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@@ -78,7 +78,7 @@ namespace Invector.vCharacterController.AI
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if (GUI.changed && charObj != null && charObj.GetComponent<vSimpleMeleeAI_Controller>() == null)
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{
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humanoidpreview = Editor.CreateEditor(charObj);
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humanoidpreview = UnityEditor.Editor.CreateEditor(charObj);
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}
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if (charObj != null && charObj.GetComponent<vSimpleMeleeAI_Controller>() != null)
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