di chuyen nhu cc
This commit is contained in:
58
.idea/.idea.HALLUCINATE/.idea/workspace.xml
generated
58
.idea/.idea.HALLUCINATE/.idea/workspace.xml
generated
@@ -5,11 +5,18 @@
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</component>
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<component name="ChangeListManager">
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<list default="true" id="f9183c68-daf0-43b8-be4c-fad79983f91b" name="Changes" comment="">
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<change beforePath="$PROJECT_DIR$/.idea/.idea.HALLUCINATE/.idea/workspace.xml" beforeDir="false" afterPath="$PROJECT_DIR$/.idea/.idea.HALLUCINATE/.idea/workspace.xml" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Assets/Prefabs/Player.prefab" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Prefabs/Player.prefab" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Assets/Scove/Player Movement.unity" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scove/Player Movement.unity" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Assets/Scripts/Interactables/LampInteractable.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/Interactables/LampInteractable.cs" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Assets/Scripts/UI/MyUIDisplay.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/UI/MyUIDisplay.cs" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/.idea/.idea.HALLUCINATE/.idea/indexLayout.xml" beforeDir="false" />
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<change beforePath="$PROJECT_DIR$/Assets/Scenes/Lobby.unity" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scenes/Lobby.unity" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Assets/Scenes/Main Scene.unity" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scenes/Main Scene.unity" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Assets/Scove/DEMO FUSION.unity" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scove/DEMO FUSION.unity" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Assets/Scripts/Player Controller/PlayerAirDashState.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/Player Controller/PlayerAirDashState.cs" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Assets/Scripts/Player Controller/PlayerDashState.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/Player Controller/PlayerDashState.cs" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Assets/Scripts/Player Controller/PlayerDodgeState.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/Player Controller/PlayerDodgeState.cs" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Assets/Scripts/Player Controller/PlayerFallState.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/Player Controller/PlayerFallState.cs" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Assets/Scripts/Player Controller/PlayerJumpState.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/Player Controller/PlayerJumpState.cs" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Assets/Scripts/Player Controller/PlayerMoveState.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/Player Controller/PlayerMoveState.cs" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Assets/Scripts/Player Controller/PlayerRunState.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/Player Controller/PlayerRunState.cs" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Assets/Scripts/Player Controller/PlayerStateMachine.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/Player Controller/PlayerStateMachine.cs" afterDir="false" />
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</list>
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<option name="SHOW_DIALOG" value="false" />
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<option name="HIGHLIGHT_CONFLICTS" value="true" />
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@@ -40,27 +47,27 @@
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<option name="hideEmptyMiddlePackages" value="true" />
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<option name="showLibraryContents" value="true" />
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</component>
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<component name="PropertiesComponent">{
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"keyToString": {
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"ModuleVcsDetector.initialDetectionPerformed": "true",
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"RunOnceActivity.MCP Project settings loaded": "true",
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"RunOnceActivity.ShowReadmeOnStart": "true",
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"RunOnceActivity.TerminalTabsStorage.copyFrom.TerminalArrangementManager.252": "true",
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"RunOnceActivity.git.unshallow": "true",
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"RunOnceActivity.typescript.service.memoryLimit.init": "true",
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"com.intellij.ml.llm.matterhorn.ej.ui.settings.DefaultModelSelectionForGA.v1": "true",
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"git-widget-placeholder": "main",
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"junie.onboarding.icon.badge.shown": "true",
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"node.js.detected.package.eslint": "true",
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"node.js.detected.package.tslint": "true",
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"node.js.selected.package.eslint": "(autodetect)",
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"node.js.selected.package.tslint": "(autodetect)",
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"nodejs_package_manager_path": "npm",
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"settings.editor.selected.configurable": "preferences.pluginManager",
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"to.speed.mode.migration.done": "true",
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"vue.rearranger.settings.migration": "true"
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<component name="PropertiesComponent"><![CDATA[{
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"keyToString": {
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"ModuleVcsDetector.initialDetectionPerformed": "true",
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"RunOnceActivity.MCP Project settings loaded": "true",
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"RunOnceActivity.ShowReadmeOnStart": "true",
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"RunOnceActivity.TerminalTabsStorage.copyFrom.TerminalArrangementManager.252": "true",
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"RunOnceActivity.git.unshallow": "true",
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"RunOnceActivity.typescript.service.memoryLimit.init": "true",
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"com.intellij.ml.llm.matterhorn.ej.ui.settings.DefaultModelSelectionForGA.v1": "true",
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"git-widget-placeholder": "Tuan",
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"junie.onboarding.icon.badge.shown": "true",
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"node.js.detected.package.eslint": "true",
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"node.js.detected.package.tslint": "true",
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"node.js.selected.package.eslint": "(autodetect)",
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"node.js.selected.package.tslint": "(autodetect)",
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"nodejs_package_manager_path": "npm",
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"settings.editor.selected.configurable": "preferences.pluginManager",
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"to.speed.mode.migration.done": "true",
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"vue.rearranger.settings.migration": "true"
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}
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}</component>
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}]]></component>
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<component name="RunManager" selected="Attach to Unity Editor.Attach to Unity Editor">
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<configuration name="Standalone Player" type="RunUnityExe" factoryName="Unity Executable">
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<option name="EXE_PATH" value="$PROJECT_DIR$/../BAI MUTIPLAY\HALLUCINATE.exe" />
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@@ -133,6 +140,7 @@
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<workItem from="1775106342316" duration="15040000" />
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<workItem from="1775313757656" duration="8722000" />
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<workItem from="1776130728673" duration="7161000" />
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<workItem from="1776255558934" duration="1896000" />
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</task>
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<servers />
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</component>
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