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Author SHA1 Message Date
Lucastaa
5b30f92622 Merge branch 'main' of https://scove-vault.duckdns.org/scove/HALLUCINATION 2026-05-02 20:33:34 +07:00
Lucastaa
5d961830a9 Change maze 2026-05-02 20:32:27 +07:00
10 changed files with 455 additions and 8 deletions

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@@ -187,9 +187,13 @@ namespace Hallucinate.GameSetup.Maze
float safeScale = Mathf.Max(0.001f, visualProfile.scale);
float modelScaleMultiplier = 0.25f;
Vector3 worldPos = new Vector3(x * safeScale, 0, z * safeScale);
Vector3 localPos = new Vector3(x * safeScale, 0, z * safeScale);
GameObject newObj = Instantiate(prefab, worldPos, rotation, _container);
// GameObject newObj = Instantiate(prefab, worldPos, rotation, _container);
GameObject newObj = Instantiate(prefab, _container);
newObj.transform.localPosition = localPos;
newObj.transform.localRotation = rotation;
newObj.transform.localScale = Vector3.one * safeScale * modelScaleMultiplier;
_spawnedCells[pos] = newObj;

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