Files
BABA_YAGA/Assets/Scripts/Player/Shooter/vAmmoListData.cs
2026-06-04 10:42:23 +07:00

14 lines
423 B
C#

using UnityEngine;
using System.Collections.Generic;
namespace Invector.vItemManager
{
public class vAmmoListData : ScriptableObject
{
[vHelpBox("Leave the Count value at 0 if you want to use ammo from the Inventory Attribute", vHelpBoxAttribute.MessageType.Info)]
public List<vItemListData> itemListDatas;
[HideInInspector]
public List<vAmmo> ammos = new List<vAmmo>();
}
}