using UnityEngine; using UnityEngine.UIElements; using System.Collections.Generic; namespace UI { public class SettingsController : MonoBehaviour { private VisualElement _contentGeneral; private VisualElement _contentGraphics; private VisualElement _contentAudio; private VisualElement _contentControls; private Button _tabGeneral; private Button _tabGraphics; private Button _tabAudio; private Button _tabControls; private void OnEnable() { var root = GetComponent().rootVisualElement; // Tabs _tabGeneral = root.Q