daily update
2
.idea/.idea.BABA_YAGA/.idea/workspace.xml
generated
@@ -104,7 +104,7 @@
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<workItem from="1781181289365" duration="2651000" />
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</task>
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<servers />
|
||||
</component>
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@@ -25,6 +25,7 @@ Material:
|
||||
m_Parent: {fileID: 0}
|
||||
m_ModifiedSerializedProperties: 0
|
||||
m_ValidKeywords:
|
||||
- _ENVIRONMENTREFLECTIONS_OFF
|
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- _NORMALMAP
|
||||
m_InvalidKeywords:
|
||||
- _GLOSSYREFLECTIONS_OFF
|
||||
|
||||
9
Assets/Opsive.meta
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fileFormatVersion: 2
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guid: ae72dd24de3573846aa1d25dc79e3c7b
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folderAsset: yes
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timeCreated: 1472392281
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licenseType: Store
|
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assetBundleName:
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assetBundleVariant:
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8
Assets/Opsive/Installer.meta
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fileFormatVersion: 2
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8
Assets/Opsive/Installer/UltimateCharacterController.meta
Normal file
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|
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fileFormatVersion: 2
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guid: 3987e835f2ffaf5448ed238772c9b829
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userData:
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@@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: 1fa5eaf492095a746b30348037a7d51f
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
|
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assetBundleVariant:
|
||||
@@ -0,0 +1,259 @@
|
||||
/// ---------------------------------------------
|
||||
/// Ultimate Character Controller
|
||||
/// Copyright (c) Opsive. All Rights Reserved.
|
||||
/// https://www.opsive.com
|
||||
/// ---------------------------------------------
|
||||
|
||||
namespace Opsive.UltimateCharacterController.Editor
|
||||
{
|
||||
using System;
|
||||
using System.IO;
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
|
||||
/// <summary>
|
||||
/// Creates a window which ensures the system is compatible with the latest version.
|
||||
/// </summary>
|
||||
[InitializeOnLoad]
|
||||
public class CharacterControllerInstaller : EditorWindow
|
||||
{
|
||||
private const string c_InstallerGUID = "35e691a2917253e44a68e6ec41205b2b";
|
||||
private const string c_CharacterLocomotionGUID = "472740fcb9be66341b68ccd04c5cf8da";
|
||||
private const string c_DarkSuccessTextureGUID = "2d48e8627e5fcdf40bc1f0759570ca61";
|
||||
private const string c_LightSuccessTextureGUID = "7cb22900eb3ee0144b56b008cb7fbe44";
|
||||
private const string c_DarkFailureTextureGUID = "a68f8c9042dadf048912bfd8f0c88018";
|
||||
private const string c_LightFailureTextureGUID = "05bc7a74b5f6c6c4390f27a6121cf08e";
|
||||
|
||||
private static GUIStyle s_BoldLabel;
|
||||
private static GUIStyle BoldLabel {
|
||||
get {
|
||||
if (s_BoldLabel == null) {
|
||||
s_BoldLabel = new GUIStyle(EditorStyles.largeLabel);
|
||||
s_BoldLabel.fontStyle = FontStyle.Bold;
|
||||
}
|
||||
return s_BoldLabel;
|
||||
}
|
||||
}
|
||||
private static GUIStyle s_LinkStyle;
|
||||
private static GUIStyle LinkStyle {
|
||||
get {
|
||||
if (s_LinkStyle == null) {
|
||||
s_LinkStyle = new GUIStyle("Label");
|
||||
s_LinkStyle.normal.textColor = (EditorGUIUtility.isProSkin ? new Color(0.8f, 0.8f, 1.0f, 1.0f) : Color.blue);
|
||||
}
|
||||
return s_LinkStyle;
|
||||
}
|
||||
}
|
||||
private static Texture2D s_SuccessTexture;
|
||||
private static Texture2D SuccessTexture {
|
||||
get {
|
||||
if (s_SuccessTexture == null) {
|
||||
s_SuccessTexture = AssetDatabase.LoadAssetAtPath<Texture2D>(AssetDatabase.GUIDToAssetPath(EditorGUIUtility.isProSkin ? c_DarkSuccessTextureGUID : c_LightSuccessTextureGUID));
|
||||
}
|
||||
return s_SuccessTexture;
|
||||
}
|
||||
}
|
||||
private static Texture2D s_FailureTexture;
|
||||
private static Texture2D FailureTexture {
|
||||
get {
|
||||
if (s_FailureTexture == null) {
|
||||
s_FailureTexture = AssetDatabase.LoadAssetAtPath<Texture2D>(AssetDatabase.GUIDToAssetPath(EditorGUIUtility.isProSkin ? c_DarkFailureTextureGUID : c_LightFailureTextureGUID));
|
||||
}
|
||||
return s_FailureTexture;
|
||||
}
|
||||
}
|
||||
|
||||
private string[] m_InstallPackages;
|
||||
private string[] m_PackageNames;
|
||||
private int m_SelectedPackage;
|
||||
|
||||
/// <summary>
|
||||
/// Perform editor checks as soon as the scripts are done compiling.
|
||||
/// </summary>
|
||||
static CharacterControllerInstaller()
|
||||
{
|
||||
EditorApplication.update += EditorStartup;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Shows the installer.
|
||||
/// </summary>
|
||||
[MenuItem("Tools/Opsive/Ultimate Character Controller/Installer", false, 0)]
|
||||
public static CharacterControllerInstaller ShowWindow()
|
||||
{
|
||||
return EditorWindow.GetWindow<CharacterControllerInstaller>(false, "Installer");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Show the editor window if it hasn't been shown before.
|
||||
/// </summary>
|
||||
private static void EditorStartup()
|
||||
{
|
||||
if (EditorApplication.isCompiling) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!EditorPrefs.GetBool("Opsive.UltimateCharacterController.Editor.InstallerWindowShown", false)) {
|
||||
EditorPrefs.SetBool("Opsive.UltimateCharacterController.Editor.InstallerWindowShown", true);
|
||||
ShowWindow();
|
||||
}
|
||||
|
||||
EditorApplication.update -= EditorStartup;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The editor has been enabled. Check for available install packages.
|
||||
/// </summary>
|
||||
private void OnEnable()
|
||||
{
|
||||
var installerPath = AssetDatabase.GUIDToAssetPath(c_InstallerGUID);
|
||||
if (string.IsNullOrEmpty(installerPath)) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Move up a directory.
|
||||
var packageFolderPath = installerPath.Remove(installerPath.Length - 39); // Remove /Editor/CharacterControllerInstaller.cs.
|
||||
if (!Directory.Exists(packageFolderPath)) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Find all of the packages in the package folder.
|
||||
var files = Directory.GetFiles(packageFolderPath);
|
||||
m_InstallPackages = new string[files.Length];
|
||||
var packageCount = 0;
|
||||
for (int i = 0; i < files.Length; ++i) {
|
||||
var extension = Path.GetExtension(files[i]);
|
||||
if (extension != ".unitypackage") {
|
||||
continue;
|
||||
}
|
||||
m_InstallPackages[packageCount] = files[i];
|
||||
packageCount++;
|
||||
}
|
||||
if (m_InstallPackages.Length != packageCount) {
|
||||
Array.Resize(ref m_InstallPackages, packageCount);
|
||||
}
|
||||
m_PackageNames = new string[m_InstallPackages.Length];
|
||||
for (int i = 0; i < m_InstallPackages.Length; ++i) {
|
||||
m_PackageNames[i] = Path.GetFileNameWithoutExtension(m_InstallPackages[i]);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Display the UI.
|
||||
/// </summary>
|
||||
private void OnGUI()
|
||||
{
|
||||
GUILayout.Label("Requirements", BoldLabel);
|
||||
var validInstallPackage = m_InstallPackages != null && m_InstallPackages.Length > 0;
|
||||
DrawRequirement("Located Install Package", validInstallPackage);
|
||||
var height = 165;
|
||||
if (!validInstallPackage) {
|
||||
EditorGUILayout.HelpBox("Unable to find the install package. The package can be installed manually within the Opsive/Installer/UltimateCharacterController folder.", MessageType.Warning);
|
||||
height += 45;
|
||||
}
|
||||
#if UNITY_2018_4_OR_NEWER || UNITY_2019_1 || UNITY_2019_2
|
||||
var validUnityVersion = true;
|
||||
#else
|
||||
var validUnityVersion= false;
|
||||
#endif
|
||||
DrawRequirement("Unity 2018.4 or Newer", validUnityVersion);
|
||||
#if UNITY_2019_3_OR_NEWER
|
||||
var validScriptingRuntime = true;
|
||||
#else
|
||||
var validScriptingRuntime = PlayerSettings.scriptingRuntimeVersion == ScriptingRuntimeVersion.Latest;
|
||||
#endif
|
||||
DrawRequirement(".NET 4.x Scripting Runtime", validScriptingRuntime);
|
||||
if (!validScriptingRuntime) {
|
||||
EditorGUILayout.HelpBox("Version 2.2 requires the .NET 4 framework. This can be changed in Unity's Player Settings editor.", MessageType.Warning);
|
||||
height += 45;
|
||||
}
|
||||
|
||||
// If the user is updating from 2.0-2.1 then a dialog should warn about the major changes.
|
||||
var requireCleanInstall = true;
|
||||
var priorVersionInstalled = false;
|
||||
var locomotionLocation = AssetDatabase.GUIDToAssetPath(c_CharacterLocomotionGUID);
|
||||
if (!string.IsNullOrEmpty(locomotionLocation) && File.Exists(locomotionLocation)) {
|
||||
var assetInfoType = Type.GetType("Opsive.UltimateCharacterController.Utility.AssetInfo, Opsive.UltimateCharacterController");
|
||||
if (assetInfoType != null) {
|
||||
var versionProperty = assetInfoType.GetProperty("Version", System.Reflection.BindingFlags.Public | System.Reflection.BindingFlags.Static);
|
||||
if (versionProperty != null) {
|
||||
var versionString = versionProperty.GetValue(null, null) as string;
|
||||
var version = new Version(versionString);
|
||||
if (version.CompareTo(new Version("2.2")) < 0) {
|
||||
priorVersionInstalled = true;
|
||||
} else {
|
||||
requireCleanInstall = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if (requireCleanInstall) {
|
||||
height += 15;
|
||||
DrawRequirement("Clean Install", !priorVersionInstalled);
|
||||
if (priorVersionInstalled) {
|
||||
EditorGUILayout.HelpBox("Version 2.2 contains major structural changes. Before importing remove the Opsive/UltimateCharacterController folder. " +
|
||||
"Ensure you have first moved your own assets out of that folder and have made a backup.", MessageType.Warning);
|
||||
height += 45;
|
||||
}
|
||||
}
|
||||
|
||||
GUILayout.Label("Required Changes", BoldLabel);
|
||||
GUILayout.Label("Updates from versions prior to 2.2 require manual changes in order to upgrade your character.");
|
||||
GUILayout.BeginHorizontal();
|
||||
GUILayout.Label("See");
|
||||
GUILayout.Space(-3);
|
||||
if (GUILayout.Button("this page", LinkStyle, GUILayout.Width(55))) {
|
||||
Application.OpenURL("https://opsive.com/support/documentation/ultimate-character-controller/getting-started/version-2-2-update-guide/");
|
||||
}
|
||||
GUILayout.Space(-1);
|
||||
GUILayout.Label("for more information.");
|
||||
GUILayout.FlexibleSpace();
|
||||
GUILayout.EndHorizontal();
|
||||
GUILayout.Space(5);
|
||||
GUI.enabled = validUnityVersion && validScriptingRuntime && validInstallPackage && !priorVersionInstalled;
|
||||
EditorGUILayout.BeginHorizontal();
|
||||
if (m_InstallPackages != null && m_InstallPackages.Length > 1) {
|
||||
m_SelectedPackage = EditorGUILayout.Popup(m_SelectedPackage, m_PackageNames, GUILayout.MaxWidth(200));
|
||||
}
|
||||
|
||||
if (GUILayout.Button("Install")) {
|
||||
Install();
|
||||
}
|
||||
EditorGUILayout.EndHorizontal();
|
||||
GUI.enabled = true;
|
||||
#if UNITY_2019_3_OR_NEWER
|
||||
height += 10;
|
||||
#endif
|
||||
minSize = maxSize = new Vector2(620, height);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Draws the requirement line.
|
||||
/// </summary>
|
||||
/// <param name="text">The text that should be drawn.</param>
|
||||
/// <param name="success">Did the requirement pass?</param>
|
||||
private void DrawRequirement(string text, bool success)
|
||||
{
|
||||
GUILayout.BeginHorizontal();
|
||||
GUILayout.Label(success ? SuccessTexture : FailureTexture, GUILayout.Width(20));
|
||||
GUILayout.Space(-7);
|
||||
GUILayout.BeginVertical();
|
||||
GUILayout.Space(-1);
|
||||
GUILayout.Label(text);
|
||||
GUILayout.EndVertical();
|
||||
GUILayout.EndHorizontal();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Install the update.
|
||||
/// </summary>
|
||||
private void Install()
|
||||
{
|
||||
if (string.IsNullOrEmpty(m_InstallPackages[m_SelectedPackage])) {
|
||||
return;
|
||||
}
|
||||
AssetDatabase.ImportPackage(m_InstallPackages[m_SelectedPackage], true);
|
||||
AssetDatabase.Refresh();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 35e691a2917253e44a68e6ec41205b2b
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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fileFormatVersion: 2
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guid: d94fae193a13deb44b98f8a0e69e481e
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folderAsset: yes
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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