Files
BABA_YAGA/Assets/Scripts
scove 8e524790d3 Add maze FBX prefabs and update workspace
Add a new "Assets/Prefabs/Maze/Maze Completed" folder with multiple FBX models (corner, straight, T/junction, cross, dead-end, pipes, planes, light) and corresponding .meta importer files, plus a folder .meta. Update .idea workspace.xml to remove two tracked asset entries and adjust a workItem duration. Also modify Assets/Scripts/Camera Controller/CameraRotationHandler.cs (minor change). These changes import completed maze assets into the project and tidy up IDE workspace metadata.
2026-04-30 20:23:09 +07:00
..
2026-04-01 02:41:07 +07:00
2026-04-30 17:47:29 +07:00
2026-04-05 00:08:43 +07:00
2026-04-30 00:55:16 +07:00
2026-04-29 13:10:00 +07:00
2026-04-26 00:27:56 +07:00
2026-04-15 10:45:47 +07:00
2026-03-26 20:27:19 +07:00
2026-04-30 15:45:37 +07:00
2026-04-30 16:52:19 +07:00
2026-04-30 17:47:29 +07:00
2026-03-26 20:27:19 +07:00
2026-04-01 02:41:07 +07:00
2026-04-30 17:47:29 +07:00
2026-03-26 20:27:19 +07:00
2026-03-26 20:27:19 +07:00
2026-04-11 18:13:40 +07:00
2026-04-29 02:31:15 +07:00
2026-04-29 02:31:15 +07:00
2026-04-01 02:41:07 +07:00
2026-03-26 20:27:19 +07:00
2026-04-29 13:10:00 +07:00
2026-03-26 20:27:19 +07:00
2026-04-01 02:41:07 +07:00
2026-03-26 20:27:19 +07:00
2026-04-29 13:10:00 +07:00
2026-03-26 20:27:19 +07:00
2026-03-26 20:27:19 +07:00
2026-03-26 20:27:19 +07:00
2026-03-26 20:27:19 +07:00
2026-03-26 20:27:19 +07:00
2026-03-26 20:27:19 +07:00