using System; using UnityEngine; [AttributeUsage(AttributeTargets.Field, AllowMultiple = true, Inherited = true)] public class vToggleOptionAttribute : PropertyAttribute { public string label, falseValue, trueValue; public vToggleOptionAttribute(string label = "", string falseValue = "No", string trueValue = "Yes") { this.label = label; this.falseValue = falseValue; this.trueValue = trueValue; } }