Files
BABA_YAGA/Packages/app.rive.rive-unity/Editor/Components/PooledRenderTextureStrategyInspector.cs
2026-05-19 17:39:03 +07:00

12 lines
221 B
C#

using Rive.Components;
using UnityEditor;
namespace Rive.EditorTools
{
[CustomEditor(typeof(PooledRenderTargetStrategy), true)]
internal class PooledRenderTextureStrategyInspector : RiveBaseEditor
{
}
}