update di chuyển debug jump
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@@ -12,6 +12,7 @@ namespace OnlyScove.Scripts
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public override void Enter()
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{
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Debug.Log("<color=orange>[PlayerParkourState]</color> Entered Parkour State");
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if (stateMachine.Anim != null && stateMachine.Anim.layerCount > 0)
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{
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// Play the Parkour animation (Step Up)
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