailCount = 15;
public float focusRadius = 500f;
private VisualElement _customCursor;
private List<VisualElement> _trailPool = new List<VisualElement>();
private int _trailIndex = 0;
public int trailCount = 15;
public float focusRadius = 500f;
[Header("Editor Preview")]
[Range(0f, 1f)]
@@ -36,6 +39,8 @@ namespace UI
private Stack<string> _navigationStack = new Stack<string>();
private string _currentScreenName;
private VisualElement _lastHoveredElement;
public bool isMainMenuActive = false;
private bool _isSettingsOpen = false;
private void Awake()
@@ -43,6 +48,9 @@ namespace UI
if (Instance == null) Instance = this;
else { Destroy(gameObject); return; }
var myDoc = GetComponent<UIDocument>();
if (myDoc != null) myDoc.sortingOrder = 1000;
SetupCursor();
foreach (var s in screens)
{
@@ -60,8 +68,7 @@ namespace UI
var root = doc.rootVisualElement;
_customCursor = new VisualElement();
_customCursor.style.width = 25;
_customCursor.style.height = 25;
_customCursor.style.width = 25; _customCursor.style.height = 25;
_customCursor.style.backgroundColor = Color.white;
_customCursor.style.borderTopLeftRadius = 13; _customCursor.style.borderTopRightRadius = 13;
_customCursor.style.borderBottomLeftRadius = 13; _customCursor.style.borderBottomRightRadius = 13;
@@ -72,10 +79,18 @@ namespace UI
for (int i = 0; i < trailCount; i++)
{
var trail = new VisualElement();
trail.style.width = 18; trail.style.height = 18;
trail.style.backgroundColor = new Color(1, 1, 1, 0.4f);
trail.style.borderTopLeftRadius = 9; trail.style.borderTopRightRadius = 9;
trail.style.borderBottomLeftRadius = 9; trail.style.borderBottomRightRadius = 9;
trail.style.width = 20; trail.style.height = 20;
if (trailSprite != null)
{
trail.style.backgroundImage = new StyleBackground(trailSprite);
trail.style.backgroundColor = Color.clear;
}
else
{
trail.style.backgroundColor = new Color(1, 1, 1, 0.4f);
trail.style.borderTopLeftRadius = 10; trail.style.borderTopRightRadius = 10;
trail.style.borderBottomLeftRadius = 10; trail.style.borderBottomRightRadius = 10;
}
trail.style.position = Position.Absolute;
trail.pickingMode = PickingMode.Ignore;
root.Add(trail);
@@ -86,14 +101,12 @@ namespace UI
private void Update()
{
// Calculate Virtual Mouse Position
Vector2 mousePos = Input.mousePosition;
bool isMainMenu = (_currentScreenName == "MainMenu");
bool restrictY = (isMainMenu && !_isSettingsOpen);
bool restrictY = (isMainMenu && isMainMenuActive && !_isSettingsOpen);
float targetY = restrictY ? Screen.height / 2f : mousePos.y;
Vector2 uiPos = new Vector2(mousePos.x, Screen.height - targetY);
// Visibility Logic for Cursor & Trail
bool showCursor = !isMainMenu || _isSettingsOpen;
DisplayStyle cursorDisplay = showCursor ? DisplayStyle.Flex : DisplayStyle.None;
@@ -107,20 +120,20 @@ namespace UI
if (_trailPool.Count > 0)
{
var currentTrail = _trailPool[_trailIndex];
currentTrail.style.left = uiPos.x - 9;
currentTrail.style.top = uiPos.y - 9;
currentTrail.style.opacity = 0.5f;
currentTrail.style.display = cursorDisplay;
currentTrail.style.left = uiPos.x - 10;
currentTrail.style.top = uiPos.y - 10;
currentTrail.style.opacity = 0.6f;
foreach(var t in _trailPool)
{
t.style.display = cursorDisplay;
t.style.opacity = Mathf.Max(0, t.style.opacity.value - Time.deltaTime * 4f);
float currentOp = t.style.opacity.value;
if (currentOp > 0) t.style.opacity = Mathf.Max(0, currentOp - Time.deltaTime * trailFadeSpeed);
else t.style.display = DisplayStyle.None;
}
_trailIndex = (_trailIndex + 1) % _trailPool.Count;
}
// Handle Focus & Clicks using virtual coordinates
HandleVirtualInput(uiPos);
if ((Input.GetKey(KeyCode.LeftControl) || Input.GetKey(KeyCode.RightControl)) && Input.GetKeyDown(KeyCode.O))
@@ -133,12 +146,10 @@ namespace UI
var settings = screens.Find(s => s.screenName == "Settings");
if (_isSettingsOpen) activeDoc = settings.document;
else activeDoc = screens.Find(s => s.screenName == _currentScreenName)?.document;
if (activeDoc == null) return;
VisualElement bestElement = null;
float minDistance = float.MaxValue;
var interactables = activeDoc.rootVisualElement.Query<VisualElement>()
.Where(e => e.focusable && e.pickingMode != PickingMode.Ignore).ToList();
@@ -168,7 +179,7 @@ namespace UI
}
}
// --- Editor Support Methods ---
// --- Editor Support Methods (Restored) ---
public void SyncScreens()
{
@@ -201,7 +212,7 @@ namespace UI
if (!screen.isOverlay)
{
foreach(var s in screens) if(!s.isOverlay) s.document.rootVisualElement.style.display = DisplayStyle.None;
foreach(var s in screens) if(!s.isOverlay && s.document != null) s.document.rootVisualElement.style.display = DisplayStyle.None;
_navigationStack.Push(name);
_currentScreenName = name;
}
@@ -219,8 +230,8 @@ namespace UI
if (currentData != null) currentData.document.rootVisualElement.style.display = DisplayStyle.None;
_currentScreenName = _navigationStack.Peek();
var prev = screens.Find(s => s.screenName == _currentScreenName);
if (prev != null) prev.document.rootVisualElement.style.display = DisplayStyle.Flex;
var prevData = screens.Find(s => s.screenName == _currentScreenName);
if (prevData != null) prevData.document.rootVisualElement.style.display = DisplayStyle.Flex;
}
public void ToggleSettings()
@@ -229,7 +240,7 @@ namespace UI
if (settings == null) return;
_isSettingsOpen = settings.document.rootVisualElement.style.display == DisplayStyle.None;
settings.document.rootVisualElement.style.display = _isSettingsOpen ? DisplayStyle.Flex : DisplayStyle.None;
settings.isActive = _isSettingsOpen;
if (_isSettingsOpen) settings.document.sortingOrder = 999;
}
}
}

File diff suppressed because one or more lines are too long

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 24bee8ed17cab4c488d3342332cde2fb
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 852 B

View File

@@ -0,0 +1,130 @@
fileFormatVersion: 2
guid: b9c4a623634019648b505c6122243b00
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 4
buildTarget: DefaultTexturePlatform
maxTextureSize: 16384
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 2
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
customData:
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spriteCustomMetadata:
entries: []
nameFileIdTable: {}
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 10 KiB

View File

@@ -0,0 +1,130 @@
fileFormatVersion: 2
guid: bf03bd4e32f382f45bd848d91517f188
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 0
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 0
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 4
buildTarget: DefaultTexturePlatform
maxTextureSize: 16384
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 2
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
customData:
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spriteCustomMetadata:
entries: []
nameFileIdTable: {}
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -5,10 +5,9 @@
<!-- Background Blur Layer -->
<ui:VisualElement name="bg-blur" style="position: absolute; width: 100%; height: 100%; background-color: rgba(0, 0, 0, 0.4);" />
<!-- Horizontal Ribbon (Rendered First -> Bottom Layer) -->
<!-- Horizontal Ribbon -->
<ui:VisualElement name="menu-ribbon" style="position: absolute; flex-direction: row; justify-content: center; align-items: center; width: 100%; height: 120px; background-color: rgba(0, 0, 0, 0.8); border-top-width: 2px; border-bottom-width: 2px; border-color: rgba(255, 255, 255, 0.1); display: None;">
<!-- Left Side Buttons -->
<ui:VisualElement style="flex-direction: row; align-items: center; justify-content: flex-end; flex-grow: 1;">
<ui:Button name="btn-settings" class="slanted-button">
<ui:VisualElement class="slanted-button-inner">
@@ -18,9 +17,8 @@
</ui:VisualElement>
<!-- Placeholder for Logo (Position #2) -->
<ui:VisualElement name="logo-placeholder" style="width: 280px; height: 100%;" />
<ui:VisualElement name="logo-placeholder" style="width: 200px; height: 120px; justify-content: center; align-items: center;" />
<!-- Right Side Buttons -->
<ui:VisualElement style="flex-direction: row; align-items: center; justify-content: flex-start; flex-grow: 1;">
<ui:Button name="btn-create" class="slanted-button">
<ui:VisualElement class="slanted-button-inner">
@@ -45,10 +43,11 @@
</ui:VisualElement>
</ui:VisualElement>
<!-- Logo Container (Rendered Last -> Top Layer) -->
<ui:VisualElement name="beat-logo-container" style="justify-content: center; align-items: center; width: 400px; height: 400px; position: absolute;">
<ui:VisualElement name="beat-logo" style="width: 300px; height: 300px; background-color: white; border-radius: 150px; box-shadow: 0 0 50px rgba(255, 255, 255, 0.3);" />
<ui:Label text="HALLUCINATE" style="position: absolute; color: black; -unity-font-style: bold; font-size: 32px; letter-spacing: 5px;" />
<!-- Logo Container (Floating Layer) -->
<ui:VisualElement name="beat-logo-container" style="width: 300px; height: 300px; position: absolute; justify-content: center; align-items: center;">
<ui:VisualElement name="beat-logo" style="width: 100%; height: 100%; background-color: white; border-radius: 150px; box-shadow: 0 0 50px rgba(255, 255, 255, 0.4); justify-content: center; align-items: center;">
<ui:Label text="HALLUCINATE" style="color: black; -unity-font-style: bold; font-size: 24px; letter-spacing: 2px; -unity-text-align: middle-center;" />
</ui:VisualElement>
</ui:VisualElement>
</ui:VisualElement>

View File

@@ -0,0 +1,898 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!29 &1
OcclusionCullingSettings:
m_ObjectHideFlags: 0
serializedVersion: 2
m_OcclusionBakeSettings:
smallestOccluder: 5
smallestHole: 0.25
backfaceThreshold: 100
m_SceneGUID: 00000000000000000000000000000000
m_OcclusionCullingData: {fileID: 0}
--- !u!104 &2
RenderSettings:
m_ObjectHideFlags: 0
serializedVersion: 10
m_Fog: 0
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
m_FogMode: 3
m_FogDensity: 0.01
m_LinearFogStart: 0
m_LinearFogEnd: 300
m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
m_AmbientIntensity: 1
m_AmbientMode: 0
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
m_HaloStrength: 0.5
m_FlareStrength: 1
m_FlareFadeSpeed: 3
m_HaloTexture: {fileID: 0}
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
m_DefaultReflectionMode: 0
m_DefaultReflectionResolution: 128
m_ReflectionBounces: 1
m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:
m_ObjectHideFlags: 0
serializedVersion: 13
m_BakeOnSceneLoad: 0
m_GISettings:
serializedVersion: 2
m_BounceScale: 1
m_IndirectOutputScale: 1
m_AlbedoBoost: 1
m_EnvironmentLightingMode: 0
m_EnableBakedLightmaps: 1
m_EnableRealtimeLightmaps: 0
m_LightmapEditorSettings:
serializedVersion: 12
m_Resolution: 2
m_BakeResolution: 40
m_AtlasSize: 1024
m_AO: 0
m_AOMaxDistance: 1
m_CompAOExponent: 1
m_CompAOExponentDirect: 0
m_ExtractAmbientOcclusion: 0
m_Padding: 2
m_LightmapParameters: {fileID: 0}
m_LightmapsBakeMode: 1
m_TextureCompression: 1
m_ReflectionCompression: 2
m_MixedBakeMode: 2
m_BakeBackend: 2
m_PVRSampling: 1
m_PVRDirectSampleCount: 32
m_PVRSampleCount: 512
m_PVRBounces: 2
m_PVREnvironmentSampleCount: 256
m_PVREnvironmentReferencePointCount: 2048
m_PVRFilteringMode: 1
m_PVRDenoiserTypeDirect: 1
m_PVRDenoiserTypeIndirect: 1
m_PVRDenoiserTypeAO: 1
m_PVRFilterTypeDirect: 0
m_PVRFilterTypeIndirect: 0
m_PVRFilterTypeAO: 0
m_PVREnvironmentMIS: 1
m_PVRCulling: 1
m_PVRFilteringGaussRadiusDirect: 1
m_PVRFilteringGaussRadiusIndirect: 1
m_PVRFilteringGaussRadiusAO: 1
m_PVRFilteringAtrousPositionSigmaDirect: 0.5
m_PVRFilteringAtrousPositionSigmaIndirect: 2
m_PVRFilteringAtrousPositionSigmaAO: 1
m_ExportTrainingData: 0
m_TrainingDataDestination: TrainingData
m_LightProbeSampleCountMultiplier: 4
m_LightingDataAsset: {fileID: 20201, guid: 0000000000000000f000000000000000, type: 0}
m_LightingSettings: {fileID: 0}
--- !u!196 &4
NavMeshSettings:
serializedVersion: 2
m_ObjectHideFlags: 0
m_BuildSettings:
serializedVersion: 3
agentTypeID: 0
agentRadius: 0.5
agentHeight: 2
agentSlope: 45
agentClimb: 0.4
ledgeDropHeight: 0
maxJumpAcrossDistance: 0
minRegionArea: 2
manualCellSize: 0
cellSize: 0.16666667
manualTileSize: 0
tileSize: 256
buildHeightMesh: 0
maxJobWorkers: 0
preserveTilesOutsideBounds: 0
debug:
m_Flags: 0
m_NavMeshData: {fileID: 0}
--- !u!1 &257796813
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 257796816}
- component: {fileID: 257796814}
- component: {fileID: 257796815}
m_Layer: 0
m_Name: Doc_Lounge
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &257796814
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 257796813}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 19102, guid: 0000000000000000e000000000000000, type: 0}
m_Name:
m_EditorClassIdentifier: UnityEngine.dll::UnityEngine.UIElements.UIDocument
m_PanelSettings: {fileID: 11400000, guid: 04bb65da4fe76fc4a9926df48b2ba88b, type: 2}
m_ParentUI: {fileID: 0}
sourceAsset: {fileID: 9197481963319205126, guid: 1acf05b4c3eb7964b9b87b16b66c85f8, type: 3}
m_SortingOrder: 0
m_Position: 0
m_WorldSpaceSizeMode: 1
m_WorldSpaceWidth: 1920
m_WorldSpaceHeight: 1080
m_PivotReferenceSize: 0
m_Pivot: 0
m_WorldSpaceCollider: {fileID: 0}
--- !u!114 &257796815
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 257796813}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac201603ede0899488995be3d88ea0dc, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::UI.LoungeController
--- !u!4 &257796816
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 257796813}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1183887570}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &626355268
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 626355270}
- component: {fileID: 626355269}
- component: {fileID: 626355271}
m_Layer: 0
m_Name: Directional Light
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!108 &626355269
Light:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 626355268}
m_Enabled: 1
serializedVersion: 12
m_Type: 1
m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
m_Intensity: 1
m_Range: 10
m_SpotAngle: 30
m_InnerSpotAngle: 21.80208
m_CookieSize2D: {x: 0.5, y: 0.5}
m_Shadows:
m_Type: 2
m_Resolution: -1
m_CustomResolution: -1
m_Strength: 1
m_Bias: 0.05
m_NormalBias: 0.4
m_NearPlane: 0.2
m_CullingMatrixOverride:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
m_UseCullingMatrixOverride: 0
m_Cookie: {fileID: 0}
m_DrawHalo: 0
m_Flare: {fileID: 0}
m_RenderMode: 0
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingLayerMask: 1
m_Lightmapping: 4
m_LightShadowCasterMode: 0
m_AreaSize: {x: 1, y: 1}
m_BounceIntensity: 1
m_ColorTemperature: 6570
m_UseColorTemperature: 0
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
m_UseBoundingSphereOverride: 0
m_UseViewFrustumForShadowCasterCull: 1
m_ForceVisible: 0
m_ShadowRadius: 0
m_ShadowAngle: 0
m_LightUnit: 1
m_LuxAtDistance: 1
m_EnableSpotReflector: 1
--- !u!4 &626355270
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 626355268}
serializedVersion: 2
m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
m_LocalPosition: {x: 0, y: 3, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
--- !u!114 &626355271
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 626355268}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3}
m_Name:
m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.UniversalAdditionalLightData
m_UsePipelineSettings: 1
m_AdditionalLightsShadowResolutionTier: 2
m_CustomShadowLayers: 0
m_LightCookieSize: {x: 1, y: 1}
m_LightCookieOffset: {x: 0, y: 0}
m_SoftShadowQuality: 0
m_RenderingLayersMask:
serializedVersion: 0
m_Bits: 1
m_ShadowRenderingLayersMask:
serializedVersion: 0
m_Bits: 1
m_Version: 4
m_LightLayerMask: 1
m_ShadowLayerMask: 1
m_RenderingLayers: 1
m_ShadowRenderingLayers: 1
--- !u!1 &666657091
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 666657093}
- component: {fileID: 666657092}
- component: {fileID: 666657094}
m_Layer: 0
m_Name: Doc_Profile
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &666657092
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 666657091}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 19102, guid: 0000000000000000e000000000000000, type: 0}
m_Name:
m_EditorClassIdentifier: UnityEngine.dll::UnityEngine.UIElements.UIDocument
m_PanelSettings: {fileID: 11400000, guid: 04bb65da4fe76fc4a9926df48b2ba88b, type: 2}
m_ParentUI: {fileID: 0}
sourceAsset: {fileID: 9197481963319205126, guid: 4b61efb7dda830a43ad6b05998e85a6d, type: 3}
m_SortingOrder: 0
m_Position: 0
m_WorldSpaceSizeMode: 1
m_WorldSpaceWidth: 1920
m_WorldSpaceHeight: 1080
m_PivotReferenceSize: 0
m_Pivot: 0
m_WorldSpaceCollider: {fileID: 0}
--- !u!4 &666657093
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 666657091}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1183887570}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &666657094
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 666657091}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fdea16b110511ef45889ed832b63560b, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::UI.ProfileController
--- !u!1 &1136953558
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1136953560}
- component: {fileID: 1136953559}
- component: {fileID: 1136953561}
m_Layer: 0
m_Name: Doc_HUD
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &1136953559
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1136953558}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 19102, guid: 0000000000000000e000000000000000, type: 0}
m_Name:
m_EditorClassIdentifier: UnityEngine.dll::UnityEngine.UIElements.UIDocument
m_PanelSettings: {fileID: 11400000, guid: 04bb65da4fe76fc4a9926df48b2ba88b, type: 2}
m_ParentUI: {fileID: 0}
sourceAsset: {fileID: 9197481963319205126, guid: b8da157d472223d4889a01228b36ef8b, type: 3}
m_SortingOrder: 0
m_Position: 0
m_WorldSpaceSizeMode: 1
m_WorldSpaceWidth: 1920
m_WorldSpaceHeight: 1080
m_PivotReferenceSize: 0
m_Pivot: 0
m_WorldSpaceCollider: {fileID: 0}
--- !u!4 &1136953560
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1136953558}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1183887570}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1136953561
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1136953558}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e79b70607af6eeb458c8eb6605e39b56, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::UI.HUDController
hudDocument: {fileID: 1136953559}
autoHideDelay: 5
--- !u!1 &1183887568
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1183887570}
- component: {fileID: 1183887569}
m_Layer: 0
m_Name: UIManager
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &1183887569
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1183887568}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: bcb7b8ed439bb4546b0648c627c2ce5d, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::UI.UIManager
screens:
- screenName: MainMenu
document: {fileID: 2003742651}
isOverlay: 0
isActive: 0
- screenName: Lobby
document: {fileID: 1471116802}
isOverlay: 0
isActive: 0
- screenName: Lounge
document: {fileID: 257796814}
isOverlay: 0
isActive: 0
- screenName: HUD
document: {fileID: 1136953559}
isOverlay: 0
isActive: 0
- screenName: Settings
document: {fileID: 1582124357}
isOverlay: 1
isActive: 0
- screenName: Profile
document: {fileID: 666657092}
isOverlay: 0
isActive: 0
initialScreen: MainMenu
trailCount: 10
focusRadius: 500
globalOpacity: 1
--- !u!4 &1183887570
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1183887568}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -16135.612, y: -11645.337, z: 92.19762}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 2003742650}
- {fileID: 1471116803}
- {fileID: 257796816}
- {fileID: 1136953560}
- {fileID: 1582124358}
- {fileID: 666657093}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1471116801
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1471116803}
- component: {fileID: 1471116802}
- component: {fileID: 1471116804}
m_Layer: 0
m_Name: Doc_Lobby
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &1471116802
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1471116801}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 19102, guid: 0000000000000000e000000000000000, type: 0}
m_Name:
m_EditorClassIdentifier: UnityEngine.dll::UnityEngine.UIElements.UIDocument
m_PanelSettings: {fileID: 11400000, guid: 04bb65da4fe76fc4a9926df48b2ba88b, type: 2}
m_ParentUI: {fileID: 0}
sourceAsset: {fileID: 9197481963319205126, guid: 971b07b6bc60233469ca493b8f558225, type: 3}
m_SortingOrder: 0
m_Position: 0
m_WorldSpaceSizeMode: 1
m_WorldSpaceWidth: 1920
m_WorldSpaceHeight: 1080
m_PivotReferenceSize: 0
m_Pivot: 0
m_WorldSpaceCollider: {fileID: 0}
--- !u!4 &1471116803
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1471116801}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1183887570}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1471116804
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1471116801}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9c37c552a9c18a242bcc8860a0a5212f, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::UI.LobbyController
--- !u!1 &1582124356
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1582124358}
- component: {fileID: 1582124357}
- component: {fileID: 1582124359}
- component: {fileID: 1582124360}
m_Layer: 0
m_Name: Doc_Settings
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &1582124357
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1582124356}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 19102, guid: 0000000000000000e000000000000000, type: 0}
m_Name:
m_EditorClassIdentifier: UnityEngine.dll::UnityEngine.UIElements.UIDocument
m_PanelSettings: {fileID: 11400000, guid: 04bb65da4fe76fc4a9926df48b2ba88b, type: 2}
m_ParentUI: {fileID: 0}
sourceAsset: {fileID: 9197481963319205126, guid: b35e62e5dcc1bfb42bf0d3f630fc356d, type: 3}
m_SortingOrder: 0
m_Position: 0
m_WorldSpaceSizeMode: 1
m_WorldSpaceWidth: 1920
m_WorldSpaceHeight: 1080
m_PivotReferenceSize: 0
m_Pivot: 0
m_WorldSpaceCollider: {fileID: 0}
--- !u!4 &1582124358
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1582124356}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1183887570}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1582124359
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1582124356}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5534bcf4869df944883c6fd2a17a6a5a, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::UI.SettingsController
--- !u!114 &1582124360
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1582124356}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5c17a3f09ee49ff48a0e3e2b45080257, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::UI.LocalizationManager
--- !u!1 &1848374378
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1848374381}
- component: {fileID: 1848374380}
- component: {fileID: 1848374379}
- component: {fileID: 1848374382}
m_Layer: 0
m_Name: Main Camera
m_TagString: MainCamera
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!81 &1848374379
AudioListener:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1848374378}
m_Enabled: 1
--- !u!20 &1848374380
Camera:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1848374378}
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 1
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
m_projectionMatrixMode: 1
m_GateFitMode: 2
m_FOVAxisMode: 0
m_Iso: 200
m_ShutterSpeed: 0.005
m_Aperture: 16
m_FocusDistance: 10
m_FocalLength: 50
m_BladeCount: 5
m_Curvature: {x: 2, y: 11}
m_BarrelClipping: 0.25
m_Anamorphism: 0
m_SensorSize: {x: 36, y: 24}
m_LensShift: {x: 0, y: 0}
m_NormalizedViewPortRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
near clip plane: 0.3
far clip plane: 1000
field of view: 60
orthographic: 0
orthographic size: 5
m_Depth: -1
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingPath: -1
m_TargetTexture: {fileID: 0}
m_TargetDisplay: 0
m_TargetEye: 3
m_HDR: 1
m_AllowMSAA: 1
m_AllowDynamicResolution: 0
m_ForceIntoRT: 0
m_OcclusionCulling: 1
m_StereoConvergence: 10
m_StereoSeparation: 0.022
--- !u!4 &1848374381
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1848374378}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 1, z: -10}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1848374382
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1848374378}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a79441f348de89743a2939f4d699eac1, type: 3}
m_Name:
m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.UniversalAdditionalCameraData
m_RenderShadows: 1
m_RequiresDepthTextureOption: 2
m_RequiresOpaqueTextureOption: 2
m_CameraType: 0
m_Cameras: []
m_RendererIndex: -1
m_VolumeLayerMask:
serializedVersion: 2
m_Bits: 1
m_VolumeTrigger: {fileID: 0}
m_VolumeFrameworkUpdateModeOption: 2
m_RenderPostProcessing: 0
m_Antialiasing: 0
m_AntialiasingQuality: 2
m_StopNaN: 0
m_Dithering: 0
m_ClearDepth: 1
m_AllowXRRendering: 1
m_AllowHDROutput: 1
m_UseScreenCoordOverride: 0
m_ScreenSizeOverride: {x: 0, y: 0, z: 0, w: 0}
m_ScreenCoordScaleBias: {x: 0, y: 0, z: 0, w: 0}
m_RequiresDepthTexture: 0
m_RequiresColorTexture: 0
m_TaaSettings:
m_Quality: 3
m_FrameInfluence: 0.1
m_JitterScale: 1
m_MipBias: 0
m_VarianceClampScale: 0.9
m_ContrastAdaptiveSharpening: 0
m_Version: 2
--- !u!1 &2003742649
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2003742650}
- component: {fileID: 2003742651}
- component: {fileID: 2003742652}
m_Layer: 0
m_Name: Doc_MainMenu
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2003742650
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2003742649}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1183887570}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &2003742651
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2003742649}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 19102, guid: 0000000000000000e000000000000000, type: 0}
m_Name:
m_EditorClassIdentifier: UnityEngine.dll::UnityEngine.UIElements.UIDocument
m_PanelSettings: {fileID: 11400000, guid: 04bb65da4fe76fc4a9926df48b2ba88b, type: 2}
m_ParentUI: {fileID: 0}
sourceAsset: {fileID: 9197481963319205126, guid: 1e4b5a7d928d98949af5f96c310e5e05, type: 3}
m_SortingOrder: 0
m_Position: 0
m_WorldSpaceSizeMode: 1
m_WorldSpaceWidth: 1920
m_WorldSpaceHeight: 1080
m_PivotReferenceSize: 0
m_Pivot: 0
m_WorldSpaceCollider: {fileID: 0}
--- !u!114 &2003742652
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2003742649}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 691980524acfc544f9660cfc35ce3616, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::UI.MainMenuController
transitionDuration: 0.5
idleTimeout: 5
pulseSpeed: 2
pulseAmount: 0.05
--- !u!1660057539 &9223372036854775807
SceneRoots:
m_ObjectHideFlags: 0
m_Roots:
- {fileID: 1848374381}
- {fileID: 626355270}
- {fileID: 1183887570}

View File

@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 30ec37bfbe290db4da11339a9b0ead70
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -5,15 +5,18 @@ EditorBuildSettings:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Scenes:
- enabled: 1
- enabled: 0
path: Assets/Scove/DEMO FUSION.unity
guid: c3d4d808eec835545b53364265c55e97
- enabled: 1
- enabled: 0
path: Assets/Scove/Player Movement.unity
guid: 18e8e6bc4985a3b46a52116295088fce
- enabled: 0
path: Assets/Scenes/SampleScene.unity
guid: 99c9720ab356a0642a771bea13969a05
- enabled: 1
path: Assets/Scove/UIScaleTest.unity
guid: 9feda3fec581ecb4aa311e4a937c625a
m_configObjects:
com.unity.input.settings.actions: {fileID: -944628639613478452, guid: 052faaac586de48259a63d0c4782560b, type: 3}
m_UseUCBPForAssetBundles: 0

View File

@@ -12,7 +12,7 @@ PlayerSettings:
targetDevice: 2
useOnDemandResources: 0
accelerometerFrequency: 60
companyName: DefaultCompany
companyName: Scovania
productName: HALLUCINATE
defaultCursor: {fileID: 0}
cursorHotspot: {x: 0, y: 0}
@@ -296,7 +296,14 @@ PlayerSettings:
AndroidAppBundleSizeToValidate: 150
AndroidReportGooglePlayAppDependencies: 1
androidSymbolsSizeThreshold: 800
m_BuildTargetIcons: []
m_BuildTargetIcons:
- m_BuildTarget:
m_Icons:
- serializedVersion: 2
m_Icon: {fileID: 2800000, guid: 87bdbf8b24b50c943ab70ce235338dc7, type: 3}
m_Width: 128
m_Height: 128
m_Kind: 0
m_BuildTargetPlatformIcons:
- m_BuildTarget: iPhone
m_Icons:

View File

@@ -0,0 +1,16 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &1
MonoBehaviour:
m_ObjectHideFlags: 53
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a287be6c49135cd4f9b2b8666c39d999, type: 3}
m_Name:
m_EditorClassIdentifier: Unity.Timeline.Editor::TimelineProjectSettings
assetDefaultFramerate: 60
m_DefaultFrameRate: 60