Files
BABA_YAGA/Assets/Scripts/Network/PlayerInputData.cs
2026-04-30 00:55:16 +07:00

13 lines
228 B
C#

using Fusion;
using UnityEngine;
namespace OnlyScove.Scripts
{
public struct PlayerInputData : INetworkInput
{
public Vector2 Direction;
public NetworkBool sprint;
public Quaternion rot;
}
}