18 lines
506 B
C#
18 lines
506 B
C#
using UnityEngine;
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using System.Collections.Generic;
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namespace Invector
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{
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[System.Serializable]
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public class vThirdPersonCameraListData : ScriptableObject
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{
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[SerializeField] public string Name;
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[SerializeField] public List<vThirdPersonCameraState> tpCameraStates;
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public vThirdPersonCameraListData()
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{
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tpCameraStates = new List<vThirdPersonCameraState>();
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tpCameraStates.Add(new vThirdPersonCameraState("Default"));
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}
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}
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} |