Files
VR-GAME/Assets/Script/GameManager.cs
2026-04-28 18:16:58 +07:00

26 lines
628 B
C#

using UnityEngine;
using Vuforia;
public class GameManager : MonoBehaviour
{
[Header("Cấu hình cho game")]
public GameObject charaterPrefab;
public GameObject environmentPrefab;
public GameObject imageTarget;
public void OntargetFound()
{
Debug.Log("Target found!....");
var template = Instantiate(environmentPrefab, imageTarget.transform.position, Quaternion.identity,
imageTarget.transform);
//var player = Instantiate(charaterPrefab, imageTarget.transform.position);
}
public void OnTargetLost()
{
Debug.Log("Target lost!....");
}
}