12 lines
242 B
C#
12 lines
242 B
C#
using UnityEngine;
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namespace Invector
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{
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public partial interface vIEffect
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{
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string EffectName { get; }
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float EffectDuration { get; }
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Vector3 EffectPosition { get; }
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Transform Sender { get; }
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}
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} |