Files
2026-06-04 10:42:23 +07:00

16 lines
444 B
C#

using UnityEngine;
namespace Invector.vItemManager
{
[System.Obsolete("Class is no longer used and will be removed in the future")]
public interface vIEquipment
{
Transform transform { get; }
GameObject gameObject { get; }
bool isEquiped { get; }
EquipPoint equipPoint{ get; set; }
vItem referenceItem { get; }
void OnEquip(vItem item);
void OnUnequip(vItem item);
}
}