# Rive for Unity: Quick Start This guide covers the essentials for getting started with Rive in Unity immediately. --- ## 1) Display the Included Rive File > Note:the `com.unity.ugui` package is required (typically included by default in new Unity projects). Locate the included sample in: `/Demo/RiveFiles/quick_start_health_bar.riv` Then choose how you want to display it: **In UI (Canvas):** Drag the file into the **Scene Hierarchy** to create a screen-space setup inside a uGUI Canvas. **On a Mesh:** Drag the file onto a GameObject with a `MeshRenderer`. Unity sets up a **Rive Panel** and **Rive Texture Renderer** automatically. **Via the context menu:** Right-click in the Scene Hierarchy and use: - `Rive > Rive Panel` - `Rive > Rive Panel (Canvas)` - `Rive > Widgets > Rive Widget` --- ## 2) Add More Rive Files Once you've tested with the included file, import additional `.riv` files by dragging them into the Unity **Project** window. To find more files to download or remix: - [Rive Marketplace](https://rive.app/marketplace) --- ## Video Tutorial Watch: **How to use Rive Files in UNITY 👾** [YouTube](https://www.youtube.com/watch?v=FrzJYkSr5kM) --- ## Full Documentation (Online) For complete setup, feature support, and up-to-date guidance: [Rive Unity Getting Started](https://rive.app/docs/game-runtimes/unity/getting-started)