418 lines
13 KiB
Plaintext
418 lines
13 KiB
Plaintext
%YAML 1.1
|
|
%TAG !u! tag:unity3d.com,2011:
|
|
--- !u!1 &5138222823672844537
|
|
GameObject:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
serializedVersion: 6
|
|
m_Component:
|
|
- component: {fileID: 600579176653881994}
|
|
- component: {fileID: 6627491886519155179}
|
|
- component: {fileID: 7543539113794230476}
|
|
- component: {fileID: -8789529727683405701}
|
|
- component: {fileID: 384055847048641605}
|
|
m_Layer: 0
|
|
m_Name: Treasure_Chest_4a
|
|
m_TagString: Untagged
|
|
m_Icon: {fileID: 0}
|
|
m_NavMeshLayer: 0
|
|
m_StaticEditorFlags: 0
|
|
m_IsActive: 1
|
|
--- !u!4 &600579176653881994
|
|
Transform:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 5138222823672844537}
|
|
serializedVersion: 2
|
|
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
|
|
m_LocalPosition: {x: -0, y: 0, z: 0}
|
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
|
m_ConstrainProportionsScale: 0
|
|
m_Children:
|
|
- {fileID: 5946995757478238920}
|
|
- {fileID: 1195579301609438947}
|
|
- {fileID: 1096750958052567169}
|
|
m_Father: {fileID: 0}
|
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
|
--- !u!33 &6627491886519155179
|
|
MeshFilter:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 5138222823672844537}
|
|
m_Mesh: {fileID: -1420727653143181230, guid: 08e51b23346827c44b016cb3d26fbbcc, type: 3}
|
|
--- !u!23 &7543539113794230476
|
|
MeshRenderer:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 5138222823672844537}
|
|
m_Enabled: 1
|
|
m_CastShadows: 1
|
|
m_ReceiveShadows: 1
|
|
m_DynamicOccludee: 1
|
|
m_StaticShadowCaster: 0
|
|
m_MotionVectors: 1
|
|
m_LightProbeUsage: 1
|
|
m_ReflectionProbeUsage: 1
|
|
m_RayTracingMode: 2
|
|
m_RayTraceProcedural: 0
|
|
m_RayTracingAccelStructBuildFlagsOverride: 0
|
|
m_RayTracingAccelStructBuildFlags: 1
|
|
m_SmallMeshCulling: 1
|
|
m_ForceMeshLod: -1
|
|
m_MeshLodSelectionBias: 0
|
|
m_RenderingLayerMask: 1
|
|
m_RendererPriority: 0
|
|
m_Materials:
|
|
- {fileID: 2100000, guid: 09c9e31516ca54749b5523526afe1081, type: 2}
|
|
- {fileID: 2100000, guid: 5baefc1d9506f3c4baded98c43884d0a, type: 2}
|
|
- {fileID: 2100000, guid: 2e168758f2e461d43bb947334ffa0ce3, type: 2}
|
|
- {fileID: 2100000, guid: ce6cf67dce6dd9247b19a8ca01d027df, type: 2}
|
|
m_StaticBatchInfo:
|
|
firstSubMesh: 0
|
|
subMeshCount: 0
|
|
m_StaticBatchRoot: {fileID: 0}
|
|
m_ProbeAnchor: {fileID: 0}
|
|
m_LightProbeVolumeOverride: {fileID: 0}
|
|
m_ScaleInLightmap: 1
|
|
m_ReceiveGI: 1
|
|
m_PreserveUVs: 0
|
|
m_IgnoreNormalsForChartDetection: 0
|
|
m_ImportantGI: 0
|
|
m_StitchLightmapSeams: 1
|
|
m_SelectedEditorRenderState: 3
|
|
m_MinimumChartSize: 4
|
|
m_AutoUVMaxDistance: 0.5
|
|
m_AutoUVMaxAngle: 89
|
|
m_LightmapParameters: {fileID: 0}
|
|
m_GlobalIlluminationMeshLod: 0
|
|
m_SortingLayerID: 0
|
|
m_SortingLayer: 0
|
|
m_SortingOrder: 0
|
|
m_MaskInteraction: 0
|
|
m_AdditionalVertexStreams: {fileID: 0}
|
|
--- !u!114 &-8789529727683405701
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 5138222823672844537}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 0bb610721d69d41438dc6d3a2b000705, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier: Assembly-CSharp::TreasureItem
|
|
--- !u!65 &384055847048641605
|
|
BoxCollider:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 5138222823672844537}
|
|
m_Material: {fileID: 0}
|
|
m_IncludeLayers:
|
|
serializedVersion: 2
|
|
m_Bits: 0
|
|
m_ExcludeLayers:
|
|
serializedVersion: 2
|
|
m_Bits: 0
|
|
m_LayerOverridePriority: 0
|
|
m_IsTrigger: 1
|
|
m_ProvidesContacts: 0
|
|
m_Enabled: 1
|
|
serializedVersion: 3
|
|
m_Size: {x: 0.93209434, y: 0.46352, z: 0.6877557}
|
|
m_Center: {x: 0, y: 0.2319346, z: 0}
|
|
--- !u!1 &5668195608087225015
|
|
GameObject:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
serializedVersion: 6
|
|
m_Component:
|
|
- component: {fileID: 1096750958052567169}
|
|
- component: {fileID: 3628805255977065575}
|
|
- component: {fileID: 6913856158051219448}
|
|
m_Layer: 0
|
|
m_Name: Opened_6
|
|
m_TagString: Untagged
|
|
m_Icon: {fileID: 0}
|
|
m_NavMeshLayer: 0
|
|
m_StaticEditorFlags: 0
|
|
m_IsActive: 1
|
|
--- !u!4 &1096750958052567169
|
|
Transform:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 5668195608087225015}
|
|
serializedVersion: 2
|
|
m_LocalRotation: {x: 0.5, y: 0, z: -0, w: 0.8660254}
|
|
m_LocalPosition: {x: -0, y: 0.39599064, z: 0.23928483}
|
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
|
m_ConstrainProportionsScale: 0
|
|
m_Children: []
|
|
m_Father: {fileID: 600579176653881994}
|
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
|
--- !u!33 &3628805255977065575
|
|
MeshFilter:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 5668195608087225015}
|
|
m_Mesh: {fileID: -9080066915527991124, guid: 08e51b23346827c44b016cb3d26fbbcc, type: 3}
|
|
--- !u!23 &6913856158051219448
|
|
MeshRenderer:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 5668195608087225015}
|
|
m_Enabled: 1
|
|
m_CastShadows: 1
|
|
m_ReceiveShadows: 1
|
|
m_DynamicOccludee: 1
|
|
m_StaticShadowCaster: 0
|
|
m_MotionVectors: 1
|
|
m_LightProbeUsage: 1
|
|
m_ReflectionProbeUsage: 1
|
|
m_RayTracingMode: 2
|
|
m_RayTraceProcedural: 0
|
|
m_RayTracingAccelStructBuildFlagsOverride: 0
|
|
m_RayTracingAccelStructBuildFlags: 1
|
|
m_SmallMeshCulling: 1
|
|
m_ForceMeshLod: -1
|
|
m_MeshLodSelectionBias: 0
|
|
m_RenderingLayerMask: 1
|
|
m_RendererPriority: 0
|
|
m_Materials:
|
|
- {fileID: 2100000, guid: b3983a4b16228e74f87bf58f1ccea446, type: 2}
|
|
- {fileID: 2100000, guid: 09c9e31516ca54749b5523526afe1081, type: 2}
|
|
- {fileID: 2100000, guid: ce6cf67dce6dd9247b19a8ca01d027df, type: 2}
|
|
- {fileID: 2100000, guid: 2e168758f2e461d43bb947334ffa0ce3, type: 2}
|
|
- {fileID: 2100000, guid: 5baefc1d9506f3c4baded98c43884d0a, type: 2}
|
|
- {fileID: 2100000, guid: bfdcb9cfe97f7ae47b6b0094830c6d07, type: 2}
|
|
m_StaticBatchInfo:
|
|
firstSubMesh: 0
|
|
subMeshCount: 0
|
|
m_StaticBatchRoot: {fileID: 0}
|
|
m_ProbeAnchor: {fileID: 0}
|
|
m_LightProbeVolumeOverride: {fileID: 0}
|
|
m_ScaleInLightmap: 1
|
|
m_ReceiveGI: 1
|
|
m_PreserveUVs: 0
|
|
m_IgnoreNormalsForChartDetection: 0
|
|
m_ImportantGI: 0
|
|
m_StitchLightmapSeams: 1
|
|
m_SelectedEditorRenderState: 3
|
|
m_MinimumChartSize: 4
|
|
m_AutoUVMaxDistance: 0.5
|
|
m_AutoUVMaxAngle: 89
|
|
m_LightmapParameters: {fileID: 0}
|
|
m_GlobalIlluminationMeshLod: 0
|
|
m_SortingLayerID: 0
|
|
m_SortingLayer: 0
|
|
m_SortingOrder: 0
|
|
m_MaskInteraction: 0
|
|
m_AdditionalVertexStreams: {fileID: 0}
|
|
--- !u!1 &6964609139144846665
|
|
GameObject:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
serializedVersion: 6
|
|
m_Component:
|
|
- component: {fileID: 5946995757478238920}
|
|
- component: {fileID: 8773161769020086217}
|
|
- component: {fileID: 4068564070490721187}
|
|
m_Layer: 0
|
|
m_Name: Closed_6
|
|
m_TagString: Untagged
|
|
m_Icon: {fileID: 0}
|
|
m_NavMeshLayer: 0
|
|
m_StaticEditorFlags: 0
|
|
m_IsActive: 0
|
|
--- !u!4 &5946995757478238920
|
|
Transform:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 6964609139144846665}
|
|
serializedVersion: 2
|
|
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
|
|
m_LocalPosition: {x: -1.138477e-16, y: 0.39599064, z: 0.23928483}
|
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
|
m_ConstrainProportionsScale: 0
|
|
m_Children: []
|
|
m_Father: {fileID: 600579176653881994}
|
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
|
--- !u!33 &8773161769020086217
|
|
MeshFilter:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 6964609139144846665}
|
|
m_Mesh: {fileID: -5234861024663934765, guid: 08e51b23346827c44b016cb3d26fbbcc, type: 3}
|
|
--- !u!23 &4068564070490721187
|
|
MeshRenderer:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 6964609139144846665}
|
|
m_Enabled: 1
|
|
m_CastShadows: 1
|
|
m_ReceiveShadows: 1
|
|
m_DynamicOccludee: 1
|
|
m_StaticShadowCaster: 0
|
|
m_MotionVectors: 1
|
|
m_LightProbeUsage: 1
|
|
m_ReflectionProbeUsage: 1
|
|
m_RayTracingMode: 2
|
|
m_RayTraceProcedural: 0
|
|
m_RayTracingAccelStructBuildFlagsOverride: 0
|
|
m_RayTracingAccelStructBuildFlags: 1
|
|
m_SmallMeshCulling: 1
|
|
m_ForceMeshLod: -1
|
|
m_MeshLodSelectionBias: 0
|
|
m_RenderingLayerMask: 1
|
|
m_RendererPriority: 0
|
|
m_Materials:
|
|
- {fileID: 2100000, guid: b3983a4b16228e74f87bf58f1ccea446, type: 2}
|
|
- {fileID: 2100000, guid: 09c9e31516ca54749b5523526afe1081, type: 2}
|
|
- {fileID: 2100000, guid: ce6cf67dce6dd9247b19a8ca01d027df, type: 2}
|
|
- {fileID: 2100000, guid: 2e168758f2e461d43bb947334ffa0ce3, type: 2}
|
|
- {fileID: 2100000, guid: 5baefc1d9506f3c4baded98c43884d0a, type: 2}
|
|
- {fileID: 2100000, guid: bfdcb9cfe97f7ae47b6b0094830c6d07, type: 2}
|
|
m_StaticBatchInfo:
|
|
firstSubMesh: 0
|
|
subMeshCount: 0
|
|
m_StaticBatchRoot: {fileID: 0}
|
|
m_ProbeAnchor: {fileID: 0}
|
|
m_LightProbeVolumeOverride: {fileID: 0}
|
|
m_ScaleInLightmap: 1
|
|
m_ReceiveGI: 1
|
|
m_PreserveUVs: 0
|
|
m_IgnoreNormalsForChartDetection: 0
|
|
m_ImportantGI: 0
|
|
m_StitchLightmapSeams: 1
|
|
m_SelectedEditorRenderState: 3
|
|
m_MinimumChartSize: 4
|
|
m_AutoUVMaxDistance: 0.5
|
|
m_AutoUVMaxAngle: 89
|
|
m_LightmapParameters: {fileID: 0}
|
|
m_GlobalIlluminationMeshLod: 0
|
|
m_SortingLayerID: 0
|
|
m_SortingLayer: 0
|
|
m_SortingOrder: 0
|
|
m_MaskInteraction: 0
|
|
m_AdditionalVertexStreams: {fileID: 0}
|
|
--- !u!1 &8881031271779597965
|
|
GameObject:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
serializedVersion: 6
|
|
m_Component:
|
|
- component: {fileID: 1195579301609438947}
|
|
- component: {fileID: 561249563551403766}
|
|
- component: {fileID: 7170770058108562055}
|
|
m_Layer: 0
|
|
m_Name: Gold_6
|
|
m_TagString: Untagged
|
|
m_Icon: {fileID: 0}
|
|
m_NavMeshLayer: 0
|
|
m_StaticEditorFlags: 0
|
|
m_IsActive: 1
|
|
--- !u!4 &1195579301609438947
|
|
Transform:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 8881031271779597965}
|
|
serializedVersion: 2
|
|
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
|
|
m_LocalPosition: {x: -0.00040433134, y: 0.26135987, z: -0.00034002386}
|
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
|
m_ConstrainProportionsScale: 0
|
|
m_Children: []
|
|
m_Father: {fileID: 600579176653881994}
|
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
|
--- !u!33 &561249563551403766
|
|
MeshFilter:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 8881031271779597965}
|
|
m_Mesh: {fileID: 2268515666500337191, guid: 08e51b23346827c44b016cb3d26fbbcc, type: 3}
|
|
--- !u!23 &7170770058108562055
|
|
MeshRenderer:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 8881031271779597965}
|
|
m_Enabled: 1
|
|
m_CastShadows: 1
|
|
m_ReceiveShadows: 1
|
|
m_DynamicOccludee: 1
|
|
m_StaticShadowCaster: 0
|
|
m_MotionVectors: 1
|
|
m_LightProbeUsage: 1
|
|
m_ReflectionProbeUsage: 1
|
|
m_RayTracingMode: 2
|
|
m_RayTraceProcedural: 0
|
|
m_RayTracingAccelStructBuildFlagsOverride: 0
|
|
m_RayTracingAccelStructBuildFlags: 1
|
|
m_SmallMeshCulling: 1
|
|
m_ForceMeshLod: -1
|
|
m_MeshLodSelectionBias: 0
|
|
m_RenderingLayerMask: 1
|
|
m_RendererPriority: 0
|
|
m_Materials:
|
|
- {fileID: 2100000, guid: 9a8856d5fe5ba2744bfa0599b6a3942b, type: 2}
|
|
- {fileID: 2100000, guid: 6724d458b7297e94b9cbbde94a44defb, type: 2}
|
|
- {fileID: 2100000, guid: 91b6a46b6114c3f46a9bbd586c781a24, type: 2}
|
|
- {fileID: 2100000, guid: 11e4cd284e404c94da38dad9f7133ec4, type: 2}
|
|
- {fileID: 2100000, guid: 89a51571414879b43ab9c80460f4f28c, type: 2}
|
|
m_StaticBatchInfo:
|
|
firstSubMesh: 0
|
|
subMeshCount: 0
|
|
m_StaticBatchRoot: {fileID: 0}
|
|
m_ProbeAnchor: {fileID: 0}
|
|
m_LightProbeVolumeOverride: {fileID: 0}
|
|
m_ScaleInLightmap: 1
|
|
m_ReceiveGI: 1
|
|
m_PreserveUVs: 0
|
|
m_IgnoreNormalsForChartDetection: 0
|
|
m_ImportantGI: 0
|
|
m_StitchLightmapSeams: 1
|
|
m_SelectedEditorRenderState: 3
|
|
m_MinimumChartSize: 4
|
|
m_AutoUVMaxDistance: 0.5
|
|
m_AutoUVMaxAngle: 89
|
|
m_LightmapParameters: {fileID: 0}
|
|
m_GlobalIlluminationMeshLod: 0
|
|
m_SortingLayerID: 0
|
|
m_SortingLayer: 0
|
|
m_SortingOrder: 0
|
|
m_MaskInteraction: 0
|
|
m_AdditionalVertexStreams: {fileID: 0}
|