Update
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@@ -33,12 +33,23 @@ namespace UI
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_ribbon = _root.Q<VisualElement>("menu-ribbon");
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_logoPlaceholder = _root.Q<VisualElement>("logo-placeholder");
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// Đảm bảo Logo luôn có thể nhấn được
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_logoContainer.pickingMode = PickingMode.Position;
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_logo.pickingMode = PickingMode.Position;
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_logoContainer.RegisterCallback<ClickEvent>(OnLogoClicked);
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// Tracking interactions
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_root.RegisterCallback<MouseMoveEvent>(evt => ResetIdleTimer());
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var buttons = _root.Query<Button>().ToList();
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foreach (var btn in buttons) btn.RegisterCallback<ClickEvent>(evt => ResetIdleTimer());
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foreach (var btn in buttons)
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{
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btn.RegisterCallback<PointerDownEvent>(evt => ApplyDrumHit(btn, true));
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btn.RegisterCallback<PointerUpEvent>(evt => ApplyDrumHit(btn, false));
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btn.RegisterCallback<ClickEvent>(evt => ResetIdleTimer());
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}
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_logoContainer.RegisterCallback<PointerDownEvent>(evt => ApplyDrumHit(_logoContainer, true));
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_logoContainer.RegisterCallback<PointerUpEvent>(evt => ApplyDrumHit(_logoContainer, false));
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// Routing
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_root.Q<Button>("btn-create")?.RegisterCallback<ClickEvent>(ev => NavigateToLobby(true));
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@@ -52,18 +63,14 @@ namespace UI
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private void Update()
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{
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// Pulsing logic
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float baseScale = _isActive ? 0.38f : 1.0f;
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float baseScale = _isActive ? 0.35f : 1.0f;
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float pulse = Mathf.Sin(Time.time * pulseSpeed) * pulseAmount;
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_logo.style.scale = new Scale(new Vector3(baseScale + pulse, baseScale + pulse, 1f));
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// Idle timer logic
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if (_isActive && _currentTransition == null)
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{
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if (Time.time - _lastInteractionTime > idleTimeout)
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{
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_currentTransition = StartCoroutine(TransitionToIdle());
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}
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}
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}
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@@ -74,11 +81,26 @@ namespace UI
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ResetIdleTimer();
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// QUAN TRỌNG: Chỉ vào Lobby nếu ĐÃ Active và KHÔNG đang chuyển cảnh
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if (!_isActive) {
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if (_currentTransition != null) StopCoroutine(_currentTransition);
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_currentTransition = StartCoroutine(TransitionToActive());
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} else {
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if (_currentTransition == null) NavigateToLobby(true);
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} else if (_currentTransition == null) {
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NavigateToLobby(true);
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}
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}
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private void ApplyDrumHit(VisualElement element, bool isDown)
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{
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if (isDown)
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{
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element.style.scale = new Scale(new Vector3(0.85f, 0.85f, 1f));
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element.style.transitionDuration = new List<TimeValue> { new TimeValue(0.05f, TimeUnit.Second) };
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}
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else
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{
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element.style.scale = new Scale(Vector3.one);
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element.style.transitionDuration = new List<TimeValue> { new TimeValue(0.15f, TimeUnit.Second) };
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}
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}
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@@ -100,12 +122,12 @@ namespace UI
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UIManager.Instance.isMainMenuActive = false;
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_ribbon.style.display = DisplayStyle.None;
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// Ensure logo is back in root
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if (_logoContainer.parent != _root) _root.Add(_logoContainer);
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_root.Add(_logoContainer);
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_logoContainer.style.position = Position.Absolute;
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_logoContainer.style.translate = new Translate(0, 0);
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_logoContainer.pickingMode = PickingMode.Position;
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_logoContainer.style.width = 300; _logoContainer.style.height = 300;
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_logoContainer.style.left = Length.Percent(50);
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_logoContainer.style.top = Length.Percent(50);
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_logoContainer.style.translate = new Translate(Length.Percent(-50), Length.Percent(-50));
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_currentTransition = null;
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}
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@@ -118,29 +140,29 @@ namespace UI
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_ribbon.style.display = DisplayStyle.Flex;
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_ribbon.style.opacity = 0;
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// Wait for layout update to get correct placeholder position
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yield return null;
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// Animation properties
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_logoContainer.style.transitionProperty = new List<StylePropertyName> { "translate", "opacity" };
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_logoContainer.style.transitionDuration = new List<TimeValue> { new TimeValue(transitionDuration, TimeUnit.Second) };
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_ribbon.style.transitionProperty = new List<StylePropertyName> { "opacity" };
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_ribbon.style.transitionDuration = new List<TimeValue> { new TimeValue(transitionDuration, TimeUnit.Second) };
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// Move to placeholder (-20% of screen width)
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_logoContainer.style.translate = new Translate(Length.Percent(-20f), 0);
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// Trượt Logo từ tâm sang vị trí ribbon (#2)
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_logoContainer.style.translate = new Translate(Length.Percent(-75f), Length.Percent(-50f));
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_ribbon.style.opacity = 1;
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yield return new WaitForSeconds(transitionDuration);
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// --- REPARENTING LOGIC ---
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// Move logo container INSIDE the placeholder for perfect positioning
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// Gán chặt vào placeholder và khóa kích thước để chống giãn
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_logoPlaceholder.Add(_logoContainer);
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// Reset translation because it's now relative to the placeholder
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_logoContainer.style.position = Position.Relative;
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_logoContainer.style.left = StyleKeyword.Auto;
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_logoContainer.style.top = StyleKeyword.Auto;
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_logoContainer.style.translate = new Translate(0, 0);
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_logoContainer.style.position = Position.Relative; // Follow flex layout
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_logoContainer.style.alignSelf = Align.Center;
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// Khóa kích thước nhỏ để fit vào Ribbon
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_logoContainer.style.width = 100;
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_logoContainer.style.height = 100;
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_currentTransition = null;
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}
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@@ -150,18 +172,16 @@ namespace UI
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_isActive = false;
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UIManager.Instance.isMainMenuActive = false;
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// --- UN-PARENTING LOGIC ---
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// Move back to root for animation
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Vector3 worldPos = _logoContainer.worldBound.center;
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_root.Add(_logoContainer);
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_logoContainer.style.position = Position.Absolute;
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// Keep it at current position visually before animating back
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_logoContainer.style.translate = new Translate(Length.Percent(-20f), 0);
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_logoContainer.style.width = 300; _logoContainer.style.height = 300;
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_logoContainer.style.left = Length.Percent(50);
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_logoContainer.style.top = Length.Percent(50);
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_logoContainer.style.translate = new Translate(Length.Percent(-75f), Length.Percent(-50f));
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yield return null; // wait for frame
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yield return null;
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_logoContainer.style.translate = new Translate(0, 0);
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_logoContainer.style.translate = new Translate(Length.Percent(-50f), Length.Percent(-50f));
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_ribbon.style.opacity = 0;
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yield return new WaitForSeconds(transitionDuration);
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