Files
BABA_YAGA/Assets/Scripts/UI/FirebaseService.cs
2026-04-28 18:49:05 +07:00

44 lines
1.5 KiB
C#

using System;
using System.Collections;
using System.Threading.Tasks;
using UnityEngine;
using UnityEngine.Networking;
namespace Hallucinate.UI
{
public static class FirebaseService
{
// Thay link database của bạn vào đây
private const string BASE_URL = "https://YOUR_FIREBASE_URL.firebaseio.com/users";
public static async Task<bool> IsUsernameTaken(string username)
{
string url = $"{BASE_URL}/{username}.json";
using (UnityWebRequest request = UnityWebRequest.Get(url))
{
var operation = request.SendWebRequest();
while (!operation.isDone) await Task.Yield();
if (request.result != UnityWebRequest.Result.Success) return false;
// Nếu kết quả trả về không phải "null" nghĩa là user đã tồn tại
return request.downloadHandler.text != "null";
}
}
public static async Task<bool> RegisterUser(string username)
{
string url = $"{BASE_URL}/{username}.json";
string jsonData = "{\"created_at\": \"" + DateTime.Now.ToString() + "\"}";
using (UnityWebRequest request = UnityWebRequest.Put(url, jsonData))
{
var operation = request.SendWebRequest();
while (!operation.isDone) await Task.Yield();
return request.result == UnityWebRequest.Result.Success;
}
}
}
}