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BABA_YAGA/Packages/app.rive.rive-unity/Runtime/Components/Public/PanelRenderers/VisibilityOptimizationMode.cs
2026-05-19 17:39:03 +07:00

19 lines
457 B
C#

namespace Rive.Components
{
/// <summary>
/// Determines how the visibility optimization should behave
/// </summary>
public enum VisibilityOptimizationMode
{
/// <summary>
/// Only renders when the gameobject is rendering
/// </summary>
RenderWhenVisible = 0,
/// <summary>
/// Always renders regardless of gameobject's visibility
/// </summary>
AlwaysRender = 1
}
}