19 lines
457 B
C#
19 lines
457 B
C#
namespace Rive.Components
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{
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/// <summary>
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/// Determines how the visibility optimization should behave
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/// </summary>
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public enum VisibilityOptimizationMode
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{
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/// <summary>
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/// Only renders when the gameobject is rendering
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/// </summary>
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RenderWhenVisible = 0,
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/// <summary>
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/// Always renders regardless of gameobject's visibility
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/// </summary>
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AlwaysRender = 1
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}
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}
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