Merge branch 'main' of https://scove-vault.duckdns.org/scove/HALLUCINATION
This commit is contained in:
File diff suppressed because one or more lines are too long
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{
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@@ -43,6 +48,27 @@ namespace Hallucinate.Audio
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SetVolume("UIVolume", PlayerPrefs.GetFloat("UIVolume", 80f));
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public void SetVolume(string key, float volume)
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{
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|
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|
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// Chuyển đổi từ 0-100 sang dB (-80f đến 0f hoặc 20f tùy mixer)
|
||||
// Công thức: dB = 20 * log10(volume / 100)
|
||||
float db = volume <= 0.001f ? -80f : Mathf.Log10(volume / 100f) * 20f;
|
||||
|
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// Đảm bảo Parameter đã được EXPOSE trong AudioMixer với tên tương ứng (MasterVolume, MusicVolume, etc.)
|
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defaultGroup.audioMixer.SetFloat(key, db);
|
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}
|
||||
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public void Play(string sampleName, float volumeMult = 1f, float pitchMult = 1f, Vector3? position = null)
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{
|
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if (database == null) return;
|
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@@ -9,6 +9,51 @@ namespace OnlyScove.Scripts
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[SerializeField] private InputActionAsset inputActions;
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public InputActionAsset InputActions => inputActions;
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private const string REBINDS_KEY = "InputRebinds";
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{
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if (inputActions != null)
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{
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inputActions.Enable();
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}
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if (inputActions != null)
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{
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inputActions.Disable();
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{
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if (inputActions == null) return;
|
||||
string rebinds = inputActions.SaveBindingOverridesAsJson();
|
||||
PlayerPrefs.SetString(REBINDS_KEY, rebinds);
|
||||
PlayerPrefs.Save();
|
||||
}
|
||||
|
||||
public void LoadBindings()
|
||||
{
|
||||
if (inputActions == null) return;
|
||||
string rebinds = PlayerPrefs.GetString(REBINDS_KEY, string.Empty);
|
||||
if (!string.IsNullOrEmpty(rebinds))
|
||||
{
|
||||
inputActions.LoadBindingOverridesFromJson(rebinds);
|
||||
}
|
||||
}
|
||||
|
||||
public void ResetBindings()
|
||||
{
|
||||
if (inputActions == null) return;
|
||||
inputActions.RemoveAllBindingOverrides();
|
||||
PlayerPrefs.DeleteKey(REBINDS_KEY);
|
||||
PlayerPrefs.Save();
|
||||
}
|
||||
|
||||
// Continuous Inputs
|
||||
public virtual Vector2 MoveInput { get; protected set; }
|
||||
public virtual Vector2 LookInput { get; protected set; }
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
using UnityEngine;
|
||||
using UnityEngine.UIElements;
|
||||
using UnityEngine.Audio;
|
||||
using UnityEngine.InputSystem;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System;
|
||||
@@ -31,9 +32,13 @@ namespace Hallucinate.UI
|
||||
private float _sliderMin, _sliderMax;
|
||||
|
||||
// Osu-style Volume Overlay
|
||||
private VisualElement _volumeOverlay;
|
||||
private VisualElement _volumeContainer;
|
||||
private VisualElement _masterRing;
|
||||
private Label _masterVolLabel;
|
||||
private Dictionary<string, (VisualElement ring, Label label)> _subRings = new Dictionary<string, (VisualElement, Label)>();
|
||||
private string _hoveredSubVolume = null;
|
||||
private float _masterVol = 80f;
|
||||
private int _overlayActiveCount = 0;
|
||||
|
||||
public override void Initialize(VisualElement uxmlRoot, UIManager manager)
|
||||
{
|
||||
@@ -43,9 +48,9 @@ namespace Hallucinate.UI
|
||||
_tabTitle = root.Q<Label>("TabTitle");
|
||||
_content = root.Q<ScrollView>("SettingsContent");
|
||||
|
||||
// Osu Volume Logic - Registering on Root for Global Wheel Catch
|
||||
root.RegisterCallback<WheelEvent>(OnMouseWheel);
|
||||
SetupVolumeOverlay();
|
||||
// Global Volume Catch - Use TrickleDown to catch events before they are consumed by children (like ScrollViews)
|
||||
uiManager.Root.RegisterCallback<WheelEvent>(OnMouseWheel, TrickleDown.TrickleDown);
|
||||
SetupHierarchicalVolumeOverlay();
|
||||
|
||||
root.RegisterCallback<PointerDownEvent>(evt => {
|
||||
if (evt.target == root) uiManager.ToggleSettings();
|
||||
@@ -64,91 +69,251 @@ namespace Hallucinate.UI
|
||||
|
||||
_masterVol = PlayerPrefs.GetFloat("MasterVolume", 80f);
|
||||
|
||||
// Enforce Video Settings on start
|
||||
ApplyVideoSettings();
|
||||
|
||||
SwitchTab("GENERAL");
|
||||
}
|
||||
|
||||
private void SetupVolumeOverlay()
|
||||
private void ApplyVideoSettings()
|
||||
{
|
||||
_volumeOverlay = new VisualElement();
|
||||
_volumeOverlay.style.position = Position.Absolute;
|
||||
_volumeOverlay.style.right = 40;
|
||||
_volumeOverlay.style.top = Length.Percent(40);
|
||||
_volumeOverlay.style.width = 120;
|
||||
_volumeOverlay.style.height = 120;
|
||||
_volumeOverlay.style.backgroundColor = new Color(0, 0, 0, 0.8f);
|
||||
_volumeOverlay.style.borderTopLeftRadius = 60;
|
||||
_volumeOverlay.style.borderTopRightRadius = 60;
|
||||
_volumeOverlay.style.borderBottomLeftRadius = 60;
|
||||
_volumeOverlay.style.borderBottomRightRadius = 60;
|
||||
_volumeOverlay.style.borderTopWidth = 4;
|
||||
_volumeOverlay.style.borderBottomWidth = 4;
|
||||
_volumeOverlay.style.borderLeftWidth = 4;
|
||||
_volumeOverlay.style.borderRightWidth = 4;
|
||||
_volumeOverlay.style.borderTopColor = Color.cyan;
|
||||
_volumeOverlay.style.borderBottomColor = Color.cyan;
|
||||
_volumeOverlay.style.borderLeftColor = Color.cyan;
|
||||
_volumeOverlay.style.borderRightColor = Color.cyan;
|
||||
_volumeOverlay.style.justifyContent = Justify.Center;
|
||||
_volumeOverlay.style.alignItems = Align.Center;
|
||||
_volumeOverlay.style.display = DisplayStyle.None;
|
||||
_volumeOverlay.pickingMode = PickingMode.Ignore;
|
||||
// Frame Limiter
|
||||
int frameLimitIdx = PlayerPrefs.GetInt("FrameLimiter", 2);
|
||||
ApplyFrameLimit(frameLimitIdx);
|
||||
|
||||
_masterVolLabel = new Label("80%");
|
||||
_masterVolLabel.style.color = Color.white;
|
||||
_masterVolLabel.style.fontSize = 24;
|
||||
_masterVolLabel.style.unityFontStyleAndWeight = FontStyle.Bold;
|
||||
_volumeOverlay.Add(_masterVolLabel);
|
||||
// FPS Counter
|
||||
_fpsVisible = PlayerPrefs.GetInt("ShowFPS", 0) == 1;
|
||||
PerformanceOverlay.SetVisible(_fpsVisible);
|
||||
|
||||
root.Add(_volumeOverlay);
|
||||
// Background Dim
|
||||
float dim = PlayerPrefs.GetFloat("BackgroundDim", 50f);
|
||||
ApplyBackgroundDim(dim);
|
||||
|
||||
// Fullscreen
|
||||
bool isFull = PlayerPrefs.GetInt("Fullscreen", Screen.fullScreen ? 1 : 0) == 1;
|
||||
Screen.fullScreen = isFull;
|
||||
}
|
||||
|
||||
private void ApplyFrameLimit(int index)
|
||||
{
|
||||
switch (index)
|
||||
{
|
||||
case 0: QualitySettings.vSyncCount = 1; Application.targetFrameRate = -1; break;
|
||||
case 1: QualitySettings.vSyncCount = 0; Application.targetFrameRate = 60; break;
|
||||
case 2: QualitySettings.vSyncCount = 0; Application.targetFrameRate = 144; break;
|
||||
case 3: QualitySettings.vSyncCount = 0; Application.targetFrameRate = 999; break;
|
||||
}
|
||||
PlayerPrefs.SetInt("FrameLimiter", index);
|
||||
}
|
||||
|
||||
private void ApplyBackgroundDim(float value)
|
||||
{
|
||||
PlayerPrefs.SetFloat("BackgroundDim", value);
|
||||
// Search for dim overlay in root
|
||||
var dimOverlay = uiManager.Root.Q<VisualElement>("BackgroundDimOverlay");
|
||||
if (dimOverlay != null)
|
||||
{
|
||||
dimOverlay.style.backgroundColor = new Color(0, 0, 0, value / 100f);
|
||||
}
|
||||
}
|
||||
|
||||
private void SetupHierarchicalVolumeOverlay()
|
||||
{
|
||||
_volumeContainer = new VisualElement();
|
||||
_volumeContainer.name = "GlobalVolumeOverlay";
|
||||
_volumeContainer.style.position = Position.Absolute;
|
||||
_volumeContainer.style.right = 50;
|
||||
_volumeContainer.style.bottom = 50;
|
||||
_volumeContainer.style.width = 300;
|
||||
_volumeContainer.style.height = 300;
|
||||
_volumeContainer.style.display = DisplayStyle.None;
|
||||
_volumeContainer.pickingMode = PickingMode.Ignore;
|
||||
|
||||
// Add to UIManager root so it stays even when Settings is hidden
|
||||
uiManager.Root.Add(_volumeContainer);
|
||||
|
||||
// Master Ring (Bottom Right)
|
||||
_masterRing = CreateRing("Master", 120, cyan: true);
|
||||
_masterRing.style.right = 0;
|
||||
_masterRing.style.bottom = 0;
|
||||
_masterVolLabel = _masterRing.Q<Label>();
|
||||
_volumeContainer.Add(_masterRing);
|
||||
|
||||
// Sub Rings (Music, VFX, Player, UI)
|
||||
string[] subs = { "MusicVolume", "VFXVolume", "PlayerVolume", "UIVolume" };
|
||||
string[] shortNames = { "MUS", "VFX", "PLY", "UI" };
|
||||
|
||||
// Layout sub-rings in an arc around Master
|
||||
for (int i = 0; i < subs.Length; i++)
|
||||
{
|
||||
var ring = CreateRing(shortNames[i], 70, false);
|
||||
|
||||
// Angle 0 = Top, Angle 90 = Left
|
||||
float angle = (i * 30f) * Mathf.Deg2Rad;
|
||||
float radius = 140f;
|
||||
|
||||
// right moves element to the LEFT, bottom moves element UP
|
||||
// Starting from top (right=25, bottom=140+25) to left (right=140+25, bottom=25)
|
||||
ring.style.right = 25 + Mathf.Sin(angle) * radius;
|
||||
ring.style.bottom = 25 + Mathf.Cos(angle) * radius;
|
||||
|
||||
string key = subs[i];
|
||||
ring.RegisterCallback<PointerEnterEvent>(evt => _hoveredSubVolume = key);
|
||||
ring.RegisterCallback<PointerLeaveEvent>(evt => { if (_hoveredSubVolume == key) _hoveredSubVolume = null; });
|
||||
ring.pickingMode = PickingMode.Position; // Allow hover detection
|
||||
|
||||
_subRings[key] = (ring, ring.Q<Label>());
|
||||
_volumeContainer.Add(ring);
|
||||
}
|
||||
}
|
||||
|
||||
private VisualElement CreateRing(string text, float size, bool cyan)
|
||||
{
|
||||
var ring = new VisualElement();
|
||||
ring.style.width = size;
|
||||
ring.style.height = size;
|
||||
ring.style.backgroundColor = new Color(0, 0, 0, 0.85f);
|
||||
ring.style.borderTopLeftRadius = size / 2;
|
||||
ring.style.borderTopRightRadius = size / 2;
|
||||
ring.style.borderBottomLeftRadius = size / 2;
|
||||
ring.style.borderBottomRightRadius = size / 2;
|
||||
ring.style.borderTopWidth = 3;
|
||||
ring.style.borderBottomWidth = 3;
|
||||
ring.style.borderLeftWidth = 3;
|
||||
ring.style.borderRightWidth = 3;
|
||||
ring.style.borderTopColor = ring.style.borderBottomColor = ring.style.borderLeftColor = ring.style.borderRightColor = cyan ? Color.cyan : new Color(0.7f, 0.7f, 0.7f);
|
||||
ring.style.justifyContent = Justify.Center;
|
||||
ring.style.alignItems = Align.Center;
|
||||
ring.style.position = Position.Absolute;
|
||||
|
||||
var label = new Label("80%");
|
||||
label.style.color = Color.white;
|
||||
label.style.fontSize = size * 0.25f;
|
||||
label.style.unityFontStyleAndWeight = FontStyle.Bold;
|
||||
ring.Add(label);
|
||||
|
||||
var title = new Label(text);
|
||||
title.style.color = Color.gray;
|
||||
title.style.fontSize = size * 0.15f;
|
||||
title.style.position = Position.Absolute;
|
||||
title.style.bottom = size * 0.15f;
|
||||
ring.Add(title);
|
||||
|
||||
return ring;
|
||||
}
|
||||
|
||||
private void OnMouseWheel(WheelEvent evt)
|
||||
{
|
||||
// Osu style: Volume control with scroll wheel
|
||||
// Only apply if in the SOUND tab
|
||||
if (_activeTab != "SOUND") return;
|
||||
// Debug Log to see if event is even reaching here
|
||||
Debug.Log($"[SettingsController] Mouse Wheel Detected. Settings Open: {uiManager.IsSettingsOpen}");
|
||||
|
||||
if (_hoveredSlider != null)
|
||||
// 1. Do not control volume if we are in MainMenu (unless Settings is explicitly open)
|
||||
var mainMenuRoot = uiManager.Root.Q<VisualElement>("MainMenuRoot");
|
||||
bool isMainMenuVisible = mainMenuRoot != null && mainMenuRoot.style.display == DisplayStyle.Flex;
|
||||
|
||||
if (!uiManager.IsSettingsOpen && isMainMenuVisible)
|
||||
{
|
||||
// Adjust the hovered slider's value
|
||||
Debug.Log("[SettingsController] Volume control suppressed: Currently at Main Menu.");
|
||||
return;
|
||||
}
|
||||
|
||||
// 2. Detect target and context
|
||||
VisualElement target = evt.target as VisualElement;
|
||||
bool isDirectUIInteraction = _hoveredSubVolume != null || (_hoveredSlider != null && _activeTab == "SOUND");
|
||||
|
||||
// 3. If NOT direct interaction, check for ScrollView to prevent accidental volume changes while scrolling lists
|
||||
if (!isDirectUIInteraction && target != null)
|
||||
{
|
||||
if (target is ScrollView || target.GetFirstAncestorOfType<ScrollView>() != null)
|
||||
{
|
||||
Debug.Log("[SettingsController] Ignoring volume scroll: Hovering a ScrollView.");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// 4. Osu style volume control
|
||||
_overlayActiveCount++;
|
||||
ShowVolumeOverlay();
|
||||
|
||||
if (_hoveredSubVolume != null)
|
||||
{
|
||||
Debug.Log($"[SettingsController] Adjusting Sub Volume: {_hoveredSubVolume}");
|
||||
UpdateSubVolume(_hoveredSubVolume, -evt.delta.y * 2f);
|
||||
}
|
||||
else if (_hoveredSlider != null && _activeTab == "SOUND")
|
||||
{
|
||||
// If hovering a slider in the Sound tab, adjust that
|
||||
float currentVal = _hoveredSlider.value;
|
||||
// Determine step size: default to 1% of range, adjusted for 0-100 range.
|
||||
float step = (_sliderMax - _sliderMin) / 100f;
|
||||
float newVal = Mathf.Clamp(currentVal - (evt.delta.y * step * 5f), _sliderMin, _sliderMax); // Multiply by a factor to make scroll smoother
|
||||
|
||||
float newVal = Mathf.Clamp(currentVal - (evt.delta.y * step * 5f), _sliderMin, _sliderMax);
|
||||
_hoveredSlider.value = newVal;
|
||||
|
||||
// Trigger the associated OnValueChanged callback to save PlayerPrefs etc.
|
||||
_hoveredOnChanged?.Invoke(newVal);
|
||||
|
||||
evt.StopPropagation(); // Consume the event so it doesn't affect other elements
|
||||
}
|
||||
else
|
||||
{
|
||||
// If not hovering a specific slider, control Master Volume
|
||||
Debug.Log("[SettingsController] Adjusting Master Volume.");
|
||||
UpdateMasterVolume(-evt.delta.y * 2f);
|
||||
evt.StopPropagation(); // Consume the event
|
||||
}
|
||||
|
||||
evt.StopPropagation();
|
||||
}
|
||||
|
||||
private void UpdateMasterVolume(float delta)
|
||||
{
|
||||
_masterVol = Mathf.Clamp(_masterVol + delta, 0f, 100f);
|
||||
PlayerPrefs.SetFloat("MasterVolume", _masterVol);
|
||||
|
||||
AudioManager.Instance?.SetVolume("MasterVolume", _masterVol);
|
||||
_masterVolLabel.text = $"{Mathf.RoundToInt(_masterVol)}%";
|
||||
ShowVolumeOverlay();
|
||||
|
||||
// Refresh Sound Tab UI if visible
|
||||
if (_activeTab == "SOUND") SwitchTab("SOUND");
|
||||
}
|
||||
|
||||
private void UpdateSubVolume(string key, float delta)
|
||||
{
|
||||
float current = PlayerPrefs.GetFloat(key, 80f);
|
||||
float newVal = Mathf.Clamp(current + delta, 0f, 100f);
|
||||
PlayerPrefs.SetFloat(key, newVal);
|
||||
AudioManager.Instance?.SetVolume(key, newVal);
|
||||
|
||||
if (_subRings.TryGetValue(key, out var data))
|
||||
data.label.text = $"{Mathf.RoundToInt(newVal)}%";
|
||||
|
||||
if (_activeTab == "SOUND") SwitchTab("SOUND");
|
||||
}
|
||||
|
||||
private async void ShowVolumeOverlay()
|
||||
{
|
||||
_volumeOverlay.style.display = DisplayStyle.Flex;
|
||||
_volumeOverlay.style.opacity = 1f;
|
||||
await Task.Delay(1500);
|
||||
if (_volumeOverlay.style.opacity == 1f)
|
||||
Debug.Log("[SettingsController] Showing Volume Overlay.");
|
||||
// Ensure overlay is on top of other UI screens
|
||||
_volumeContainer.BringToFront();
|
||||
|
||||
// CRITICAL: Ensure Virtual Cursor is ALWAYS on top of the volume rings
|
||||
uiManager.Root.Q<VisualElement>("CursorLayer")?.BringToFront();
|
||||
|
||||
_volumeContainer.style.display = DisplayStyle.Flex;
|
||||
_volumeContainer.style.opacity = 1f;
|
||||
|
||||
// Refresh all sub labels
|
||||
foreach (var kvp in _subRings)
|
||||
{
|
||||
Tween.Custom(1f, 0f, duration: 0.5f, onValueChange: val => _volumeOverlay.style.opacity = val)
|
||||
.OnComplete(() => _volumeOverlay.style.display = DisplayStyle.None);
|
||||
float val = PlayerPrefs.GetFloat(kvp.Key, 80f);
|
||||
kvp.Value.label.text = $"{Mathf.RoundToInt(val)}%";
|
||||
}
|
||||
_masterVolLabel.text = $"{Mathf.RoundToInt(_masterVol)}%";
|
||||
|
||||
int currentId = _overlayActiveCount;
|
||||
await Task.Delay(3000); // Wait 3s as requested
|
||||
|
||||
// Only fade out if no new scroll activity happened
|
||||
if (currentId == _overlayActiveCount && _hoveredSubVolume == null)
|
||||
{
|
||||
Debug.Log("[SettingsController] Fading out Volume Overlay.");
|
||||
Tween.Custom(1f, 0f, duration: 0.5f, onValueChange: val => _volumeContainer.style.opacity = val)
|
||||
.OnComplete(() => {
|
||||
if (_volumeContainer.style.opacity == 0f)
|
||||
_volumeContainer.style.display = DisplayStyle.None;
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
@@ -243,36 +408,50 @@ namespace Hallucinate.UI
|
||||
private void RenderVideoTab()
|
||||
{
|
||||
_content.Add(CreateSection("RENDERER"));
|
||||
var frameLimit = new DropdownField("Frame Limiter", new List<string> { "VSync", "Power Saving", "Optimal", "Unlimited" }, 2);
|
||||
|
||||
int currentFrameLimit = PlayerPrefs.GetInt("FrameLimiter", 2);
|
||||
var frameLimit = new DropdownField("Frame Limiter", new List<string> { "VSync", "Power Saving", "Optimal", "Unlimited" }, currentFrameLimit);
|
||||
frameLimit.RegisterValueChangedCallback(evt => {
|
||||
switch (evt.newValue) {
|
||||
case "VSync": QualitySettings.vSyncCount = 1; Application.targetFrameRate = -1; break;
|
||||
case "Power Saving": QualitySettings.vSyncCount = 0; Application.targetFrameRate = 60; break;
|
||||
case "Optimal": QualitySettings.vSyncCount = 0; Application.targetFrameRate = 144; break;
|
||||
case "Unlimited": QualitySettings.vSyncCount = 0; Application.targetFrameRate = 999; break;
|
||||
}
|
||||
ApplyFrameLimit(frameLimit.index);
|
||||
});
|
||||
_content.Add(frameLimit);
|
||||
|
||||
var fpsToggle = new Toggle("Show FPS Counter") { value = _fpsVisible };
|
||||
fpsToggle.RegisterValueChangedCallback(evt => { _fpsVisible = evt.newValue; PerformanceOverlay.SetVisible(_fpsVisible); });
|
||||
fpsToggle.RegisterValueChangedCallback(evt => {
|
||||
_fpsVisible = evt.newValue;
|
||||
PlayerPrefs.SetInt("ShowFPS", _fpsVisible ? 1 : 0);
|
||||
PerformanceOverlay.SetVisible(_fpsVisible);
|
||||
});
|
||||
_content.Add(fpsToggle);
|
||||
|
||||
_content.Add(CreateSection("LAYOUT"));
|
||||
Resolution native = Screen.currentResolution;
|
||||
var resList = Screen.resolutions.Select(r => $"{r.width}x{r.height}").Distinct().Select(s => s == $"{native.width}x{native.height}" ? s + " (native)" : s).ToList();
|
||||
var resDropdown = new DropdownField("Resolution", resList, resList.FindIndex(s => s.Contains("native")));
|
||||
|
||||
// Find current res in list
|
||||
string currentResStr = $"{Screen.width}x{Screen.height}";
|
||||
int currentResIdx = resList.FindIndex(s => s.StartsWith(currentResStr));
|
||||
if (currentResIdx == -1) currentResIdx = resList.FindIndex(s => s.Contains("native"));
|
||||
|
||||
var resDropdown = new DropdownField("Resolution", resList, currentResIdx);
|
||||
resDropdown.RegisterValueChangedCallback(evt => {
|
||||
string[] parts = evt.newValue.Split(' ')[0].Split('x');
|
||||
Screen.SetResolution(int.Parse(parts[0]), int.Parse(parts[1]), Screen.fullScreen);
|
||||
int w = int.Parse(parts[0]);
|
||||
int h = int.Parse(parts[1]);
|
||||
Screen.SetResolution(w, h, Screen.fullScreen);
|
||||
PlayerPrefs.SetInt("ScreenWidth", w);
|
||||
PlayerPrefs.SetInt("ScreenHeight", h);
|
||||
});
|
||||
_content.Add(resDropdown);
|
||||
|
||||
var fullToggle = new Toggle("Fullscreen Mode") { value = Screen.fullScreen };
|
||||
fullToggle.RegisterValueChangedCallback(evt => Screen.fullScreen = evt.newValue);
|
||||
fullToggle.RegisterValueChangedCallback(evt => {
|
||||
Screen.fullScreen = evt.newValue;
|
||||
PlayerPrefs.SetInt("Fullscreen", evt.newValue ? 1 : 0);
|
||||
});
|
||||
_content.Add(fullToggle);
|
||||
|
||||
_content.Add(CreateSliderWithInput("Background Dim", 0, 100, PlayerPrefs.GetFloat("BackgroundDim", 50), val => PlayerPrefs.SetFloat("BackgroundDim", val)));
|
||||
_content.Add(CreateSliderWithInput("Background Dim", 0, 100, PlayerPrefs.GetFloat("BackgroundDim", 50), val => ApplyBackgroundDim(val)));
|
||||
_content.Add(CreateSliderWithInput("UI Scale", 0.5f, 2.0f, PlayerPrefs.GetFloat("UIScale", 1.0f), val => uiManager.SetUIScale(val)));
|
||||
}
|
||||
#endregion
|
||||
@@ -292,13 +471,17 @@ namespace Hallucinate.UI
|
||||
|
||||
private VisualElement CreateAudioSlider(string label, string prefKey)
|
||||
{
|
||||
var sliderRow = CreateSliderWithInput(label, 0, 100, PlayerPrefs.GetFloat(prefKey, 80), val => PlayerPrefs.SetFloat(prefKey, val));
|
||||
var sliderRow = CreateSliderWithInput(label, 0, 100, PlayerPrefs.GetFloat(prefKey, 80), val => {
|
||||
PlayerPrefs.SetFloat(prefKey, val);
|
||||
AudioManager.Instance?.SetVolume(prefKey, val);
|
||||
});
|
||||
|
||||
// Register wheel specifically on this row
|
||||
sliderRow.RegisterCallback<WheelEvent>(evt => {
|
||||
float current = PlayerPrefs.GetFloat(prefKey, 80f);
|
||||
float newVal = Mathf.Clamp(current - (evt.delta.y * 2f), 0f, 100f);
|
||||
PlayerPrefs.SetFloat(prefKey, newVal);
|
||||
AudioManager.Instance?.SetVolume(prefKey, newVal);
|
||||
|
||||
// Visual update only (to avoid heavy re-render of whole list)
|
||||
var slider = sliderRow.Q<Slider>();
|
||||
@@ -313,9 +496,123 @@ namespace Hallucinate.UI
|
||||
private void RenderControlTab()
|
||||
{
|
||||
_content.Add(CreateSection("KEY BINDINGS"));
|
||||
var pendingLabel = new Label("Controls Implementation Pending context.");
|
||||
pendingLabel.AddToClassList("text-body");
|
||||
_content.Add(pendingLabel);
|
||||
|
||||
if (uiManager.InputReader == null || uiManager.InputReader.InputActions == null)
|
||||
{
|
||||
var errorLabel = new Label("Input Actions not found.");
|
||||
errorLabel.AddToClassList("text-body");
|
||||
_content.Add(errorLabel);
|
||||
return;
|
||||
}
|
||||
|
||||
foreach (var map in uiManager.InputReader.InputActions.actionMaps)
|
||||
{
|
||||
// Add a sub-header for each map
|
||||
var mapHeader = new Label(map.name.ToUpper());
|
||||
mapHeader.style.fontSize = 14;
|
||||
mapHeader.style.unityFontStyleAndWeight = FontStyle.Bold;
|
||||
mapHeader.style.color = Color.cyan;
|
||||
mapHeader.style.marginTop = 15;
|
||||
mapHeader.style.marginBottom = 5;
|
||||
_content.Add(mapHeader);
|
||||
|
||||
foreach (var action in map.actions)
|
||||
{
|
||||
// Skip internal/complex actions that shouldn't be rebound manually
|
||||
if (action.name == "Look" || action.name == "Scroll" ||
|
||||
action.name == "Navigate" || action.name == "Point" || action.name == "Click") continue;
|
||||
|
||||
if (action.bindings.Any(b => b.isComposite))
|
||||
{
|
||||
for (int i = 0; i < action.bindings.Count; i++)
|
||||
{
|
||||
if (action.bindings[i].isPartOfComposite)
|
||||
{
|
||||
if (action.bindings[i].groups.Contains("Keyboard&Mouse"))
|
||||
{
|
||||
string label = $"{action.name} {action.bindings[i].name}".ToUpper();
|
||||
_content.Add(CreateRebindRow(action, i, label));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
int bindingIndex = action.bindings.ToList().FindIndex(b => b.groups.Contains("Keyboard&Mouse"));
|
||||
if (bindingIndex != -1)
|
||||
{
|
||||
_content.Add(CreateRebindRow(action, bindingIndex, action.name.ToUpper()));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
var resetBtn = new Button { text = "RESET ALL TO DEFAULT" };
|
||||
resetBtn.AddToClassList("button-spring");
|
||||
resetBtn.style.marginTop = 30;
|
||||
resetBtn.style.alignSelf = Align.Center;
|
||||
resetBtn.clicked += () => {
|
||||
uiManager.InputReader.ResetBindings();
|
||||
SwitchTab("CONTROL");
|
||||
};
|
||||
_content.Add(resetBtn);
|
||||
}
|
||||
private VisualElement CreateRebindRow(UnityEngine.InputSystem.InputAction action, int bindingIndex, string labelText)
|
||||
{
|
||||
var row = new VisualElement();
|
||||
row.AddToClassList("rebind-row");
|
||||
row.style.flexDirection = FlexDirection.Row;
|
||||
row.style.justifyContent = Justify.SpaceBetween;
|
||||
row.style.alignItems = Align.Center;
|
||||
row.style.paddingTop = 10;
|
||||
row.style.paddingBottom = 10;
|
||||
row.style.borderBottomWidth = 1;
|
||||
row.style.borderBottomColor = new Color(1, 1, 1, 0.1f);
|
||||
|
||||
var label = new Label(labelText);
|
||||
label.AddToClassList("rebind-label");
|
||||
label.style.color = Color.white;
|
||||
row.Add(label);
|
||||
|
||||
var bindingDisplay = action.GetBindingDisplayString(bindingIndex);
|
||||
var btn = new Button { text = bindingDisplay.ToUpper() };
|
||||
btn.AddToClassList("rebind-button");
|
||||
btn.style.width = 150;
|
||||
|
||||
btn.clicked += () => StartRebinding(action, bindingIndex, btn);
|
||||
|
||||
row.Add(btn);
|
||||
return row;
|
||||
}
|
||||
|
||||
private void StartRebinding(UnityEngine.InputSystem.InputAction action, int bindingIndex, Button btn)
|
||||
{
|
||||
btn.text = "> <"; // Minecraft style "waiting"
|
||||
btn.style.color = Color.yellow;
|
||||
|
||||
// Disable input while rebinding to avoid side effects
|
||||
action.actionMap.Disable();
|
||||
|
||||
var rebindOperation = action.PerformInteractiveRebinding(bindingIndex)
|
||||
.WithControlsExcluding("<Mouse>/position")
|
||||
.WithControlsExcluding("<Mouse>/delta")
|
||||
.WithControlsExcluding("<Keyboard>/escape") // Keep ESC for cancel if needed
|
||||
.OnMatchWaitForAnother(0.1f)
|
||||
.OnComplete(operation => {
|
||||
btn.text = action.GetBindingDisplayString(bindingIndex).ToUpper();
|
||||
btn.style.color = Color.white;
|
||||
operation.Dispose();
|
||||
action.actionMap.Enable();
|
||||
uiManager.InputReader.SaveBindings();
|
||||
})
|
||||
.OnCancel(operation => {
|
||||
btn.text = action.GetBindingDisplayString(bindingIndex).ToUpper();
|
||||
btn.style.color = Color.white;
|
||||
operation.Dispose();
|
||||
action.actionMap.Enable();
|
||||
});
|
||||
|
||||
rebindOperation.Start();
|
||||
}
|
||||
#endregion
|
||||
|
||||
|
||||
@@ -19,6 +19,7 @@ namespace Hallucinate.UI
|
||||
|
||||
private UIDocument _uiDocument;
|
||||
private VisualElement _rootElement;
|
||||
public VisualElement Root => _rootElement;
|
||||
private VisualElement _cursorLayer;
|
||||
private VisualElement _mainCursor;
|
||||
|
||||
@@ -60,6 +61,7 @@ namespace Hallucinate.UI
|
||||
private Vector2 _lastMousePos;
|
||||
private float _trailOpacity = 1f;
|
||||
private bool _isSettingsOpen = false;
|
||||
public bool IsSettingsOpen => _isSettingsOpen;
|
||||
|
||||
private const string UI_SCALE_KEY = "UIScale";
|
||||
|
||||
|
||||
@@ -17,47 +17,47 @@ MonoBehaviour:
|
||||
Clip: {fileID: 8300000, guid: 811444c0714824740a05502fe969c790, type: 3}
|
||||
DefaultVolume: 0.35
|
||||
DefaultPitch: 1
|
||||
MixerGroup: {fileID: 24300002, guid: 914a8292e2b2b594e9b7cb3ee0c7e77d, type: 2}
|
||||
MixerGroup: {fileID: -6431947565845596828, guid: 914a8292e2b2b594e9b7cb3ee0c7e77d, type: 2}
|
||||
- Name: key-press-2
|
||||
Clip: {fileID: 8300000, guid: 71cfbe0c1eb8128408a6586d5714b279, type: 3}
|
||||
DefaultVolume: 0.35
|
||||
DefaultPitch: 1.05
|
||||
MixerGroup: {fileID: 24300002, guid: 914a8292e2b2b594e9b7cb3ee0c7e77d, type: 2}
|
||||
MixerGroup: {fileID: -6431947565845596828, guid: 914a8292e2b2b594e9b7cb3ee0c7e77d, type: 2}
|
||||
- Name: key-press-3
|
||||
Clip: {fileID: 8300000, guid: 21d31f1a9750c3442b2090dd5941e876, type: 3}
|
||||
DefaultVolume: 0.35
|
||||
DefaultPitch: 0.95
|
||||
MixerGroup: {fileID: 24300002, guid: 914a8292e2b2b594e9b7cb3ee0c7e77d, type: 2}
|
||||
MixerGroup: {fileID: -6431947565845596828, guid: 914a8292e2b2b594e9b7cb3ee0c7e77d, type: 2}
|
||||
- Name: key-press-4
|
||||
Clip: {fileID: 8300000, guid: e3f0dca1e709dae4c97d49ca85b9a3b7, type: 3}
|
||||
DefaultVolume: 0.35
|
||||
DefaultPitch: 1.1
|
||||
MixerGroup: {fileID: 24300002, guid: 914a8292e2b2b594e9b7cb3ee0c7e77d, type: 2}
|
||||
MixerGroup: {fileID: -6431947565845596828, guid: 914a8292e2b2b594e9b7cb3ee0c7e77d, type: 2}
|
||||
- Name: key-confirm
|
||||
Clip: {fileID: 8300000, guid: 045d19ad3f303e749990e6b0d2667dbb, type: 3}
|
||||
DefaultVolume: 0.6
|
||||
DefaultPitch: 1
|
||||
MixerGroup: {fileID: 24300002, guid: 914a8292e2b2b594e9b7cb3ee0c7e77d, type: 2}
|
||||
MixerGroup: {fileID: -6431947565845596828, guid: 914a8292e2b2b594e9b7cb3ee0c7e77d, type: 2}
|
||||
- Name: key-delete
|
||||
Clip: {fileID: 8300000, guid: 5ab37717dcad90346972273e7cb52ba0, type: 3}
|
||||
DefaultVolume: 0.4
|
||||
DefaultPitch: 0.9
|
||||
MixerGroup: {fileID: 24300002, guid: 914a8292e2b2b594e9b7cb3ee0c7e77d, type: 2}
|
||||
MixerGroup: {fileID: -6431947565845596828, guid: 914a8292e2b2b594e9b7cb3ee0c7e77d, type: 2}
|
||||
- Name: key-caps
|
||||
Clip: {fileID: 8300000, guid: 5724c9b6ea245fd4795737122cf22879, type: 3}
|
||||
DefaultVolume: 0.5
|
||||
DefaultPitch: 1.2
|
||||
MixerGroup: {fileID: 24300002, guid: 914a8292e2b2b594e9b7cb3ee0c7e77d, type: 2}
|
||||
MixerGroup: {fileID: -6431947565845596828, guid: 914a8292e2b2b594e9b7cb3ee0c7e77d, type: 2}
|
||||
- Name: key-movement
|
||||
Clip: {fileID: 8300000, guid: ff184cc35711e2d4cbeb4b2e39fb6e6a, type: 3}
|
||||
DefaultVolume: 0.3
|
||||
DefaultPitch: 1.1
|
||||
MixerGroup: {fileID: 24300002, guid: 914a8292e2b2b594e9b7cb3ee0c7e77d, type: 2}
|
||||
MixerGroup: {fileID: -6431947565845596828, guid: 914a8292e2b2b594e9b7cb3ee0c7e77d, type: 2}
|
||||
- Name: menuclick
|
||||
Clip: {fileID: 8300000, guid: 0e77a34a88618c947a6f28d62211e533, type: 3}
|
||||
DefaultVolume: 0.5
|
||||
DefaultPitch: 1
|
||||
MixerGroup: {fileID: 24300002, guid: 914a8292e2b2b594e9b7cb3ee0c7e77d, type: 2}
|
||||
MixerGroup: {fileID: -6431947565845596828, guid: 914a8292e2b2b594e9b7cb3ee0c7e77d, type: 2}
|
||||
- Name: menu-play-hover
|
||||
Clip: {fileID: 8300000, guid: c209fbd95b1b02a4cb75a027ce0713aa, type: 3}
|
||||
DefaultVolume: 0.4
|
||||
@@ -67,84 +67,84 @@ MonoBehaviour:
|
||||
Clip: {fileID: 8300000, guid: 3408227a2bcd6d8468df7a6bdb185972, type: 3}
|
||||
DefaultVolume: 0.4
|
||||
DefaultPitch: 1.05
|
||||
MixerGroup: {fileID: 24300002, guid: 914a8292e2b2b594e9b7cb3ee0c7e77d, type: 2}
|
||||
MixerGroup: {fileID: -6431947565845596828, guid: 914a8292e2b2b594e9b7cb3ee0c7e77d, type: 2}
|
||||
- Name: menu-options-hover
|
||||
Clip: {fileID: 8300000, guid: 7e58115b9cec4cf45a79c858b76077b1, type: 3}
|
||||
DefaultVolume: 0.4
|
||||
DefaultPitch: 1.05
|
||||
MixerGroup: {fileID: 24300002, guid: 914a8292e2b2b594e9b7cb3ee0c7e77d, type: 2}
|
||||
MixerGroup: {fileID: -6431947565845596828, guid: 914a8292e2b2b594e9b7cb3ee0c7e77d, type: 2}
|
||||
- Name: menu-exit-hover
|
||||
Clip: {fileID: 8300000, guid: 3fed8036f4c5ad943b1d907d5e29d22c, type: 3}
|
||||
DefaultVolume: 0.4
|
||||
DefaultPitch: 0.95
|
||||
MixerGroup: {fileID: 24300002, guid: 914a8292e2b2b594e9b7cb3ee0c7e77d, type: 2}
|
||||
MixerGroup: {fileID: -6431947565845596828, guid: 914a8292e2b2b594e9b7cb3ee0c7e77d, type: 2}
|
||||
- Name: menu-play-click
|
||||
Clip: {fileID: 8300000, guid: ebd4de3e32d29714eb4cfd6338ec1d1a, type: 3}
|
||||
DefaultVolume: 0.8
|
||||
DefaultPitch: 1
|
||||
MixerGroup: {fileID: 24300002, guid: 914a8292e2b2b594e9b7cb3ee0c7e77d, type: 2}
|
||||
MixerGroup: {fileID: -6431947565845596828, guid: 914a8292e2b2b594e9b7cb3ee0c7e77d, type: 2}
|
||||
- Name: menu-back-click
|
||||
Clip: {fileID: 8300000, guid: 5ba84b0e2cf43df408d587976da49d63, type: 3}
|
||||
DefaultVolume: 0.7
|
||||
DefaultPitch: 0.9
|
||||
MixerGroup: {fileID: 24300002, guid: 914a8292e2b2b594e9b7cb3ee0c7e77d, type: 2}
|
||||
MixerGroup: {fileID: -6431947565845596828, guid: 914a8292e2b2b594e9b7cb3ee0c7e77d, type: 2}
|
||||
- Name: click-short-confirm
|
||||
Clip: {fileID: 8300000, guid: 55eef2d804c271946a2c47337fa27ce4, type: 3}
|
||||
DefaultVolume: 0.9
|
||||
DefaultPitch: 1
|
||||
MixerGroup: {fileID: 24300002, guid: 914a8292e2b2b594e9b7cb3ee0c7e77d, type: 2}
|
||||
MixerGroup: {fileID: -6431947565845596828, guid: 914a8292e2b2b594e9b7cb3ee0c7e77d, type: 2}
|
||||
- Name: click-close
|
||||
Clip: {fileID: 8300000, guid: 4ca23ada6817c7348a52ecbd49801702, type: 3}
|
||||
DefaultVolume: 0.6
|
||||
DefaultPitch: 0.8
|
||||
MixerGroup: {fileID: 24300002, guid: 914a8292e2b2b594e9b7cb3ee0c7e77d, type: 2}
|
||||
MixerGroup: {fileID: -6431947565845596828, guid: 914a8292e2b2b594e9b7cb3ee0c7e77d, type: 2}
|
||||
- Name: pause-retry-click
|
||||
Clip: {fileID: 8300000, guid: a4ab3d4f1ae6ac940a5d16119a73a4e4, type: 3}
|
||||
DefaultVolume: 0.8
|
||||
DefaultPitch: 1.1
|
||||
MixerGroup: {fileID: 24300002, guid: 914a8292e2b2b594e9b7cb3ee0c7e77d, type: 2}
|
||||
MixerGroup: {fileID: -6431947565845596828, guid: 914a8292e2b2b594e9b7cb3ee0c7e77d, type: 2}
|
||||
- Name: menu-options-click
|
||||
Clip: {fileID: 8300000, guid: 5f51b36760658354a91d710ecab055a1, type: 3}
|
||||
DefaultVolume: 0.7
|
||||
DefaultPitch: 1
|
||||
MixerGroup: {fileID: 24300002, guid: 914a8292e2b2b594e9b7cb3ee0c7e77d, type: 2}
|
||||
MixerGroup: {fileID: -6431947565845596828, guid: 914a8292e2b2b594e9b7cb3ee0c7e77d, type: 2}
|
||||
- Name: menu-exit-click
|
||||
Clip: {fileID: 8300000, guid: 872d2756e2154fd44a1b07b67596b94a, type: 3}
|
||||
DefaultVolume: 0.7
|
||||
DefaultPitch: 0.85
|
||||
MixerGroup: {fileID: 24300002, guid: 914a8292e2b2b594e9b7cb3ee0c7e77d, type: 2}
|
||||
MixerGroup: {fileID: -6431947565845596828, guid: 914a8292e2b2b594e9b7cb3ee0c7e77d, type: 2}
|
||||
- Name: check-on
|
||||
Clip: {fileID: 8300000, guid: 0467ea34c3274e449b7dd5b6c820db4e, type: 3}
|
||||
DefaultVolume: 0.6
|
||||
DefaultPitch: 1.2
|
||||
MixerGroup: {fileID: 24300002, guid: 914a8292e2b2b594e9b7cb3ee0c7e77d, type: 2}
|
||||
MixerGroup: {fileID: -6431947565845596828, guid: 914a8292e2b2b594e9b7cb3ee0c7e77d, type: 2}
|
||||
- Name: check-off
|
||||
Clip: {fileID: 8300000, guid: 843d92b9180c16f4fb3a878aa7aacc9b, type: 3}
|
||||
DefaultVolume: 0.6
|
||||
DefaultPitch: 0.8
|
||||
MixerGroup: {fileID: 24300002, guid: 914a8292e2b2b594e9b7cb3ee0c7e77d, type: 2}
|
||||
MixerGroup: {fileID: -6431947565845596828, guid: 914a8292e2b2b594e9b7cb3ee0c7e77d, type: 2}
|
||||
- Name: UI_Focus
|
||||
Clip: {fileID: 8300000, guid: 843d92b9180c16f4fb3a878aa7aacc9b, type: 3}
|
||||
DefaultVolume: 0.4
|
||||
DefaultPitch: 1
|
||||
MixerGroup: {fileID: 24300002, guid: 914a8292e2b2b594e9b7cb3ee0c7e77d, type: 2}
|
||||
MixerGroup: {fileID: -6431947565845596828, guid: 914a8292e2b2b594e9b7cb3ee0c7e77d, type: 2}
|
||||
- Name: heartbeat
|
||||
Clip: {fileID: 8300000, guid: 843d92b9180c16f4fb3a878aa7aacc9b, type: 3}
|
||||
DefaultVolume: 0.8
|
||||
DefaultPitch: 1
|
||||
MixerGroup: {fileID: 24300002, guid: 914a8292e2b2b594e9b7cb3ee0c7e77d, type: 2}
|
||||
MixerGroup: {fileID: -6431947565845596828, guid: 914a8292e2b2b594e9b7cb3ee0c7e77d, type: 2}
|
||||
- Name: menuHit
|
||||
Clip: {fileID: 8300000, guid: 843d92b9180c16f4fb3a878aa7aacc9b, type: 3}
|
||||
DefaultVolume: 1
|
||||
DefaultPitch: 1
|
||||
MixerGroup: {fileID: 24300002, guid: 914a8292e2b2b594e9b7cb3ee0c7e77d, type: 2}
|
||||
MixerGroup: {fileID: -6431947565845596828, guid: 914a8292e2b2b594e9b7cb3ee0c7e77d, type: 2}
|
||||
- Name: sectionpass
|
||||
Clip: {fileID: 8300000, guid: 843d92b9180c16f4fb3a878aa7aacc9b, type: 3}
|
||||
DefaultVolume: 0.9
|
||||
DefaultPitch: 1
|
||||
MixerGroup: {fileID: 24300002, guid: 914a8292e2b2b594e9b7cb3ee0c7e77d, type: 2}
|
||||
MixerGroup: {fileID: -6431947565845596828, guid: 914a8292e2b2b594e9b7cb3ee0c7e77d, type: 2}
|
||||
- Name: sectionfail
|
||||
Clip: {fileID: 8300000, guid: 843d92b9180c16f4fb3a878aa7aacc9b, type: 3}
|
||||
DefaultVolume: 0.9
|
||||
DefaultPitch: 1
|
||||
MixerGroup: {fileID: 24300002, guid: 914a8292e2b2b594e9b7cb3ee0c7e77d, type: 2}
|
||||
MixerGroup: {fileID: -6431947565845596828, guid: 914a8292e2b2b594e9b7cb3ee0c7e77d, type: 2}
|
||||
|
||||
@@ -21,7 +21,7 @@ MonoBehaviour:
|
||||
m_ScaleMode: 1
|
||||
m_ReferenceSpritePixelsPerUnit: 100
|
||||
m_PixelsPerUnit: 100
|
||||
m_Scale: 1
|
||||
m_Scale: 1.6899998
|
||||
m_ReferenceDpi: 96
|
||||
m_FallbackDpi: 96
|
||||
m_ReferenceResolution: {x: 1200, y: 800}
|
||||
|
||||
Reference in New Issue
Block a user