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đầu để làm tâm của khu vực tuần tra startPosition = transform.position; - + nextShootTime = Time.time + Random.Range(minShootDelay, maxShootDelay); InitBehaviorTree(); FindPlayer(); @@ -109,9 +115,15 @@ public class EnemyAI : MonoBehaviour if (distance <= detectRange) { + if (!hasSpottedPlayer) + { + hasSpottedPlayer = true; + AudioManager.Instance?.Play(alertSound, position: transform.position); + } return NodeState.Success; } + hasSpottedPlayer = false; // Reset nếu player ra khỏi tầm mắt return NodeState.Failure; } @@ -139,7 +151,7 @@ public class EnemyAI : MonoBehaviour Vector3 randomDirection = Random.insideUnitSphere * patrolRadius; randomDirection += startPosition; NavMeshHit hit; - + // Đảm bảo điểm ngẫu nhiên nằm trên bề mặt NavMesh hợp lệ if (NavMesh.SamplePosition(randomDirection, out hit, patrolRadius, 1)) { @@ -157,7 +169,7 @@ public class EnemyAI : MonoBehaviour if (player == null) return NodeState.Failure; // Debug.Log("Chasing Player"); - + if (!agent.isActiveAndEnabled || !agent.isOnNavMesh) return NodeState.Failure; agent.isStopped = false; @@ -172,7 +184,7 @@ public class EnemyAI : MonoBehaviour if (player == null) return NodeState.Failure; // Debug.Log("Focus and Shoot!"); - + if (!agent.isActiveAndEnabled || !agent.isOnNavMesh) return NodeState.Failure; // Dừng NavMeshAgent lại để đứng bắn, tránh bị trượt @@ -202,6 +214,7 @@ public class EnemyAI : MonoBehaviour { if (laserPrefab == null || firePoint == null) return; Instantiate(laserPrefab, firePoint.position, firePoint.rotation); + AudioManager.Instance?.Play(shootSound, position: transform.position); // Debug.Log("Laser Shot!"); } diff --git a/Assets/Scripts/AI NPC/GerminiNPC.cs b/Assets/Scripts/AI NPC/GerminiNPC.cs index 394ca510..fc9443c7 100644 --- a/Assets/Scripts/AI NPC/GerminiNPC.cs +++ b/Assets/Scripts/AI NPC/GerminiNPC.cs @@ -4,6 +4,7 @@ using System.Text; using UnityEngine; using UnityEngine.InputSystem; using UnityEngine.Networking; +using Hallucinate.Audio; [Serializable] public class Part @@ -44,12 +45,17 @@ public class GerminiNPC : MonoBehaviour public float interactionDistance = 5f; // Khoảng cách tối đa để nói chuyện public Transform playerTransform; // Gán transform của Player vào đây + [Header("Audio")] + public string startTalkSound = "NPC_Interact"; + public string responseSound = "NPC_Response"; + private void Update() { if (Keyboard.current != null && Keyboard.current.fKey.wasPressedThisFrame) { if (CanSeePlayer()) { + AudioManager.Instance?.Play(startTalkSound, position: transform.position); StartCoroutine(GetGerminiReponse()); } else @@ -121,6 +127,7 @@ public class GerminiNPC : MonoBehaviour { var npcResponse = geminiResponse.candidates[0].content.parts[0].text; Debug.Log($"Tom: {npcResponse}"); + AudioManager.Instance?.Play(responseSound, position: transform.position); } } catch (Exception e) diff --git a/Assets/Scripts/AI NPC/LaserProjectile.cs b/Assets/Scripts/AI NPC/LaserProjectile.cs index 01bffd8e..017700c6 100644 --- a/Assets/Scripts/AI NPC/LaserProjectile.cs +++ b/Assets/Scripts/AI NPC/LaserProjectile.cs @@ -1,10 +1,14 @@ using UnityEngine; +using Hallucinate.Audio; public class LaserProjectile : MonoBehaviour { public float speed = 5f; public float lifeTime = 5f; + [Header("Audio")] + public string hitSound = "Laser_Hit"; + private void Start() { Destroy(gameObject, lifeTime); @@ -24,6 +28,8 @@ public class LaserProjectile : MonoBehaviour { Debug.Log("Player Hit"); + AudioManager.Instance?.Play(hitSound, position: transform.position); + Destroy(gameObject); } } diff --git a/Assets/Scripts/Camera/vThirdPersonCamera.cs b/Assets/Scripts/Camera/vThirdPersonCamera.cs index 7c724c97..f5c9d2a2 100644 --- a/Assets/Scripts/Camera/vThirdPersonCamera.cs +++ b/Assets/Scripts/Camera/vThirdPersonCamera.cs @@ -238,18 +238,30 @@ namespace Invector.vCamera public virtual void ToggleCameraView() { + Debug.Log($"[vThirdPersonCamera] ToggleCameraView called. Current Mode: {currentState.cameraMode}"); if (currentState.cameraMode == TPCameraMode.FirstPerson) { + Debug.Log("[vThirdPersonCamera] Switching to Default (TPV)"); ChangeState("Default"); } else { + Debug.Log("[vThirdPersonCamera] Switching to FirstPerson"); ChangeState("FirstPerson"); - // If the state "FirstPerson" does not exist in the list, - // we force the mode to FirstPerson anyway - if (currentStateName != "FirstPerson") + + // If the state was not found in the list, Invector might have reverted it to Default. + // We force it here by creating a temporary state if necessary. + if (currentState.cameraMode != TPCameraMode.FirstPerson) { - currentState.cameraMode = TPCameraMode.FirstPerson; + Debug.Log("[vThirdPersonCamera] FirstPerson state not found in list, creating a temporary one to prevent revert."); + vThirdPersonCameraState fpState = new vThirdPersonCameraState("FirstPerson"); + fpState.cameraMode = TPCameraMode.FirstPerson; + fpState.defaultDistance = 0; + fpState.height = 0; + fpState.fov = fpvFOV; + + lerpState = fpState; + currentState.CopyState(fpState); currentStateName = "FirstPerson"; } } diff --git a/Assets/Scripts/Cho mon AI/FinishGate.cs b/Assets/Scripts/Cho mon AI/FinishGate.cs index f165a87e..26e5ab54 100644 --- a/Assets/Scripts/Cho mon AI/FinishGate.cs +++ b/Assets/Scripts/Cho mon AI/FinishGate.cs @@ -1,6 +1,7 @@ using UnityEngine; using UnityEngine.SceneManagement; using System.Collections; +using Hallucinate.Audio; // Import namespace for AudioManager public class FinishGate : MonoBehaviour { @@ -18,6 +19,11 @@ public class FinishGate : MonoBehaviour public GameObject winStar2; public GameObject winStar3; + [Header("Cài đặt Âm thanh")] + public string winSound = "UI_Win"; + public string warningSound = "UI_Warning"; + public string clickSound = "UI_Click"; + private void Start() { Time.timeScale = 1f; @@ -76,6 +82,8 @@ public class FinishGate : MonoBehaviour winPanel.SetActive(true); UpdateWinStarsUI(count); // Hiện số sao tương ứng trên bảng kết thúc } + + AudioManager.PlayGlobal(winSound); // Chạy âm thanh thắng cuộc Time.timeScale = 0f; Cursor.lockState = CursorLockMode.None; @@ -86,18 +94,23 @@ public class FinishGate : MonoBehaviour { if (ui == null) yield break; ui.SetActive(true); + + if (ui == warningUI) AudioManager.PlayGlobal(warningSound); // Chạy âm thanh cảnh báo + yield return new WaitForSeconds(3f); ui.SetActive(false); } public void RestartGame() { + AudioManager.PlayGlobal(clickSound); // Âm thanh click nút Time.timeScale = 1f; SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex); } public void QuitGame() { + AudioManager.PlayGlobal(clickSound); // Âm thanh click nút Application.Quit(); #if UNITY_EDITOR UnityEditor.EditorApplication.isPlaying = false; diff --git a/Assets/Scripts/Cho mon AI/TreasureItem.cs b/Assets/Scripts/Cho mon AI/TreasureItem.cs index 083a7851..887dc6eb 100644 --- a/Assets/Scripts/Cho mon AI/TreasureItem.cs +++ b/Assets/Scripts/Cho mon AI/TreasureItem.cs @@ -1,11 +1,15 @@ using UnityEngine; using System.Collections; +using Hallucinate.Audio; public class TreasureItem : MonoBehaviour { [Header("Cài đặt UI thông báo")] public GameObject notificationText; // Text "Đã nhặt Cổ vật" + [Header("Cài đặt Âm thanh")] + public string pickupSound = "Item_Pickup"; + private void OnTriggerEnter(Collider other) { if (other.CompareTag("Player")) @@ -29,6 +33,12 @@ public class TreasureItem : MonoBehaviour // 3. Kích hoạt trạng thái truy đuổi cho toàn bộ Enemy AI SetEnemiesAlertState(true); + // 4. Chạy âm thanh nhặt đồ + if (AudioManager.Instance != null) + { + AudioManager.Instance.Play(pickupSound, position: transform.position); + } + if (notificationText != null) { StopAllCoroutines(); diff --git a/Assets/Scripts/Input/InputReader.cs b/Assets/Scripts/Input/InputReader.cs index 32b1e7b5..3abdf369 100644 --- a/Assets/Scripts/Input/InputReader.cs +++ b/Assets/Scripts/Input/InputReader.cs @@ -164,6 +164,7 @@ namespace OnlyScove.Scripts { if (context.performed) { + Debug.Log("[InputReader] ToggleView Action Performed!"); wasToggleViewPressed = true; OnToggleViewEvent?.Invoke(); } diff --git a/Assets/Scripts/Player/CharacterController/vThirdPersonInput.cs b/Assets/Scripts/Player/CharacterController/vThirdPersonInput.cs index 45353142..8176ba04 100644 --- a/Assets/Scripts/Player/CharacterController/vThirdPersonInput.cs +++ b/Assets/Scripts/Player/CharacterController/vThirdPersonInput.cs @@ -1,4 +1,5 @@ using System.Collections; +using Invector; using OnlyScove.Scripts; using UnityEngine; using UnityEngine.Events; @@ -485,10 +486,7 @@ namespace Invector.vCharacterController public virtual void StrafeInput() { - if (inputReader != null && inputReader.ConsumeToggleView()) - { - cc.Strafe(); - } + // Removed inputReader.ConsumeToggleView() logic that was incorrectly triggering Strafe } public virtual void SprintInput() @@ -610,6 +608,10 @@ namespace Invector.vCharacterController { tpCamera.ChangeState(customCameraState, customlookAtPoint, smoothCameraState); } + else if (tpCamera.currentState.cameraMode == TPCameraMode.FirstPerson) + { + // Do nothing, let FirstPerson mode stay active + } else if (cc.isCrouching) { tpCamera.ChangeState("Crouch", true); diff --git a/Assets/Scripts/Player/CharacterCreator/CameraStates/vShooterMelee@CameraState.asset b/Assets/Scripts/Player/CharacterCreator/CameraStates/vShooterMelee@CameraState.asset index 979c4c32..3342531a 100644 --- a/Assets/Scripts/Player/CharacterCreator/CameraStates/vShooterMelee@CameraState.asset +++ b/Assets/Scripts/Player/CharacterCreator/CameraStates/vShooterMelee@CameraState.asset @@ -310,3 +310,30 @@ MonoBehaviour: eulerAngle: {x: 24.449335, y: 135.46579, z: 0.001277386} freeRotation: 1 cameraMode: 2 + - Name: FirstPerson + forward: 70 + right: 0 + defaultDistance: 0 + maxDistance: 0 + minDistance: 0 + height: 0 + smooth: 10 + smoothDamp: 0 + xMouseSensitivity: 3 + yMouseSensitivity: 3 + yMinLimit: -40 + yMaxLimit: 80 + xMinLimit: -360 + xMaxLimit: 360 + rotationOffSet: {x: 0, y: 0, z: 0} + cullingHeight: 0.2 + cullingMinDist: 0.1 + fov: 113.1 + useZoom: 0 + fixedAngle: {x: 0, y: 0} + lookPoints: + - pointName: point_01 + positionPoint: {x: 6.950366, y: 2.8947582, z: -24.111038} + eulerAngle: {x: 24.449337, y: 315.46573, z: 0.0012745722} + freeRotation: 1 + cameraMode: 3 diff --git a/Assets/Scripts/Player/ThrowSystem/UI/CustomProjector/RangeIndicator.mat b/Assets/Scripts/Player/ThrowSystem/UI/CustomProjector/RangeIndicator.mat index 93e6f5dd..4e7c485d 100644 --- a/Assets/Scripts/Player/ThrowSystem/UI/CustomProjector/RangeIndicator.mat +++ b/Assets/Scripts/Player/ThrowSystem/UI/CustomProjector/RangeIndicator.mat @@ -32,13 +32,13 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 2800000, guid: db48e0e5caa2999469a4f3aa249c188b, type: 3} + m_Texture: {fileID: 2800000, guid: 1ba5636bfdd687347966f548dbf5a0bc, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: [] m_Colors: - - _Color: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 8, g: 0, b: 0, a: 1} - _Vector0: {r: 1, g: 1, b: 0, a: 0} m_BuildTextureStacks: [] m_AllowLocking: 1 diff --git a/Assets/Settings/InputSystem_Actions.inputactions b/Assets/Settings/InputSystem_Actions.inputactions index ed605275..bffded49 100644 --- a/Assets/Settings/InputSystem_Actions.inputactions +++ b/Assets/Settings/InputSystem_Actions.inputactions @@ -171,7 +171,7 @@ ], "bindings": [ { - "name": "", + "name": "Gamepad", "id": "978bfe49-cc26-4a3d-ab7b-7d7a29327403", "path": "/leftStick", "interactions": "", @@ -281,7 +281,7 @@ "isPartOfComposite": true }, { - "name": "", + "name": "Gamepad", "id": "c1f7a91b-d0fd-4a62-997e-7fb9b69bf235", "path": "/rightStick", "interactions": "", @@ -292,7 +292,7 @@ "isPartOfComposite": false }, { - "name": "", + "name": "Pointer", "id": "8c8e490b-c610-4785-884f-f04217b23ca4", "path": "/delta", "interactions": "", @@ -303,7 +303,7 @@ "isPartOfComposite": false }, { - "name": "", + "name": "Gamepad", "id": "143bb1cd-cc10-4eca-a2f0-a3664166fe91", "path": "/rightShoulder", "interactions": "", @@ -314,7 +314,7 @@ "isPartOfComposite": false }, { - "name": "", + "name": "Mouse", "id": "05f6913d-c316-48b2-a6bb-e225f14c7960", "path": "/leftButton", "interactions": "", @@ -325,7 +325,7 @@ "isPartOfComposite": false }, { - "name": "", + "name": "Gamepad", "id": "8cbb2f4b-a784-49cc-8d5e-c010b8c7f4e6", "path": "/leftStickPress", "interactions": "", @@ -336,7 +336,7 @@ "isPartOfComposite": false }, { - "name": "", + "name": "Keyboard", "id": "f2e9ba44-c423-42a7-ad56-f20975884794", "path": "/leftShift", "interactions": "", @@ -347,7 +347,7 @@ "isPartOfComposite": false }, { - "name": "", + "name": "Keyboard", "id": "eb40bb66-4559-4dfa-9a2f-820438abb426", "path": "/space", "interactions": "", @@ -358,7 +358,7 @@ "isPartOfComposite": false }, { - "name": "", + "name": "Gamepad", "id": "daba33a1-ad0c-4742-a909-43ad1cdfbeb6", "path": "/buttonSouth", "interactions": "", @@ -369,7 +369,7 @@ "isPartOfComposite": false }, { - "name": "", + "name": "Keyboard", "id": "1c04ea5f-b012-41d1-a6f7-02e963b52893", "path": "/e", "interactions": "", @@ -380,7 +380,7 @@ "isPartOfComposite": false }, { - "name": "", + "name": "Gamepad", "id": "b3f66d0b-7751-423f-908b-a11c5bd95930", "path": "/buttonNorth", "interactions": "", @@ -391,7 +391,7 @@ "isPartOfComposite": false }, { - "name": "", + "name": "Keyboard", "id": "36e52cba-0905-478e-a818-f4bfcb9f3b9a", "path": "/c", "interactions": "", @@ -402,7 +402,7 @@ "isPartOfComposite": false }, { - "name": "", + "name": "Gamepad", "id": "a2b3c4d5-e6f7-a8b9-c0d1-e2f3a4b5c6d7", "path": "/rightStickPress", "interactions": "", @@ -413,7 +413,7 @@ "isPartOfComposite": false }, { - "name": "", + "name": "Keyboard", "id": "b1c2d3e4-f5a6-b7c8-d9e0-f1a2b3c4d5e6", "path": "/q", "interactions": "", @@ -424,7 +424,7 @@ "isPartOfComposite": false }, { - "name": "", + "name": "Gamepad", "id": "c1d2e3f4-a5b6-c7d8-e9f0-a1b2c3d4e5f6", "path": "/buttonEast", "interactions": "", @@ -435,7 +435,7 @@ "isPartOfComposite": false }, { - "name": "", + "name": "Keyboard", "id": "d1e2f3a4-b5c6-d7e8-f9a0-b1c2d3e4f5a6", "path": "/alpha1", "interactions": "", @@ -446,7 +446,7 @@ "isPartOfComposite": false }, { - "name": "", + "name": "Keyboard", "id": "e1f2a3b4-c5d6-e7f8-a9b0-c1d2e3f4a5b6", "path": "/leftAlt", "interactions": "", @@ -457,7 +457,7 @@ "isPartOfComposite": false }, { - "name": "", + "name": "Gamepad", "id": "f1a2b3c4-d5e6-f7a8-b9c0-d1e2f3a4b5c6", "path": "/rightTrigger", "interactions": "", @@ -468,7 +468,7 @@ "isPartOfComposite": false }, { - "name": "", + "name": "Mouse", "id": "a1b2c3d4-e5f6-a7b8-c9d0-e1f2a3b4c5d6", "path": "/rightButton", "interactions": "", @@ -479,7 +479,7 @@ "isPartOfComposite": false }, { - "name": "", + "name": "Gamepad", "id": "b1c2d3e4-f5a6-b7c8-d9e0-f1a2b3c4d5e7", "path": "/leftShoulder", "interactions": "", @@ -490,7 +490,7 @@ "isPartOfComposite": false }, { - "name": "", + "name": "Mouse", "id": "c1d2e3f4-a5b6-c7d8-e9f0-a1b2c3d4e5f7", "path": "/rightButton", "interactions": "", @@ -501,7 +501,7 @@ "isPartOfComposite": false }, { - "name": "", + "name": "Gamepad", "id": "d1e2f3a4-b5c6-d7e8-f9a0-b1c2d3e4f5a7", "path": "/leftTrigger", "interactions": "", @@ -512,7 +512,7 @@ "isPartOfComposite": false }, { - "name": "", + "name": "Keyboard", "id": "e1f2a3b4-c5d6-e7f8-a9b0-c1d2e3f4a5b7", "path": "/r", "interactions": "", @@ -523,7 +523,7 @@ "isPartOfComposite": false }, { - "name": "", + "name": "Gamepad", "id": "f1a2b3c4-d5e6-f7a8-b9c0-d1e2f3a4b5c7", "path": "/leftShoulder", "interactions": "", @@ -534,7 +534,7 @@ "isPartOfComposite": false }, { - "name": "", + "name": "Keyboard", "id": "a1b2c3d4-e5f6-a7b8-c9d0-e1f2a3b4c5d7", "path": "/tab", "interactions": "", @@ -545,7 +545,7 @@ "isPartOfComposite": false }, { - "name": "", + "name": "Gamepad", "id": "b1c2d3e4-f5a6-b7c8-d9e0-f1a2b3c4d5e8", "path": "/dpad/down", "interactions": "", @@ -556,7 +556,7 @@ "isPartOfComposite": false }, { - "name": "", + "name": "Keyboard", "id": "c1d2e3f4-a5b6-c7d8-e9f0-a1b2c3d4e5f8", "path": "/z", "interactions": "", @@ -567,7 +567,7 @@ "isPartOfComposite": false }, { - "name": "", + "name": "Gamepad", "id": "d1e2f3a4-b5c6-d7e8-f9a0-b1c2d3e4f5a8", "path": "/dpad/up", "interactions": "", @@ -578,7 +578,7 @@ "isPartOfComposite": false }, { - "name": "", + "name": "Keyboard", "id": "1534dc16-a6aa-499d-9c3a-22b47347b52a", "path": "/1", "interactions": "", @@ -589,7 +589,7 @@ "isPartOfComposite": false }, { - "name": "", + "name": "Gamepad", "id": "25060bbd-a3a6-476e-8fba-45ae484aad05", "path": "/dpad/left", "interactions": "", @@ -600,7 +600,7 @@ "isPartOfComposite": false }, { - "name": "", + "name": "Keyboard", "id": "cbac6039-9c09-46a1-b5f2-4e5124ccb5ed", "path": "/2", "interactions": "", @@ -611,7 +611,7 @@ "isPartOfComposite": false }, { - "name": "", + "name": "Gamepad", "id": "e15ca19d-e649-4852-97d5-7fe8ccc44e94", "path": "/dpad/right", "interactions": "", @@ -622,7 +622,7 @@ "isPartOfComposite": false }, { - "name": "", + "name": "Mouse", "id": "530195d8-9983-48c9-b5cf-305ee78dd292", "path": "/scroll", "interactions": "", @@ -633,7 +633,7 @@ "isPartOfComposite": false }, { - "name": "", + "name": "Keyboard", "id": "f365517f-5a04-4d18-afa0-369ab80e0c54", "path": "/f1", "interactions": "", @@ -644,8 +644,8 @@ "isPartOfComposite": false }, { - "name": "", - "id": "f1g2h3i4-j5k6-l7m8-n9o0-p1q2r3s4t5u6", + "name": "Mouse", + "id": "8d4f7e2a-1b6c-4903-a5d2-f8c9b1e0a3d6", "path": "/middleButton", "interactions": "", "processors": "", @@ -655,7 +655,7 @@ "isPartOfComposite": false }, { - "name": "", + "name": "Gamepad", "id": "048282c5-5a5b-4ab2-9777-a20889af4532", "path": "/rightStickPress", "interactions": "", @@ -881,7 +881,7 @@ "isPartOfComposite": true }, { - "name": "", + "name": "Gamepad", "id": "fb8277d4-c5cd-4663-9dc7-ee3f0b506d90", "path": "/dpad", "interactions": "", @@ -1046,7 +1046,7 @@ "isPartOfComposite": true }, { - "name": "", + "name": "Submit", "id": "9e92bb26-7e3b-4ec4-b06b-3c8f8e498ddc", "path": "*/{Submit}", "interactions": "", @@ -1057,7 +1057,7 @@ "isPartOfComposite": false }, { - "name": "", + "name": "Cancel", "id": "82627dcc-3b13-4ba9-841d-e4b746d6553e", "path": "*/{Cancel}", "interactions": "", @@ -1068,7 +1068,7 @@ "isPartOfComposite": false }, { - "name": "", + "name": "Mouse", "id": "c52c8e0b-8179-41d3-b8a1-d149033bbe86", "path": "/position", "interactions": "", @@ -1079,7 +1079,7 @@ "isPartOfComposite": false }, { - "name": "", + "name": "Pen", "id": "e1394cbc-336e-44ce-9ea8-6007ed6193f7", "path": "/position", "interactions": "", @@ -1090,7 +1090,7 @@ "isPartOfComposite": false }, { - "name": "", + "name": "Touch", "id": "5693e57a-238a-46ed-b5ae-e64e6e574302", "path": "/touch*/position", "interactions": "", @@ -1101,7 +1101,7 @@ "isPartOfComposite": false }, { - "name": "", + "name": "Mouse", "id": "4faf7dc9-b979-4210-aa8c-e808e1ef89f5", "path": "/leftButton", "interactions": "", @@ -1112,7 +1112,7 @@ "isPartOfComposite": false }, { - "name": "", + "name": "Pen", "id": "8d66d5ba-88d7-48e6-b1cd-198bbfef7ace", "path": "/tip", "interactions": "", @@ -1123,7 +1123,7 @@ "isPartOfComposite": false }, { - "name": "", + "name": "Touch", "id": "47c2a644-3ebc-4dae-a106-589b7ca75b59", "path": "/touch*/press", "interactions": "", @@ -1134,7 +1134,7 @@ "isPartOfComposite": false }, { - "name": "", + "name": "XR", "id": "bb9e6b34-44bf-4381-ac63-5aa15d19f677", "path": "/trigger", "interactions": "", @@ -1145,7 +1145,7 @@ "isPartOfComposite": false }, { - "name": "", + "name": "Mouse", "id": "38c99815-14ea-4617-8627-164d27641299", "path": "/scroll", "interactions": "", @@ -1156,7 +1156,7 @@ "isPartOfComposite": false }, { - "name": "", + "name": "Mouse", "id": "4c191405-5738-4d4b-a523-c6a301dbf754", "path": "/rightButton", "interactions": "", @@ -1167,7 +1167,7 @@ "isPartOfComposite": false }, { - "name": "", + "name": "Mouse", "id": "24066f69-da47-44f3-a07e-0015fb02eb2e", "path": "/middleButton", "interactions": "", @@ -1178,7 +1178,7 @@ "isPartOfComposite": false }, { - "name": "", + "name": "XR", "id": "7236c0d9-6ca3-47cf-a6ee-a97f5b59ea77", "path": "/devicePosition", "interactions": "", @@ -1189,7 +1189,7 @@ "isPartOfComposite": false }, { - "name": "", + "name": "XR", "id": "23e01e3a-f935-4948-8d8b-9bcac77714fb", "path": "/deviceRotation", "interactions": "", @@ -1233,7 +1233,7 @@ "isPartOfComposite": true }, { - "name": "", + "name": 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