Update
This commit is contained in:
@@ -42,6 +42,7 @@ Material:
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disabledShaderPasses:
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- MOTIONVECTORS
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- DepthOnly
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- SHADOWCASTER
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m_LockedProperties:
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m_SavedProperties:
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serializedVersion: 3
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@@ -140,7 +141,7 @@ Material:
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- _ZWrite: 0
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m_Colors:
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- _BaseColor: {r: 0.80784315, g: 0.25490195, b: 0.25490195, a: 1}
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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- _Color: {r: 0.80784315, g: 0.25490192, b: 0.25490192, a: 1}
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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- _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
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m_BuildTextureStacks: []
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@@ -40,6 +40,7 @@ Material:
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disabledShaderPasses:
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- MOTIONVECTORS
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- DepthOnly
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- SHADOWCASTER
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m_LockedProperties:
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m_SavedProperties:
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serializedVersion: 3
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@@ -138,7 +139,7 @@ Material:
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- _ZWrite: 0
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m_Colors:
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- _BaseColor: {r: 0.0080758305, g: 0.0080758305, b: 0.0080758305, a: 1}
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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- _Color: {r: 0.0080758305, g: 0.0080758305, b: 0.0080758305, a: 1}
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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- _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
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m_BuildTextureStacks: []
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@@ -26,6 +26,7 @@ Material:
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disabledShaderPasses:
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- MOTIONVECTORS
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- DepthOnly
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- SHADOWCASTER
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m_LockedProperties:
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m_SavedProperties:
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serializedVersion: 3
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@@ -26,6 +26,7 @@ Material:
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disabledShaderPasses:
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- MOTIONVECTORS
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- DepthOnly
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- SHADOWCASTER
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m_LockedProperties:
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m_SavedProperties:
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serializedVersion: 3
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@@ -124,7 +125,7 @@ Material:
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- _ZWrite: 0
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m_Colors:
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- _BaseColor: {r: 0, g: 0, b: 0, a: 1}
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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- _Color: {r: 0, g: 0, b: 0, a: 1}
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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- _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
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m_BuildTextureStacks: []
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@@ -26,6 +26,7 @@ Material:
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disabledShaderPasses:
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- MOTIONVECTORS
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- DepthOnly
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- SHADOWCASTER
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m_LockedProperties:
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m_SavedProperties:
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serializedVersion: 3
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@@ -124,7 +125,7 @@ Material:
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- _ZWrite: 0
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m_Colors:
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- _BaseColor: {r: 0.035217915, g: 0.035217915, b: 0.035217915, a: 1}
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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- _Color: {r: 0.035217915, g: 0.035217915, b: 0.035217915, a: 1}
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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- _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
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m_BuildTextureStacks: []
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