using UnityEngine; using UnityEngine.UIElements; using OnlyScove.Scripts; namespace UI { public class HUDController : MonoBehaviour { [Header("UI Document")] public UIDocument hudDocument; private VisualElement _healthFill; private VisualElement _staminaFill; private Label _healthText; private Label _noiseLabel; private Label _interactionLabel; private VisualElement _interactionPrompt; private void OnEnable() { if (hudDocument == null) hudDocument = GetComponent(); var root = hudDocument.rootVisualElement; // Tìm các thành phần UI theo Name (Bạn cần đặt tên này trong UXML) _healthFill = root.Q("health-fill"); _staminaFill = root.Q("stamina-fill"); _healthText = root.Q