This commit is contained in:
Scove
2026-03-26 20:27:19 +07:00
parent a94ab0e3f6
commit f42ef22a13
129 changed files with 5517 additions and 1134 deletions

View File

@@ -0,0 +1,48 @@
using UnityEngine;
namespace OnlyScove.Scripts
{
public class EnvironmentScanner : MonoBehaviour
{
[SerializeField] private Vector3 forwardRayOffset = new Vector3(0, 2.5f, 0);
[SerializeField] float forwardRayLength = 10f;
[SerializeField] LayerMask obstacleLayer;
[SerializeField] float heightRayLength;
public ObstacleHitInfo ObstacleCheck()
{
var hitData = new ObstacleHitInfo();
var forwardOrigin = transform.position + forwardRayOffset;
hitData.forwardHitFound = Physics.Raycast(transform.position + forwardRayOffset,
transform.forward,
out hitData.forwardHit,
forwardRayLength, obstacleLayer
);
Debug.DrawRay(forwardOrigin, transform.forward * forwardRayLength, (hitData.forwardHitFound) ? Color.red : Color.green);
if (hitData.forwardHitFound)
{
var heightOrigin = hitData.forwardHit.point + Vector3.up * heightRayLength;
hitData.heightHitFound = Physics.Raycast(heightOrigin, Vector3.down,
out hitData.heightHit,
heightRayLength, obstacleLayer);
Debug.DrawRay(heightOrigin, Vector3.down * heightRayLength, (hitData.heightHitFound) ? Color.red : Color.green);
}
return hitData;
}
}
}
public struct ObstacleHitInfo
{
public RaycastHit forwardHit;
public RaycastHit heightHit;
public bool forwardHitFound;
public bool heightHitFound;
}