update di chuyển debug jump
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@@ -14,7 +14,7 @@ namespace OnlyScove.Scripts
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public override void Enter()
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{
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dodgeTimer = dodgeDuration;
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stateMachine.Anim.SetTrigger(dodgeHash);
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stateMachine.AnimationHandler.SafeSetTrigger(dodgeHash);
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Vector2 input = stateMachine.MoveInput;
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if (input != Vector2.zero)
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