This commit is contained in:
2026-06-04 23:01:39 +07:00
parent 45d3fe8c21
commit 67910bf6c8
68 changed files with 5978 additions and 404 deletions

View File

@@ -6,8 +6,62 @@
<component name="ChangeListManager">
<list default="true" id="f9183c68-daf0-43b8-be4c-fad79983f91b" name="Changes" comment="">
<change beforePath="$PROJECT_DIR$/.idea/.idea.HALLUCINATE/.idea/workspace.xml" beforeDir="false" afterPath="$PROJECT_DIR$/.idea/.idea.HALLUCINATE/.idea/workspace.xml" afterDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/POLY STYLE - Fantasy Treasure Chest.meta" beforeDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Photon.meta" beforeDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Photon/Fusion.meta" beforeDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Photon/Fusion/Assemblies.meta" beforeDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Photon/FusionDemos.meta" beforeDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Photon/FusionMenu.meta" beforeDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Photon/PhotonLibs.meta" beforeDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Photon/PhotonLibs/netstandard2.0.meta" beforeDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Qookie Games.meta" beforeDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Qookie Games/Balloons Free.meta" beforeDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Qookie Games/Balloons Free/Complete Balloons Set.pdf" beforeDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Qookie Games/Balloons Free/Complete Balloons Set.pdf.meta" beforeDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Qookie Games/Balloons Free/Demo.unity" beforeDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Qookie Games/Balloons Free/Demo.unity.meta" beforeDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Qookie Games/Balloons Free/Pixel.meta" beforeDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Qookie Games/Balloons Free/Pixel/PixelBalloon1.png" beforeDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Qookie Games/Balloons Free/Pixel/PixelBalloon1.png.meta" beforeDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Qookie Games/Balloons Free/Pixel/PixelBalloon2.png" beforeDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Qookie Games/Balloons Free/Pixel/PixelBalloon2.png.meta" beforeDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Qookie Games/Balloons Free/Pixel/PixelBalloonLong1.png" beforeDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Qookie Games/Balloons Free/Pixel/PixelBalloonLong1.png.meta" beforeDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Qookie Games/Balloons Free/Pixel/PixelBalloonLong2.png" beforeDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Qookie Games/Balloons Free/Pixel/PixelBalloonLong2.png.meta" beforeDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Qookie Games/Balloons Free/Realistic.meta" beforeDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Qookie Games/Balloons Free/Realistic/balloon_1.png" beforeDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Qookie Games/Balloons Free/Realistic/balloon_1.png.meta" beforeDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Qookie Games/Balloons Free/Realistic/balloon_10.png" beforeDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Qookie Games/Balloons Free/Realistic/balloon_10.png.meta" beforeDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Qookie Games/Balloons Free/Realistic/balloon_2.png" beforeDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Qookie Games/Balloons Free/Realistic/balloon_2.png.meta" beforeDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Qookie Games/Balloons Free/Realistic/balloon_3.png" beforeDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Qookie Games/Balloons Free/Realistic/balloon_3.png.meta" beforeDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Qookie Games/Balloons Free/Realistic/balloon_4.png" beforeDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Qookie Games/Balloons Free/Realistic/balloon_4.png.meta" beforeDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Qookie Games/Balloons Free/Realistic/balloon_5.png" beforeDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Qookie Games/Balloons Free/Realistic/balloon_5.png.meta" beforeDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Qookie Games/Balloons Free/Realistic/balloon_6.png" beforeDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Qookie Games/Balloons Free/Realistic/balloon_6.png.meta" beforeDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Qookie Games/Balloons Free/Realistic/balloon_7.png" beforeDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Qookie Games/Balloons Free/Realistic/balloon_7.png.meta" beforeDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Qookie Games/Balloons Free/Realistic/balloon_8.png" beforeDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Qookie Games/Balloons Free/Realistic/balloon_8.png.meta" beforeDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Qookie Games/Balloons Free/Realistic/balloon_9.png" beforeDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Qookie Games/Balloons Free/Realistic/balloon_9.png.meta" beforeDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Qookie Games/Balloons Free/Shapes.meta" beforeDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Qookie Games/Balloons Free/Shapes/balloon_heart1.png" beforeDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Qookie Games/Balloons Free/Shapes/balloon_heart1.png.meta" beforeDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Qookie Games/Balloons Free/Shapes/balloon_heart2.png" beforeDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Qookie Games/Balloons Free/Shapes/balloon_heart2.png.meta" beforeDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Qookie Games/Balloons Free/Shapes/balloon_star1.png" beforeDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Qookie Games/Balloons Free/Shapes/balloon_star1.png.meta" beforeDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Qookie Games/Balloons Free/Shapes/balloon_star2.png" beforeDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Qookie Games/Balloons Free/Shapes/balloon_star2.png.meta" beforeDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Scripts/Camera/vThirdPersonCamera.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/Camera/vThirdPersonCamera.cs" afterDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Scripts/Camera/vThirdPersonCameraState.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/Camera/vThirdPersonCameraState.cs" afterDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Scripts/Player/CharacterController/vThirdPersonInput.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/Player/CharacterController/vThirdPersonInput.cs" afterDir="false" />
</list>
<option name="SHOW_DIALOG" value="false" />
<option name="HIGHLIGHT_CONFLICTS" value="true" />
@@ -22,6 +76,7 @@
<option name="RECENT_GIT_ROOT_PATH" value="$PROJECT_DIR$" />
</component>
<component name="HighlightingSettingsPerFile">
<setting file="file://$PROJECT_DIR$/Assets/InventoryData.json" root0="FORCE_HIGHLIGHTING" />
<setting file="file://$PROJECT_DIR$/Assets/Scripts/Audio/AudioManager.cs" root0="FORCE_HIGHLIGHTING" />
<setting file="file://$PROJECT_DIR$/Assets/Scripts/Network/BasicSpawner.cs" root0="FORCE_HIGHLIGHTING" />
<setting file="file://$PROJECT_DIR$/Assets/Scripts/UI/LobbyController.cs" root0="FORCE_HIGHLIGHTING" />
@@ -29,6 +84,7 @@
<setting file="file://$PROJECT_DIR$/Assets/UI/MainPanelSettings.asset" root0="FORCE_HIGHLIGHTING" />
<setting file="file://$PROJECT_DIR$/Library/PackageCache/com.unity.render-pipelines.core@04ab0eefa0c3/Editor/Utilities/LocalizationHelper.cs" root0="SKIP_HIGHLIGHTING" />
<setting file="file://$PROJECT_DIR$/Library/PackageCache/com.unity.timeline@7f8b2fb101b6/Editor/Localization/Localization.cs" root0="SKIP_HIGHLIGHTING" />
<setting file="file://$PROJECT_DIR$/Library/PackageCache/com.unity.ugui@bb329a87fcdc/Runtime/UGUI/EventSystem/EventSystem.cs" root0="SKIP_HIGHLIGHTING" />
<setting file="file://$PROJECT_DIR$/Library/PackageCache/com.wooshii.foldericons@201a18f355d3/FolderIcons/Editor/FolderIcons.cs" root0="SKIP_HIGHLIGHTING" />
</component>
<component name="McpProjectServerCommands">

View File

@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: ea7d09efcbeafdd4690e2b2b3236d043
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 921c5d99d764f7e4184745c7ab001a30
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: c862e7051fa82514e8cb688cd9667d93
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: ed59a5af28246c141afd7603a3a94af3
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 2fdd0acc5f279f54299e93076a7ad92d
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: da4f77c9ec1cc314ca268a68c1441354
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 2c2915ce8b97ca744bfd4f5ea2471af1
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: f934eecf73f7e0e438ff1a0fffa1893e
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -6981,8 +6981,8 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 479055091}
serializedVersion: 2
m_LocalRotation: {x: 0.1953007, y: 0.3776701, z: -0.08181581, w: 0.90140396}
m_LocalPosition: {x: -3.63204, y: 2.8947582, z: 1.3276315}
m_LocalRotation: {x: 0.1953007, y: 0.37767014, z: -0.081815824, w: 0.90140396}
m_LocalPosition: {x: -3.632039, y: 2.8947582, z: 1.3276312}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
@@ -7001,7 +7001,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 1a1bfe72fbc87d04e885296b53e91c66, type: 3}
m_Name:
m_EditorClassIdentifier:
mainTarget: {fileID: 0}
mainTarget: {fileID: 404034}
inputReader: {fileID: -3829962440237222997}
fpvTarget: {fileID: 463090}
fpvFOV: 80
@@ -7123,7 +7123,7 @@ MonoBehaviour:
behindTargetSmoothRotation: 1
lockCamera: 0
offsetMouse: {x: 0, y: 0}
indexList: 1
indexList: 12
indexLookPoint: 0
offSetPlayerPivot: 0
distance: 5

File diff suppressed because one or more lines are too long

View File

@@ -1,6 +1,7 @@
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.AI; // Cần thiết để dùng NavMesh
using Hallucinate.Audio;
[RequireComponent(typeof(NavMeshAgent))] // Tự động thêm component này nếu chưa có
public class EnemyAI : MonoBehaviour
@@ -28,6 +29,11 @@ public class EnemyAI : MonoBehaviour
public float minShootDelay = 1f;
public float maxShootDelay = 3f;
[Header("Audio")]
public string alertSound = "Enemy_Alert";
public string shootSound = "Enemy_Shoot";
private bool hasSpottedPlayer; // Để chỉ kêu alert 1 lần
private float nextShootTime;
private NavMeshAgent agent;
@@ -37,10 +43,10 @@ public class EnemyAI : MonoBehaviour
{
agent = GetComponent<NavMeshAgent>();
agent.speed = moveSpeed;
// Lưu lại vị trí ban đầu để làm tâm của khu vực tuần tra
startPosition = transform.position;
nextShootTime = Time.time + Random.Range(minShootDelay, maxShootDelay);
InitBehaviorTree();
FindPlayer();
@@ -109,9 +115,15 @@ public class EnemyAI : MonoBehaviour
if (distance <= detectRange)
{
if (!hasSpottedPlayer)
{
hasSpottedPlayer = true;
AudioManager.Instance?.Play(alertSound, position: transform.position);
}
return NodeState.Success;
}
hasSpottedPlayer = false; // Reset nếu player ra khỏi tầm mắt
return NodeState.Failure;
}
@@ -139,7 +151,7 @@ public class EnemyAI : MonoBehaviour
Vector3 randomDirection = Random.insideUnitSphere * patrolRadius;
randomDirection += startPosition;
NavMeshHit hit;
// Đảm bảo điểm ngẫu nhiên nằm trên bề mặt NavMesh hợp lệ
if (NavMesh.SamplePosition(randomDirection, out hit, patrolRadius, 1))
{
@@ -157,7 +169,7 @@ public class EnemyAI : MonoBehaviour
if (player == null) return NodeState.Failure;
// Debug.Log("Chasing Player");
if (!agent.isActiveAndEnabled || !agent.isOnNavMesh) return NodeState.Failure;
agent.isStopped = false;
@@ -172,7 +184,7 @@ public class EnemyAI : MonoBehaviour
if (player == null) return NodeState.Failure;
// Debug.Log("Focus and Shoot!");
if (!agent.isActiveAndEnabled || !agent.isOnNavMesh) return NodeState.Failure;
// Dừng NavMeshAgent lại để đứng bắn, tránh bị trượt
@@ -202,6 +214,7 @@ public class EnemyAI : MonoBehaviour
{
if (laserPrefab == null || firePoint == null) return;
Instantiate(laserPrefab, firePoint.position, firePoint.rotation);
AudioManager.Instance?.Play(shootSound, position: transform.position);
// Debug.Log("Laser Shot!");
}

View File

@@ -4,6 +4,7 @@ using System.Text;
using UnityEngine;
using UnityEngine.InputSystem;
using UnityEngine.Networking;
using Hallucinate.Audio;
[Serializable]
public class Part
@@ -44,12 +45,17 @@ public class GerminiNPC : MonoBehaviour
public float interactionDistance = 5f; // Khoảng cách tối đa để nói chuyện
public Transform playerTransform; // Gán transform của Player vào đây
[Header("Audio")]
public string startTalkSound = "NPC_Interact";
public string responseSound = "NPC_Response";
private void Update()
{
if (Keyboard.current != null && Keyboard.current.fKey.wasPressedThisFrame)
{
if (CanSeePlayer())
{
AudioManager.Instance?.Play(startTalkSound, position: transform.position);
StartCoroutine(GetGerminiReponse());
}
else
@@ -121,6 +127,7 @@ public class GerminiNPC : MonoBehaviour
{
var npcResponse = geminiResponse.candidates[0].content.parts[0].text;
Debug.Log($"<color=green>Tom:</color> {npcResponse}");
AudioManager.Instance?.Play(responseSound, position: transform.position);
}
}
catch (Exception e)

View File

@@ -1,10 +1,14 @@
using UnityEngine;
using Hallucinate.Audio;
public class LaserProjectile : MonoBehaviour
{
public float speed = 5f;
public float lifeTime = 5f;
[Header("Audio")]
public string hitSound = "Laser_Hit";
private void Start()
{
Destroy(gameObject, lifeTime);
@@ -24,6 +28,8 @@ public class LaserProjectile : MonoBehaviour
{
Debug.Log("Player Hit");
AudioManager.Instance?.Play(hitSound, position: transform.position);
Destroy(gameObject);
}
}

View File

@@ -238,18 +238,30 @@ namespace Invector.vCamera
public virtual void ToggleCameraView()
{
Debug.Log($"[vThirdPersonCamera] ToggleCameraView called. Current Mode: {currentState.cameraMode}");
if (currentState.cameraMode == TPCameraMode.FirstPerson)
{
Debug.Log("[vThirdPersonCamera] Switching to Default (TPV)");
ChangeState("Default");
}
else
{
Debug.Log("[vThirdPersonCamera] Switching to FirstPerson");
ChangeState("FirstPerson");
// If the state "FirstPerson" does not exist in the list,
// we force the mode to FirstPerson anyway
if (currentStateName != "FirstPerson")
// If the state was not found in the list, Invector might have reverted it to Default.
// We force it here by creating a temporary state if necessary.
if (currentState.cameraMode != TPCameraMode.FirstPerson)
{
currentState.cameraMode = TPCameraMode.FirstPerson;
Debug.Log("[vThirdPersonCamera] FirstPerson state not found in list, creating a temporary one to prevent revert.");
vThirdPersonCameraState fpState = new vThirdPersonCameraState("FirstPerson");
fpState.cameraMode = TPCameraMode.FirstPerson;
fpState.defaultDistance = 0;
fpState.height = 0;
fpState.fov = fpvFOV;
lerpState = fpState;
currentState.CopyState(fpState);
currentStateName = "FirstPerson";
}
}

View File

@@ -1,6 +1,7 @@
using UnityEngine;
using UnityEngine.SceneManagement;
using System.Collections;
using Hallucinate.Audio; // Import namespace for AudioManager
public class FinishGate : MonoBehaviour
{
@@ -18,6 +19,11 @@ public class FinishGate : MonoBehaviour
public GameObject winStar2;
public GameObject winStar3;
[Header("Cài đặt Âm thanh")]
public string winSound = "UI_Win";
public string warningSound = "UI_Warning";
public string clickSound = "UI_Click";
private void Start()
{
Time.timeScale = 1f;
@@ -76,6 +82,8 @@ public class FinishGate : MonoBehaviour
winPanel.SetActive(true);
UpdateWinStarsUI(count); // Hiện số sao tương ứng trên bảng kết thúc
}
AudioManager.PlayGlobal(winSound); // Chạy âm thanh thắng cuộc
Time.timeScale = 0f;
Cursor.lockState = CursorLockMode.None;
@@ -86,18 +94,23 @@ public class FinishGate : MonoBehaviour
{
if (ui == null) yield break;
ui.SetActive(true);
if (ui == warningUI) AudioManager.PlayGlobal(warningSound); // Chạy âm thanh cảnh báo
yield return new WaitForSeconds(3f);
ui.SetActive(false);
}
public void RestartGame()
{
AudioManager.PlayGlobal(clickSound); // Âm thanh click nút
Time.timeScale = 1f;
SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex);
}
public void QuitGame()
{
AudioManager.PlayGlobal(clickSound); // Âm thanh click nút
Application.Quit();
#if UNITY_EDITOR
UnityEditor.EditorApplication.isPlaying = false;

View File

@@ -1,11 +1,15 @@
using UnityEngine;
using System.Collections;
using Hallucinate.Audio;
public class TreasureItem : MonoBehaviour
{
[Header("Cài đặt UI thông báo")]
public GameObject notificationText; // Text "Đã nhặt Cổ vật"
[Header("Cài đặt Âm thanh")]
public string pickupSound = "Item_Pickup";
private void OnTriggerEnter(Collider other)
{
if (other.CompareTag("Player"))
@@ -29,6 +33,12 @@ public class TreasureItem : MonoBehaviour
// 3. Kích hoạt trạng thái truy đuổi cho toàn bộ Enemy AI
SetEnemiesAlertState(true);
// 4. Chạy âm thanh nhặt đồ
if (AudioManager.Instance != null)
{
AudioManager.Instance.Play(pickupSound, position: transform.position);
}
if (notificationText != null)
{
StopAllCoroutines();

View File

@@ -164,6 +164,7 @@ namespace OnlyScove.Scripts
{
if (context.performed)
{
Debug.Log("[InputReader] ToggleView Action Performed!");
wasToggleViewPressed = true;
OnToggleViewEvent?.Invoke();
}

View File

@@ -1,4 +1,5 @@
using System.Collections;
using Invector;
using OnlyScove.Scripts;
using UnityEngine;
using UnityEngine.Events;
@@ -485,10 +486,7 @@ namespace Invector.vCharacterController
public virtual void StrafeInput()
{
if (inputReader != null && inputReader.ConsumeToggleView())
{
cc.Strafe();
}
// Removed inputReader.ConsumeToggleView() logic that was incorrectly triggering Strafe
}
public virtual void SprintInput()
@@ -610,6 +608,10 @@ namespace Invector.vCharacterController
{
tpCamera.ChangeState(customCameraState, customlookAtPoint, smoothCameraState);
}
else if (tpCamera.currentState.cameraMode == TPCameraMode.FirstPerson)
{
// Do nothing, let FirstPerson mode stay active
}
else if (cc.isCrouching)
{
tpCamera.ChangeState("Crouch", true);

View File

@@ -310,3 +310,30 @@ MonoBehaviour:
eulerAngle: {x: 24.449335, y: 135.46579, z: 0.001277386}
freeRotation: 1
cameraMode: 2
- Name: FirstPerson
forward: 70
right: 0
defaultDistance: 0
maxDistance: 0
minDistance: 0
height: 0
smooth: 10
smoothDamp: 0
xMouseSensitivity: 3
yMouseSensitivity: 3
yMinLimit: -40
yMaxLimit: 80
xMinLimit: -360
xMaxLimit: 360
rotationOffSet: {x: 0, y: 0, z: 0}
cullingHeight: 0.2
cullingMinDist: 0.1
fov: 113.1
useZoom: 0
fixedAngle: {x: 0, y: 0}
lookPoints:
- pointName: point_01
positionPoint: {x: 6.950366, y: 2.8947582, z: -24.111038}
eulerAngle: {x: 24.449337, y: 315.46573, z: 0.0012745722}
freeRotation: 1
cameraMode: 3

View File

@@ -32,13 +32,13 @@ Material:
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: db48e0e5caa2999469a4f3aa249c188b, type: 3}
m_Texture: {fileID: 2800000, guid: 1ba5636bfdd687347966f548dbf5a0bc, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats: []
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 8, g: 0, b: 0, a: 1}
- _Vector0: {r: 1, g: 1, b: 0, a: 0}
m_BuildTextureStacks: []
m_AllowLocking: 1

View File

@@ -171,7 +171,7 @@
],
"bindings": [
{
"name": "",
"name": "Gamepad",
"id": "978bfe49-cc26-4a3d-ab7b-7d7a29327403",
"path": "<Gamepad>/leftStick",
"interactions": "",
@@ -281,7 +281,7 @@
"isPartOfComposite": true
},
{
"name": "",
"name": "Gamepad",
"id": "c1f7a91b-d0fd-4a62-997e-7fb9b69bf235",
"path": "<Gamepad>/rightStick",
"interactions": "",
@@ -292,7 +292,7 @@
"isPartOfComposite": false
},
{
"name": "",
"name": "Pointer",
"id": "8c8e490b-c610-4785-884f-f04217b23ca4",
"path": "<Pointer>/delta",
"interactions": "",
@@ -303,7 +303,7 @@
"isPartOfComposite": false
},
{
"name": "",
"name": "Gamepad",
"id": "143bb1cd-cc10-4eca-a2f0-a3664166fe91",
"path": "<Gamepad>/rightShoulder",
"interactions": "",
@@ -314,7 +314,7 @@
"isPartOfComposite": false
},
{
"name": "",
"name": "Mouse",
"id": "05f6913d-c316-48b2-a6bb-e225f14c7960",
"path": "<Mouse>/leftButton",
"interactions": "",
@@ -325,7 +325,7 @@
"isPartOfComposite": false
},
{
"name": "",
"name": "Gamepad",
"id": "8cbb2f4b-a784-49cc-8d5e-c010b8c7f4e6",
"path": "<Gamepad>/leftStickPress",
"interactions": "",
@@ -336,7 +336,7 @@
"isPartOfComposite": false
},
{
"name": "",
"name": "Keyboard",
"id": "f2e9ba44-c423-42a7-ad56-f20975884794",
"path": "<Keyboard>/leftShift",
"interactions": "",
@@ -347,7 +347,7 @@
"isPartOfComposite": false
},
{
"name": "",
"name": "Keyboard",
"id": "eb40bb66-4559-4dfa-9a2f-820438abb426",
"path": "<Keyboard>/space",
"interactions": "",
@@ -358,7 +358,7 @@
"isPartOfComposite": false
},
{
"name": "",
"name": "Gamepad",
"id": "daba33a1-ad0c-4742-a909-43ad1cdfbeb6",
"path": "<Gamepad>/buttonSouth",
"interactions": "",
@@ -369,7 +369,7 @@
"isPartOfComposite": false
},
{
"name": "",
"name": "Keyboard",
"id": "1c04ea5f-b012-41d1-a6f7-02e963b52893",
"path": "<Keyboard>/e",
"interactions": "",
@@ -380,7 +380,7 @@
"isPartOfComposite": false
},
{
"name": "",
"name": "Gamepad",
"id": "b3f66d0b-7751-423f-908b-a11c5bd95930",
"path": "<Gamepad>/buttonNorth",
"interactions": "",
@@ -391,7 +391,7 @@
"isPartOfComposite": false
},
{
"name": "",
"name": "Keyboard",
"id": "36e52cba-0905-478e-a818-f4bfcb9f3b9a",
"path": "<Keyboard>/c",
"interactions": "",
@@ -402,7 +402,7 @@
"isPartOfComposite": false
},
{
"name": "",
"name": "Gamepad",
"id": "a2b3c4d5-e6f7-a8b9-c0d1-e2f3a4b5c6d7",
"path": "<Gamepad>/rightStickPress",
"interactions": "",
@@ -413,7 +413,7 @@
"isPartOfComposite": false
},
{
"name": "",
"name": "Keyboard",
"id": "b1c2d3e4-f5a6-b7c8-d9e0-f1a2b3c4d5e6",
"path": "<Keyboard>/q",
"interactions": "",
@@ -424,7 +424,7 @@
"isPartOfComposite": false
},
{
"name": "",
"name": "Gamepad",
"id": "c1d2e3f4-a5b6-c7d8-e9f0-a1b2c3d4e5f6",
"path": "<Gamepad>/buttonEast",
"interactions": "",
@@ -435,7 +435,7 @@
"isPartOfComposite": false
},
{
"name": "",
"name": "Keyboard",
"id": "d1e2f3a4-b5c6-d7e8-f9a0-b1c2d3e4f5a6",
"path": "<Keyboard>/alpha1",
"interactions": "",
@@ -446,7 +446,7 @@
"isPartOfComposite": false
},
{
"name": "",
"name": "Keyboard",
"id": "e1f2a3b4-c5d6-e7f8-a9b0-c1d2e3f4a5b6",
"path": "<Keyboard>/leftAlt",
"interactions": "",
@@ -457,7 +457,7 @@
"isPartOfComposite": false
},
{
"name": "",
"name": "Gamepad",
"id": "f1a2b3c4-d5e6-f7a8-b9c0-d1e2f3a4b5c6",
"path": "<Gamepad>/rightTrigger",
"interactions": "",
@@ -468,7 +468,7 @@
"isPartOfComposite": false
},
{
"name": "",
"name": "Mouse",
"id": "a1b2c3d4-e5f6-a7b8-c9d0-e1f2a3b4c5d6",
"path": "<Mouse>/rightButton",
"interactions": "",
@@ -479,7 +479,7 @@
"isPartOfComposite": false
},
{
"name": "",
"name": "Gamepad",
"id": "b1c2d3e4-f5a6-b7c8-d9e0-f1a2b3c4d5e7",
"path": "<Gamepad>/leftShoulder",
"interactions": "",
@@ -490,7 +490,7 @@
"isPartOfComposite": false
},
{
"name": "",
"name": "Mouse",
"id": "c1d2e3f4-a5b6-c7d8-e9f0-a1b2c3d4e5f7",
"path": "<Mouse>/rightButton",
"interactions": "",
@@ -501,7 +501,7 @@
"isPartOfComposite": false
},
{
"name": "",
"name": "Gamepad",
"id": "d1e2f3a4-b5c6-d7e8-f9a0-b1c2d3e4f5a7",
"path": "<Gamepad>/leftTrigger",
"interactions": "",
@@ -512,7 +512,7 @@
"isPartOfComposite": false
},
{
"name": "",
"name": "Keyboard",
"id": "e1f2a3b4-c5d6-e7f8-a9b0-c1d2e3f4a5b7",
"path": "<Keyboard>/r",
"interactions": "",
@@ -523,7 +523,7 @@
"isPartOfComposite": false
},
{
"name": "",
"name": "Gamepad",
"id": "f1a2b3c4-d5e6-f7a8-b9c0-d1e2f3a4b5c7",
"path": "<Gamepad>/leftShoulder",
"interactions": "",
@@ -534,7 +534,7 @@
"isPartOfComposite": false
},
{
"name": "",
"name": "Keyboard",
"id": "a1b2c3d4-e5f6-a7b8-c9d0-e1f2a3b4c5d7",
"path": "<Keyboard>/tab",
"interactions": "",
@@ -545,7 +545,7 @@
"isPartOfComposite": false
},
{
"name": "",
"name": "Gamepad",
"id": "b1c2d3e4-f5a6-b7c8-d9e0-f1a2b3c4d5e8",
"path": "<Gamepad>/dpad/down",
"interactions": "",
@@ -556,7 +556,7 @@
"isPartOfComposite": false
},
{
"name": "",
"name": "Keyboard",
"id": "c1d2e3f4-a5b6-c7d8-e9f0-a1b2c3d4e5f8",
"path": "<Keyboard>/z",
"interactions": "",
@@ -567,7 +567,7 @@
"isPartOfComposite": false
},
{
"name": "",
"name": "Gamepad",
"id": "d1e2f3a4-b5c6-d7e8-f9a0-b1c2d3e4f5a8",
"path": "<Gamepad>/dpad/up",
"interactions": "",
@@ -578,7 +578,7 @@
"isPartOfComposite": false
},
{
"name": "",
"name": "Keyboard",
"id": "1534dc16-a6aa-499d-9c3a-22b47347b52a",
"path": "<Keyboard>/1",
"interactions": "",
@@ -589,7 +589,7 @@
"isPartOfComposite": false
},
{
"name": "",
"name": "Gamepad",
"id": "25060bbd-a3a6-476e-8fba-45ae484aad05",
"path": "<Gamepad>/dpad/left",
"interactions": "",
@@ -600,7 +600,7 @@
"isPartOfComposite": false
},
{
"name": "",
"name": "Keyboard",
"id": "cbac6039-9c09-46a1-b5f2-4e5124ccb5ed",
"path": "<Keyboard>/2",
"interactions": "",
@@ -611,7 +611,7 @@
"isPartOfComposite": false
},
{
"name": "",
"name": "Gamepad",
"id": "e15ca19d-e649-4852-97d5-7fe8ccc44e94",
"path": "<Gamepad>/dpad/right",
"interactions": "",
@@ -622,7 +622,7 @@
"isPartOfComposite": false
},
{
"name": "",
"name": "Mouse",
"id": "530195d8-9983-48c9-b5cf-305ee78dd292",
"path": "<Mouse>/scroll",
"interactions": "",
@@ -633,7 +633,7 @@
"isPartOfComposite": false
},
{
"name": "",
"name": "Keyboard",
"id": "f365517f-5a04-4d18-afa0-369ab80e0c54",
"path": "<Keyboard>/f1",
"interactions": "",
@@ -644,8 +644,8 @@
"isPartOfComposite": false
},
{
"name": "",
"id": "f1g2h3i4-j5k6-l7m8-n9o0-p1q2r3s4t5u6",
"name": "Mouse",
"id": "8d4f7e2a-1b6c-4903-a5d2-f8c9b1e0a3d6",
"path": "<Mouse>/middleButton",
"interactions": "",
"processors": "",
@@ -655,7 +655,7 @@
"isPartOfComposite": false
},
{
"name": "",
"name": "Gamepad",
"id": "048282c5-5a5b-4ab2-9777-a20889af4532",
"path": "<Gamepad>/rightStickPress",
"interactions": "",
@@ -881,7 +881,7 @@
"isPartOfComposite": true
},
{
"name": "",
"name": "Gamepad",
"id": "fb8277d4-c5cd-4663-9dc7-ee3f0b506d90",
"path": "<Gamepad>/dpad",
"interactions": "",
@@ -1046,7 +1046,7 @@
"isPartOfComposite": true
},
{
"name": "",
"name": "Submit",
"id": "9e92bb26-7e3b-4ec4-b06b-3c8f8e498ddc",
"path": "*/{Submit}",
"interactions": "",
@@ -1057,7 +1057,7 @@
"isPartOfComposite": false
},
{
"name": "",
"name": "Cancel",
"id": "82627dcc-3b13-4ba9-841d-e4b746d6553e",
"path": "*/{Cancel}",
"interactions": "",
@@ -1068,7 +1068,7 @@
"isPartOfComposite": false
},
{
"name": "",
"name": "Mouse",
"id": "c52c8e0b-8179-41d3-b8a1-d149033bbe86",
"path": "<Mouse>/position",
"interactions": "",
@@ -1079,7 +1079,7 @@
"isPartOfComposite": false
},
{
"name": "",
"name": "Pen",
"id": "e1394cbc-336e-44ce-9ea8-6007ed6193f7",
"path": "<Pen>/position",
"interactions": "",
@@ -1090,7 +1090,7 @@
"isPartOfComposite": false
},
{
"name": "",
"name": "Touch",
"id": "5693e57a-238a-46ed-b5ae-e64e6e574302",
"path": "<Touchscreen>/touch*/position",
"interactions": "",
@@ -1101,7 +1101,7 @@
"isPartOfComposite": false
},
{
"name": "",
"name": "Mouse",
"id": "4faf7dc9-b979-4210-aa8c-e808e1ef89f5",
"path": "<Mouse>/leftButton",
"interactions": "",
@@ -1112,7 +1112,7 @@
"isPartOfComposite": false
},
{
"name": "",
"name": "Pen",
"id": "8d66d5ba-88d7-48e6-b1cd-198bbfef7ace",
"path": "<Pen>/tip",
"interactions": "",
@@ -1123,7 +1123,7 @@
"isPartOfComposite": false
},
{
"name": "",
"name": "Touch",
"id": "47c2a644-3ebc-4dae-a106-589b7ca75b59",
"path": "<Touchscreen>/touch*/press",
"interactions": "",
@@ -1134,7 +1134,7 @@
"isPartOfComposite": false
},
{
"name": "",
"name": "XR",
"id": "bb9e6b34-44bf-4381-ac63-5aa15d19f677",
"path": "<XRController>/trigger",
"interactions": "",
@@ -1145,7 +1145,7 @@
"isPartOfComposite": false
},
{
"name": "",
"name": "Mouse",
"id": "38c99815-14ea-4617-8627-164d27641299",
"path": "<Mouse>/scroll",
"interactions": "",
@@ -1156,7 +1156,7 @@
"isPartOfComposite": false
},
{
"name": "",
"name": "Mouse",
"id": "4c191405-5738-4d4b-a523-c6a301dbf754",
"path": "<Mouse>/rightButton",
"interactions": "",
@@ -1167,7 +1167,7 @@
"isPartOfComposite": false
},
{
"name": "",
"name": "Mouse",
"id": "24066f69-da47-44f3-a07e-0015fb02eb2e",
"path": "<Mouse>/middleButton",
"interactions": "",
@@ -1178,7 +1178,7 @@
"isPartOfComposite": false
},
{
"name": "",
"name": "XR",
"id": "7236c0d9-6ca3-47cf-a6ee-a97f5b59ea77",
"path": "<XRController>/devicePosition",
"interactions": "",
@@ -1189,7 +1189,7 @@
"isPartOfComposite": false
},
{
"name": "",
"name": "XR",
"id": "23e01e3a-f935-4948-8d8b-9bcac77714fb",
"path": "<XRController>/deviceRotation",
"interactions": "",
@@ -1233,7 +1233,7 @@
"isPartOfComposite": true
},
{
"name": "",
"name": "Keyboard",
"id": "7b81fba6-40c0-412f-8836-6385914c8a3f",
"path": "<Keyboard>/escape",
"interactions": "",

View File

Before

Width:  |  Height:  |  Size: 292 B

After

Width:  |  Height:  |  Size: 292 B

View File

Before

Width:  |  Height:  |  Size: 324 B

After

Width:  |  Height:  |  Size: 324 B

View File

Before

Width:  |  Height:  |  Size: 12 KiB

After

Width:  |  Height:  |  Size: 12 KiB

View File

Before

Width:  |  Height:  |  Size: 12 KiB

After

Width:  |  Height:  |  Size: 12 KiB

View File

Before

Width:  |  Height:  |  Size: 12 KiB

After

Width:  |  Height:  |  Size: 12 KiB

View File

Before

Width:  |  Height:  |  Size: 12 KiB

After

Width:  |  Height:  |  Size: 12 KiB

View File

Before

Width:  |  Height:  |  Size: 12 KiB

After

Width:  |  Height:  |  Size: 12 KiB

View File

Before

Width:  |  Height:  |  Size: 12 KiB

After

Width:  |  Height:  |  Size: 12 KiB

View File

Before

Width:  |  Height:  |  Size: 12 KiB

After

Width:  |  Height:  |  Size: 12 KiB

View File

Before

Width:  |  Height:  |  Size: 12 KiB

After

Width:  |  Height:  |  Size: 12 KiB

View File

Before

Width:  |  Height:  |  Size: 12 KiB

After

Width:  |  Height:  |  Size: 12 KiB

View File

Before

Width:  |  Height:  |  Size: 12 KiB

After

Width:  |  Height:  |  Size: 12 KiB

View File

Before

Width:  |  Height:  |  Size: 5.1 KiB

After

Width:  |  Height:  |  Size: 5.1 KiB

View File

Before

Width:  |  Height:  |  Size: 4.8 KiB

After

Width:  |  Height:  |  Size: 4.8 KiB

View File

Before

Width:  |  Height:  |  Size: 4.6 KiB

After

Width:  |  Height:  |  Size: 4.6 KiB

View File

Before

Width:  |  Height:  |  Size: 4.7 KiB

After

Width:  |  Height:  |  Size: 4.7 KiB