update
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@@ -1,4 +1,5 @@
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using System.Collections;
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using OnlyScove.Scripts;
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using UnityEngine;
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using UnityEngine.Events;
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@@ -26,6 +26,7 @@ Material:
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disabledShaderPasses:
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- MOTIONVECTORS
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- DepthOnly
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- SHADOWCASTER
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m_LockedProperties:
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m_SavedProperties:
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serializedVersion: 3
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@@ -55,7 +56,7 @@ Material:
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _MainTex:
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m_Texture: {fileID: 0}
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m_Texture: {fileID: 2800000, guid: 5b303ff28ad9368468a2edd759cf458d, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _MetallicGlossMap:
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@@ -125,7 +126,7 @@ Material:
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- _ZWrite: 0
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m_Colors:
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- _BaseColor: {r: 0.94868153, g: 1, b: 0.8308824, a: 0.397}
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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- _Color: {r: 0.94868153, g: 1, b: 0.8308824, a: 0.397}
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- _EmisColor: {r: 1, g: 1, b: 1, a: 1}
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
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