From ff1e9c3b0e466bdf65d67ab98fb88b8e0d47a540 Mon Sep 17 00:00:00 2001 From: Scove <104053980+Scove-Metalreal@users.noreply.github.com> Date: Tue, 31 Mar 2026 19:39:04 +0700 Subject: [PATCH] Update --- Assets/Scripts/GameSetup/ObjectInteraction.cs | 7 +++++++ Assets/Scripts/GameSetup/ObjectInteraction.cs.meta | 2 ++ Assets/Scripts/Gameplay.meta | 3 +++ Assets/Settings/Project Setting/FlashLight.asset | 14 ++++++++++++++ .../Settings/Project Setting/FlashLight.asset.meta | 8 ++++++++ 5 files changed, 34 insertions(+) create mode 100644 Assets/Scripts/GameSetup/ObjectInteraction.cs create mode 100644 Assets/Scripts/GameSetup/ObjectInteraction.cs.meta create mode 100644 Assets/Scripts/Gameplay.meta create mode 100644 Assets/Settings/Project Setting/FlashLight.asset create mode 100644 Assets/Settings/Project Setting/FlashLight.asset.meta diff --git a/Assets/Scripts/GameSetup/ObjectInteraction.cs b/Assets/Scripts/GameSetup/ObjectInteraction.cs new file mode 100644 index 00000000..ced76a05 --- /dev/null +++ b/Assets/Scripts/GameSetup/ObjectInteraction.cs @@ -0,0 +1,7 @@ +using UnityEngine; + +[CreateAssetMenu(fileName = "ObjectInteraction", menuName = "Scriptable Objects/ObjectInteraction")] +public class ObjectInteraction : ScriptableObject +{ + +} diff --git a/Assets/Scripts/GameSetup/ObjectInteraction.cs.meta b/Assets/Scripts/GameSetup/ObjectInteraction.cs.meta new file mode 100644 index 00000000..f7ebb282 --- /dev/null +++ b/Assets/Scripts/GameSetup/ObjectInteraction.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: c7edbad1c5ab86741af25e92524a1350 \ No newline at end of file diff --git a/Assets/Scripts/Gameplay.meta b/Assets/Scripts/Gameplay.meta new file mode 100644 index 00000000..02af3a72 --- /dev/null +++ b/Assets/Scripts/Gameplay.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: 637de84addeb4db6878e00c627bb8bcc +timeCreated: 1774960546 \ No newline at end of file diff --git a/Assets/Settings/Project Setting/FlashLight.asset b/Assets/Settings/Project Setting/FlashLight.asset new file mode 100644 index 00000000..f5e4a344 --- /dev/null +++ b/Assets/Settings/Project Setting/FlashLight.asset @@ -0,0 +1,14 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: c7edbad1c5ab86741af25e92524a1350, type: 3} + m_Name: FlashLight + m_EditorClassIdentifier: Assembly-CSharp::ObjectInteraction diff --git a/Assets/Settings/Project Setting/FlashLight.asset.meta b/Assets/Settings/Project Setting/FlashLight.asset.meta new file mode 100644 index 00000000..ee2ddd01 --- /dev/null +++ b/Assets/Settings/Project Setting/FlashLight.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 4a400cdf8bf24d043a74b3f37037ffcf +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: