Remove FusionHub editor assets and update workspace

Delete unused FusionHub editor images and their .meta files, remove several shaders and test prefabs from Assets, and update .idea/.idea.HALLUCINATE/.idea/workspace.xml (cleanup changelist entries and adjust a workItem duration). Also apply modifications to Assets/Scove/UIScaleTest.unity and Assets/Scripts/UI/UIManager.cs. This cleans up editor-only/unused resources and updates the project workspace to reflect those removals.
This commit is contained in:
2026-04-25 19:24:41 +07:00
parent 034b9599f3
commit 32c598da8b
57 changed files with 89 additions and 6732 deletions

View File

@@ -413,32 +413,33 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::UI.UIManager
screens:
- screenName: Doc_MainMenu
- screenName: MainMenu
document: {fileID: 2003742651}
isActive: 0
isActive: 1
isOverlay: 0
customCursor: {fileID: 0}
- screenName: Doc_Lobby
- screenName: Lobby
document: {fileID: 1471116802}
isActive: 0
isOverlay: 0
customCursor: {fileID: 0}
- screenName: Doc_HUD
- screenName: HUD
document: {fileID: 1136953559}
isActive: 0
isOverlay: 0
customCursor: {fileID: 0}
- screenName: Doc_Settings
- screenName: Settings
document: {fileID: 1582124357}
isActive: 0
isOverlay: 1
customCursor: {fileID: 0}
- screenName: Profile
document: {fileID: 666657092}
isActive: 0
isOverlay: 0
customCursor: {fileID: 0}
- screenName: Doc_Profile
document: {fileID: 666657092}
isActive: 1
isOverlay: 0
customCursor: {fileID: 0}
defaultCursor: {fileID: 0}
initialScreen: MainMenu
--- !u!4 &1183887570
Transform:
m_ObjectHideFlags: 0
@@ -538,6 +539,7 @@ GameObject:
- component: {fileID: 1582124358}
- component: {fileID: 1582124357}
- component: {fileID: 1582124359}
- component: {fileID: 1582124360}
m_Layer: 0
m_Name: Doc_Settings
m_TagString: Untagged
@@ -595,6 +597,18 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 5534bcf4869df944883c6fd2a17a6a5a, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::UI.SettingsController
--- !u!114 &1582124360
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1582124356}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5c17a3f09ee49ff48a0e3e2b45080257, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::UI.LocalizationManager
--- !u!1 &1848374378
GameObject:
m_ObjectHideFlags: 0