Files
BABA_YAGA/Assets/Scripts/Player/FootStep/Editor/vFootStepEditor.cs
2026-06-05 21:24:41 +07:00

349 lines
15 KiB
C#

using UnityEngine;
using UnityEditor;
namespace Invector
{
[CanEditMultipleObjects]
[CustomEditor(typeof(vFootStep), true)]
public class vFootStepEditor : UnityEditor.Editor
{
GUISkin skin;
bool openWindow;
private Texture2D m_Logo = null;
void OnEnable()
{
m_Logo = (Texture2D)Resources.Load("footStepIcon", typeof(Texture2D));
CheckColliders();
}
public override void OnInspectorGUI()
{
if (!skin) skin = Resources.Load("vSkin") as GUISkin;
GUI.skin = skin;
if (serializedObject == null) return;
GUILayout.BeginVertical("FOOTSTEP", "window");
GUILayout.Label(m_Logo, GUILayout.MaxHeight(25));
openWindow = GUILayout.Toggle(openWindow, openWindow ? "Close" : "Open", EditorStyles.toolbarButton);
if (openWindow)
{
EditorGUILayout.PropertyField(serializedObject.FindProperty("m_Script"));
EditorGUILayout.PropertyField(serializedObject.FindProperty("animationType"));
EditorGUILayout.PropertyField(serializedObject.FindProperty("_volume"));
EditorGUILayout.PropertyField(serializedObject.FindProperty("_spawnParticle"));
EditorGUILayout.PropertyField(serializedObject.FindProperty("_spawnStepMark"));
EditorGUILayout.PropertyField(serializedObject.FindProperty("_useTriggerEnter"));
serializedObject.FindProperty("debugTextureName").boolValue = EditorGUILayout.Toggle("Debug Texture Name", serializedObject.FindProperty("debugTextureName").boolValue);
GUILayout.BeginVertical("box");
GUILayout.Box("AI Noise Settings", GUILayout.ExpandWidth(true));
EditorGUILayout.PropertyField(serializedObject.FindProperty("emitAINoise"));
EditorGUILayout.PropertyField(serializedObject.FindProperty("aiNoiseRange"));
EditorGUILayout.PropertyField(serializedObject.FindProperty("npcLayer"));
GUILayout.EndVertical();
if (serializedObject.FindProperty("animationType").enumValueIndex == (int)AnimationType.Humanoid)
{
GUILayout.BeginHorizontal("box");
if (CheckColliders())
{
EditorGUILayout.PropertyField(serializedObject.FindProperty("leftFootTrigger"), new GUIContent("", null, "leftFootTrigger"));
EditorGUILayout.Separator();
EditorGUILayout.PropertyField(serializedObject.FindProperty("rightFootTrigger"), new GUIContent("", null, "rightFootTrigger"));
}
else
{
EditorGUILayout.HelpBox("Can't Create FootStepTriggers", MessageType.Warning);
CheckColliders();
}
GUILayout.EndHorizontal();
}
else
{
DrawFootStepList();
}
GUILayout.BeginVertical("box");
EditorGUILayout.PropertyField(serializedObject.FindProperty("defaultSurface"));
EditorGUILayout.HelpBox("This audio will play on any terrain or texture as the primary footstep.", MessageType.Info);
GUILayout.EndVertical();
GUILayout.BeginVertical("box");
DrawMultipleSurface(serializedObject.FindProperty("customSurfaces"));
EditorGUILayout.HelpBox("Create new CustomSurfaces on the 3rd Person Controller menu > Resources > New AudioSurface", MessageType.Info);
GUILayout.EndVertical();
}
GUILayout.EndVertical();
if (GUI.changed)
{
serializedObject.ApplyModifiedProperties();
}
}
bool CheckColliders()
{
if (AssetDatabase.Contains(target))
return true;
var transform = (serializedObject.targetObject as vFootStep).transform;
if (transform == null) return false;
var animator = transform.GetComponent<Animator>();
if (animator == null) return false;
var leftFoot = animator.GetBoneTransform(HumanBodyBones.LeftFoot);
vFootStepTrigger leftFoot_trigger = null;
if (leftFoot != null)
leftFoot_trigger = leftFoot.GetComponentInChildren<vFootStepTrigger>();
if (leftFoot_trigger == null && leftFoot != null)
{
var lFoot = new GameObject("leftFoot_trigger");
lFoot.tag = "Ignore Ragdoll";
var collider = lFoot.AddComponent<SphereCollider>();
collider.radius = 0.1f;
leftFoot_trigger = lFoot.AddComponent<vFootStepTrigger>();
leftFoot_trigger.transform.position = new Vector3(leftFoot.position.x, transform.position.y, leftFoot.position.z);
leftFoot_trigger.transform.rotation = transform.rotation;
leftFoot_trigger.gameObject.layer = LayerMask.NameToLayer("Ignore Raycast");
leftFoot_trigger.transform.parent = leftFoot;
serializedObject.FindProperty("leftFootTrigger").objectReferenceValue = leftFoot_trigger;
serializedObject.ApplyModifiedProperties();
}
serializedObject.FindProperty("leftFootTrigger").objectReferenceValue = leftFoot_trigger;
if (leftFoot_trigger != null && leftFoot_trigger.GetComponent<Collider>() == null)
{
var collider = leftFoot_trigger.gameObject.AddComponent<SphereCollider>();
collider.radius = 0.1f;
}
var rightFoot = animator.GetBoneTransform(HumanBodyBones.RightFoot);
vFootStepTrigger rightFoot_trigger = null;
if (rightFoot != null)
rightFoot_trigger = rightFoot.GetComponentInChildren<vFootStepTrigger>();
if (rightFoot_trigger == null && rightFoot != null)
{
var rFoot = new GameObject("rightFoot_trigger");
rFoot.tag = "Ignore Ragdoll";
var collider = rFoot.AddComponent<SphereCollider>();
collider.radius = 0.1f;
rightFoot_trigger = rFoot.gameObject.AddComponent<vFootStepTrigger>();
rightFoot_trigger.transform.position = new Vector3(rightFoot.position.x, transform.position.y, rightFoot.position.z);
rightFoot_trigger.transform.rotation = transform.rotation;
rightFoot_trigger.gameObject.layer = LayerMask.NameToLayer("Ignore Raycast");
rightFoot_trigger.transform.parent = rightFoot;
serializedObject.FindProperty("rightFootTrigger").objectReferenceValue = rightFoot_trigger;
serializedObject.ApplyModifiedProperties();
}
serializedObject.FindProperty("rightFootTrigger").objectReferenceValue = rightFoot_trigger;
if (rightFoot_trigger != null && rightFoot_trigger.GetComponent<Collider>() == null)
{
var collider = rightFoot_trigger.gameObject.AddComponent<SphereCollider>();
collider.radius = 0.1f;
}
if (serializedObject.FindProperty("rightFootTrigger").objectReferenceValue != null && serializedObject.FindProperty("leftFootTrigger").objectReferenceValue != null) return true;
return false;
}
void DrawFootStepList()
{
var footStepList = serializedObject.FindProperty("footStepTriggers");
if (footStepList != null)
{
GUILayout.BeginVertical("TRIGGERS", "window");
GUILayout.Space(30);
GUILayout.BeginHorizontal();
if (GUILayout.Button("New", EditorStyles.miniButton))
{
footStepList.arraySize++;
var go = new GameObject("Trigger-" + footStepList.arraySize.ToString("00"), typeof(vFootStepTrigger), typeof(SphereCollider));
go.GetComponent<SphereCollider>().radius = 0.05f;
go.transform.position = (target as vFootStep).transform.position;
go.layer = LayerMask.NameToLayer("Ignore Raycast");
go.transform.parent = (target as vFootStep).transform;
footStepList.GetArrayElementAtIndex(footStepList.arraySize - 1).objectReferenceValue = go.GetComponent<vFootStepTrigger>();
}
GUILayout.EndHorizontal();
GUILayout.BeginVertical();
for (int i = 0; i < footStepList.arraySize; i++)
{
if (!DrawFootStepElement(footStepList, footStepList.GetArrayElementAtIndex(i), i)) break;
}
GUILayout.EndVertical();
GUILayout.EndVertical();
}
}
bool DrawFootStepElement(SerializedProperty list, SerializedProperty footStepElement, int index)
{
GUILayout.BeginHorizontal("box");
EditorGUILayout.PropertyField(footStepElement, new GUIContent(""));
if (GUILayout.Button("-", EditorStyles.miniButtonMid, GUILayout.MaxWidth(15)))
{
if ((footStepElement.objectReferenceValue as vFootStepTrigger) != null)
{
DestroyImmediate((footStepElement.objectReferenceValue as vFootStepTrigger).gameObject);
list.DeleteArrayElementAtIndex(index);
}
list.DeleteArrayElementAtIndex(index);
GUILayout.EndHorizontal();
return false;
}
GUILayout.EndHorizontal();
return true;
}
void DrawSingleSurface(SerializedProperty surface, bool showListNames)
{
//GUILayout.BeginVertical("window");
EditorGUILayout.PropertyField(surface.FindPropertyRelative("source"), false);
EditorGUILayout.PropertyField(surface.FindPropertyRelative("name"), new GUIContent("Surface Name"), false);
if (showListNames)
DrawSimpleList(surface.FindPropertyRelative("TextureOrMaterialNames"), false);
DrawSimpleList(surface.FindPropertyRelative("audioClips"), true);
//GUILayout.EndVertical();
}
void DrawMultipleSurface(SerializedProperty surfaceList)
{
//GUILayout.BeginVertical();
EditorGUILayout.PropertyField(surfaceList, new GUIContent("Custom Surfaces"));
if (surfaceList.isExpanded)
{
GUILayout.BeginHorizontal();
if (GUILayout.Button("Add"))
{
surfaceList.arraySize++;
}
if (GUILayout.Button("Clear"))
{
surfaceList.arraySize = 0;
}
GUILayout.EndHorizontal();
EditorGUILayout.Space();
for (int i = 0; i < surfaceList.arraySize; i++)
{
GUILayout.BeginHorizontal();
GUILayout.BeginHorizontal("box");
EditorGUILayout.Space();
if (i < surfaceList.arraySize && i >= 0)
{
GUILayout.BeginVertical();
EditorGUILayout.PropertyField(surfaceList.GetArrayElementAtIndex(i),
new GUIContent(surfaceList.GetArrayElementAtIndex(i).objectReferenceValue != null ? surfaceList.GetArrayElementAtIndex(i).objectReferenceValue.name : "Surface " + (i + 1).ToString("00")));
EditorGUILayout.Space();
GUILayout.EndVertical();
}
GUILayout.EndHorizontal();
if (GUILayout.Button("-"))
{
surfaceList.DeleteArrayElementAtIndex(i);
}
GUILayout.EndHorizontal();
}
//GUILayout.EndVertical();
}
}
void DrawTextureNames(SerializedProperty textureNames)
{
for (int i = 0; i < textureNames.arraySize; i++)
EditorGUILayout.PropertyField(textureNames.GetArrayElementAtIndex(i), true);
}
void DrawSimpleList(SerializedProperty list, bool useDraBox)
{
EditorGUILayout.PropertyField(list);
if (list.isExpanded)
{
if (useDraBox)
DrawDragBox(list);
GUILayout.BeginHorizontal();
if (GUILayout.Button("Add"))
{
list.arraySize++;
}
if (GUILayout.Button("Clear"))
{
list.arraySize = 0;
}
GUILayout.EndHorizontal();
EditorGUILayout.Space();
for (int i = 0; i < list.arraySize; i++)
{
GUILayout.BeginHorizontal();
if (GUILayout.Button("-"))
{
RemoveElementAtIndex(list, i);
}
if (i < list.arraySize && i >= 0)
EditorGUILayout.PropertyField(list.GetArrayElementAtIndex(i), new GUIContent("", null, ""));
GUILayout.EndHorizontal();
}
}
}
private void RemoveElementAtIndex(SerializedProperty array, int index)
{
if (index != array.arraySize - 1)
{
array.GetArrayElementAtIndex(index).objectReferenceValue = array.GetArrayElementAtIndex(array.arraySize - 1).objectReferenceValue;
}
array.arraySize--;
}
void DrawDragBox(SerializedProperty list)
{
//var dragAreaGroup = GUILayoutUtility.GetRect(0f, 35f, GUILayout.ExpandWidth(true));
GUI.skin.box.alignment = TextAnchor.MiddleCenter;
GUI.skin.box.normal.textColor = Color.white;
GUILayout.Box("Drag your audio clips here!", "box", GUILayout.MinHeight(50), GUILayout.ExpandWidth(true));
var dragAreaGroup = GUILayoutUtility.GetLastRect();
switch (Event.current.type)
{
case EventType.DragUpdated:
case EventType.DragPerform:
if (!dragAreaGroup.Contains(Event.current.mousePosition))
break;
DragAndDrop.visualMode = DragAndDropVisualMode.Copy;
if (Event.current.type == EventType.DragPerform)
{
DragAndDrop.AcceptDrag();
foreach (var dragged in DragAndDrop.objectReferences)
{
var clip = dragged as AudioClip;
if (clip == null)
continue;
list.arraySize++;
list.GetArrayElementAtIndex(list.arraySize - 1).objectReferenceValue = clip;
}
}
serializedObject.ApplyModifiedProperties();
Event.current.Use();
break;
}
}
public override bool UseDefaultMargins()
{
return false;
}
}
}