14 lines
301 B
C#
14 lines
301 B
C#
using UnityEngine;
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namespace Invector
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{
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public class vRotateObject : MonoBehaviour
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{
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public Vector3 rotationSpeed;
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// Update is called once per frame
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void Update()
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{
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transform.Rotate(rotationSpeed * Time.deltaTime, Space.Self);
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}
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}
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} |