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BABA_YAGA/Packages/app.rive.rive-unity/Runtime/Components/Public/Widgets/WidgetStatus.cs
2026-05-19 17:39:03 +07:00

33 lines
781 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Rive.Components
{
/// <summary>
/// Represents the current status of a Rive widget.
/// </summary>
public enum WidgetStatus
{
/// <summary>
/// The widget has not yet been initialized. This is the default state.
/// </summary>
Uninitialized = 0,
/// <summary>
/// The widget is currently setting up the Rive graphic.
/// </summary>
Loading = 1,
/// <summary>
/// The widget is ready to display the Rive graphic.
/// </summary>
Loaded = 2,
/// <summary>
/// An error occurred while loading the Rive graphic.
/// </summary>
Error = 3
}
}