Files
BABA_YAGA/Assets/Scripts/Interaction/Item Manager/vEquipProperties.cs
2026-06-04 10:42:23 +07:00

14 lines
242 B
C#

using UnityEngine;
namespace Invector.vItemManager
{
[System.Serializable]
public class vEquipProperties
{
public vItem targetItem;
public GameObject sender;
public Transform targetEquipPoint;
}
}