Files
BABA_YAGA/Assets/Third Parties/Invector-3rdPersonController/Melee Combat/Scripts/MeleeWeapon/vRandomAttackBehaviour.cs
2026-06-02 08:27:03 +07:00

15 lines
454 B
C#

using UnityEngine;
namespace Invector.vMelee
{
public class vRandomAttackBehaviour : StateMachineBehaviour
{
public int attackCount;
//OnStateMachineEnter is called when entering a statemachine via its Entry Node
override public void OnStateEnter(Animator animator, AnimatorStateInfo stateInfo, int layerIndex)
{
animator.SetInteger("RandomAttack", Random.Range(0, attackCount));
}
}
}