This commit is contained in:
2026-06-04 10:42:23 +07:00
parent e7e90790c9
commit 9be2242378
4166 changed files with 53005 additions and 11401 deletions

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using UnityEngine;
using Invector.vCharacterController;
public class vEnableDisableByInputDevice : MonoBehaviour
{
public InputDevice inputDevice;
public CheckMethod methodToCheck;
public enum CheckMethod
{
Equals,
Different,
}
void Start()
{
vInput.instance.onChangeInputType -= OnChangeInput;
vInput.instance.onChangeInputType += OnChangeInput;
OnChangeInput(vInput.instance.inputDevice);
}
public void OnChangeInput(InputDevice type)
{
bool validate = methodToCheck == CheckMethod.Different ? type != inputDevice : type == inputDevice;
if (gameObject.activeSelf != validate) gameObject.SetActive(validate);
}
}