Files
BABA_YAGA/Assets/Scripts/Player/Generic/Attributes/Editor/vToggleOptionAttributeDrawer.cs
2026-06-04 10:42:23 +07:00

26 lines
925 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEditor;
using System;
[CustomPropertyDrawer(typeof(vToggleOptionAttribute),true)]
public class vToggleOptionAttributeDrawer : PropertyDrawer
{
public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
{
if(property.propertyType == SerializedPropertyType.Boolean)
{
var toogle = attribute as vToggleOptionAttribute;
if (toogle.label != "") label.text = toogle.label;
var options = new GUIContent[] { new GUIContent( toogle.falseValue), new GUIContent(toogle.trueValue) };
property.boolValue = Convert.ToBoolean(EditorGUI.Popup(position,label, Convert.ToInt32(property.boolValue), options));
}
else
{
EditorGUI.PropertyField(position, property, label,true);
}
}
}