This commit is contained in:
2026-04-30 15:08:19 +07:00
parent 2c0ec5ab1c
commit c2b0e96570
8 changed files with 416 additions and 117 deletions

View File

@@ -1,4 +1,4 @@
using UnityEngine;
using UnityEngine;
using UnityEngine.UIElements;
using System.Collections.Generic;
using System.Threading.Tasks;
@@ -26,56 +26,71 @@ namespace Hallucinate.UI
private SessionInfo _selectedSession;
// Lounge Elements
private VisualElement _playerListContainer;
private Button _readyBtn, _startBtn;
private Label _loungeRoomName;
private Button _readyBtn, _startBtn;
// Host Slot
private Label _hostNameLabel, _hostStatusLabel;
private VisualElement _hostChatBox;
private Label _hostChatMessage;
// Guest Slot
private Label _guestNameLabel, _guestStatusLabel;
private VisualElement _guestChatBox;
private Label _guestChatMessage;
// Chat Input
private TextField _chatInput;
public override void Initialize(VisualElement uxmlRoot, UIManager manager)
{
base.Initialize(uxmlRoot, manager);
// Query Elements
// Query Containers
_joinContainer = root.Q<VisualElement>("JoinContainer");
_createContainer = root.Q<VisualElement>("CreateContainer");
_loungeContainer = root.Q<VisualElement>("LoungeContainer");
_passOverlay = root.Q<VisualElement>("PasswordOverlay");
// Create Room Fields
_roomIDInput = root.Q<TextField>("RoomIDInput");
_roomNameInput = root.Q<TextField>("RoomNameInput");
_roomPassInput = root.Q<TextField>("RoomPassInput");
_passToggle = root.Q<Toggle>("PassToggle");
// Join Room Fields
_roomList = root.Q<ScrollView>("RoomList");
_joinPassInput = root.Q<TextField>("JoinPassInput");
_joinPassError = root.Q<Label>("JoinPassError");
// Lounge Elements
_playerListContainer = root.Q<VisualElement>("PlayerList");
_loungeRoomName = root.Q<Label>("LoungeRoomName");
_readyBtn = root.Q<Button>("ReadyBtn");
_startBtn = root.Q<Button>("StartBtn");
_loungeRoomName = root.Q<Label>("LoungeRoomName");
// Host Slot
_hostNameLabel = root.Q<Label>("HostName");
_hostStatusLabel = root.Q<Label>("HostReadyStatus");
_hostChatBox = root.Q<VisualElement>("HostChatBox");
_hostChatMessage = root.Q<Label>("HostChatMessage");
// Guest Slot
_guestNameLabel = root.Q<Label>("GuestName");
_guestStatusLabel = root.Q<Label>("GuestReadyStatus");
_guestChatBox = root.Q<VisualElement>("GuestChatBox");
_guestChatMessage = root.Q<Label>("GuestChatMessage");
// Chat Input
_chatInput = root.Q<TextField>("ChatInput");
// Event Bindings
var goToCreateBtn = root.Q<Button>("GoToCreateBtn");
if (goToCreateBtn != null) goToCreateBtn.clicked += ShowCreate;
var cancelCreateBtn = root.Q<Button>("CancelCreateBtn");
if (cancelCreateBtn != null) cancelCreateBtn.clicked += ShowJoin;
var backToMenuBtn = root.Q<Button>("BackToMenuBtn");
if (backToMenuBtn != null) backToMenuBtn.clicked += async () => await uiManager.Pop();
var confirmCreateBtn = root.Q<Button>("ConfirmCreateBtn");
if (confirmCreateBtn != null) confirmCreateBtn.clicked += OnCreateRoomClicked;
var confirmJoinBtn = root.Q<Button>("ConfirmJoinBtn");
if (confirmJoinBtn != null) confirmJoinBtn.clicked += OnConfirmPasswordClicked;
var closePassBtn = root.Q<Button>("ClosePassBtn");
if (closePassBtn != null) closePassBtn.clicked += () => { if(_passOverlay != null) _passOverlay.style.display = DisplayStyle.None; };
var leaveLoungeBtn = root.Q<Button>("LeaveLoungeBtn");
if (leaveLoungeBtn != null) leaveLoungeBtn.clicked += OnLeaveLoungeClicked;
root.Q<Button>("GoToCreateBtn").clicked += ShowCreate;
root.Q<Button>("CancelCreateBtn").clicked += ShowJoin;
root.Q<Button>("BackToMenuBtn").clicked += async () => await uiManager.Pop();
root.Q<Button>("ConfirmCreateBtn").clicked += OnCreateRoomClicked;
root.Q<Button>("ConfirmJoinBtn").clicked += OnConfirmPasswordClicked;
root.Q<Button>("ClosePassBtn").clicked += () => { if(_passOverlay != null) _passOverlay.style.display = DisplayStyle.None; };
root.Q<Button>("LeaveLoungeBtn").clicked += OnLeaveLoungeClicked;
if (_readyBtn != null) _readyBtn.clicked += OnReadyClicked;
if (_startBtn != null) _startBtn.clicked += OnStartClicked;
@@ -89,6 +104,11 @@ namespace Hallucinate.UI
});
}
if (_chatInput != null)
{
_chatInput.RegisterCallback<KeyDownEvent>(OnChatKeyDown, TrickleDown.TrickleDown);
}
// Đăng ký sự kiện từ Spawner
if (BasicSpawner.Instance != null)
{
@@ -106,10 +126,60 @@ namespace Hallucinate.UI
if (BasicSpawner.Instance == null) return;
BasicSpawner.Instance.OnSessionListUpdatedEvent += UpdateRoomList;
BasicSpawner.Instance.OnJoinFailedEvent += () => { if(_joinPassError != null) _joinPassError.style.display = DisplayStyle.Flex; };
BasicSpawner.Instance.OnJoinStartedEvent += () => { /* Show loading if needed */ };
BasicSpawner.Instance.OnJoinStartedEvent += () => { };
_ = BasicSpawner.Instance.StartLobby();
}
private void OnChatKeyDown(KeyDownEvent evt)
{
if (evt.keyCode == KeyCode.Return || evt.keyCode == KeyCode.KeypadEnter)
{
evt.StopImmediatePropagation();
evt.PreventDefault();
string msg = _chatInput.value.Trim();
if (!string.IsNullOrEmpty(msg) && PlayerDataManager.Instance != null)
{
var runner = Object.FindFirstObjectByType<NetworkRunner>();
if (runner != null)
{
PlayerDataManager.Instance.RPC_SendChatMessage(runner.LocalPlayer, msg);
_chatInput.value = "";
// Re-focus after clearing
_chatInput.Focus();
}
}
}
}
private void OnChatMessageReceived(PlayerRef sender, string message)
{
var runner = Object.FindFirstObjectByType<NetworkRunner>();
if (runner == null) return;
// Kiểm tra sender là Host hay Guest
bool isHost = sender.PlayerId == 1; // Trong Host Mode, người tạo phòng luôn có ID 1
if (isHost)
{
ShowChatBubble(_hostChatBox, _hostChatMessage, message);
}
else
{
ShowChatBubble(_guestChatBox, _guestChatMessage, message);
}
}
private async void ShowChatBubble(VisualElement box, Label label, string msg)
{
if (box == null || label == null) return;
label.text = msg;
box.style.display = DisplayStyle.Flex;
await Task.Delay(4000);
if (label.text == msg) // Chỉ ẩn nếu chưa có tin nhắn mới đè lên
box.style.display = DisplayStyle.None;
}
public void SetRoomTemplate(VisualTreeAsset template) => _roomItemTemplate = template;
public override async Task PlayTransitionIn()
@@ -137,9 +207,13 @@ namespace Hallucinate.UI
if (_joinContainer != null) _joinContainer.style.display = DisplayStyle.None;
if (_createContainer != null) _createContainer.style.display = DisplayStyle.None;
if (_loungeContainer != null) _loungeContainer.style.display = DisplayStyle.Flex;
if (_loungeRoomName != null) _loungeRoomName.text = $"Room: {roomName}";
if (_loungeRoomName != null) _loungeRoomName.text = roomName.ToUpper();
_playerDataManager = Object.FindFirstObjectByType<PlayerDataManager>();
if (_playerDataManager != null)
{
_playerDataManager.OnChatMessageReceived += OnChatMessageReceived;
}
}
private async void OnCreateRoomClicked()
@@ -161,7 +235,7 @@ namespace Hallucinate.UI
? _roomPassInput.value
: null;
bool success = await spawner.StartHost(id, pass);
bool success = await spawner.StartHost(id, name, pass);
if (success) ShowLounge(name);
}
@@ -173,7 +247,15 @@ namespace Hallucinate.UI
{
if (_roomItemTemplate == null) continue;
var item = _roomItemTemplate.Instantiate();
item.Q<Label>("RoomName").text = session.Name;
// Hiển thị tên phòng thân thiện nếu có
string displayName = session.Name;
if (session.Properties.TryGetValue("rn", out var rnProp))
{
displayName = rnProp;
}
item.Q<Label>("RoomName").text = displayName;
item.Q<Label>("PlayerCount").text = $"{session.PlayerCount}/{session.MaxPlayers}";
bool needsPass = session.Properties.ContainsKey("pw");
@@ -222,12 +304,11 @@ namespace Hallucinate.UI
private void OnReadyClicked()
{
if (_playerDataManager != null)
var runner = Object.FindFirstObjectByType<NetworkRunner>();
if (runner != null && _playerDataManager != null)
{
var runner = Object.FindFirstObjectByType<NetworkRunner>();
if (runner != null)
if (_playerDataManager.TryGetPlayerMetaData(runner.LocalPlayer, out var myData))
{
_playerDataManager.TryGetPlayerMetaData(runner.LocalPlayer, out var myData);
_playerDataManager.RPC_SetReady(runner.LocalPlayer, !myData.IsReady);
}
}
@@ -241,7 +322,14 @@ namespace Hallucinate.UI
private void OnLeaveLoungeClicked()
{
var runner = Object.FindFirstObjectByType<NetworkRunner>();
runner?.Shutdown();
if (runner != null)
{
runner.Shutdown();
}
if (_playerDataManager != null)
{
_playerDataManager.OnChatMessageReceived -= OnChatMessageReceived;
}
ShowJoin();
}
@@ -255,49 +343,114 @@ namespace Hallucinate.UI
private void UpdateLoungeUI()
{
if (_playerDataManager == null)
{
_playerDataManager = Object.FindFirstObjectByType<PlayerDataManager>();
return;
}
var runner = Object.FindFirstObjectByType<NetworkRunner>();
if (runner == null) return;
if (_playerListContainer != null)
if (_playerDataManager == null)
{
_playerListContainer.Clear();
bool allReady = true;
int playerCount = 0;
foreach (var kvp in _playerDataManager.Players)
_playerDataManager = Object.FindFirstObjectByType<PlayerDataManager>();
if (_playerDataManager != null)
{
playerCount++;
var data = kvp.Value;
_playerDataManager.OnChatMessageReceived += OnChatMessageReceived;
}
}
var playerItem = new VisualElement();
playerItem.style.flexDirection = FlexDirection.Row;
playerItem.style.justifyContent = Justify.SpaceBetween;
playerItem.style.paddingBottom = 5;
if (_playerDataManager == null || !_playerDataManager.Object.IsValid) return;
var nameLabel = new Label(data.Name.ToString());
var readyLabel = new Label(data.IsReady ? "READY" : "WAITING...");
readyLabel.style.color = data.IsReady ? Color.green : Color.yellow;
PlayerRef hostRef = PlayerRef.None;
PlayerRef guestRef = PlayerRef.None;
playerItem.Add(nameLabel);
playerItem.Add(readyLabel);
_playerListContainer.Add(playerItem);
foreach (var p in runner.ActivePlayers)
{
if (runner.IsPlayerServer(p))
{
hostRef = p;
}
else
{
guestRef = p;
}
}
// Update Room Name for Guest
if (runner.SessionInfo != null && runner.SessionInfo.Properties.TryGetValue("rn", out var rnProp))
{
_loungeRoomName.text = rnProp.ToString().ToUpper();
}
// Update Host UI
if (hostRef != PlayerRef.None && _playerDataManager.TryGetPlayerMetaData(hostRef, out var hostData))
{
_hostNameLabel.text = hostData.Name.ToString().ToUpper();
_hostStatusLabel.text = hostData.IsReady ? "READY" : "NOT READY";
_hostStatusLabel.style.color = hostData.IsReady ? Color.green : Color.red;
}
else if (hostRef != PlayerRef.None)
{
_hostNameLabel.text = "SYNCING...";
_hostStatusLabel.text = "-";
}
// Update Guest UI
if (guestRef != PlayerRef.None && _playerDataManager.TryGetPlayerMetaData(guestRef, out var guestData))
{
_guestNameLabel.text = guestData.Name.ToString().ToUpper();
_guestStatusLabel.text = guestData.IsReady ? "READY" : "NOT READY";
_guestStatusLabel.style.color = guestData.IsReady ? Color.green : Color.red;
}
else if (runner.ActivePlayers.Count() >= 2)
{
_guestNameLabel.text = "SYNCING...";
_guestStatusLabel.text = "-";
}
else
{
_guestNameLabel.text = "WAITING...";
_guestStatusLabel.text = "-";
_guestStatusLabel.style.color = Color.gray;
}
// Start Button visibility logic
bool allReady = true;
int playerCount = 0;
foreach (var p in runner.ActivePlayers)
{
playerCount++;
if (_playerDataManager.TryGetPlayerMetaData(p, out var data))
{
if (!data.IsReady) allReady = false;
}
if (_startBtn != null)
_startBtn.style.display = (runner.IsServer && allReady && playerCount >= 2) ? DisplayStyle.Flex : DisplayStyle.None;
if (_readyBtn != null)
else
{
_playerDataManager.TryGetPlayerMetaData(runner.LocalPlayer, out var myData);
_readyBtn.text = myData.IsReady ? "UNREADY" : "READY UP";
allReady = false;
}
}
bool isHost = runner.LocalPlayer == hostRef;
if (_startBtn != null)
{
_startBtn.style.display = isHost ? DisplayStyle.Flex : DisplayStyle.None;
_startBtn.SetEnabled(allReady && playerCount >= 2);
}
if (_readyBtn != null)
{
if (_playerDataManager.TryGetPlayerMetaData(runner.LocalPlayer, out var myData))
{
// Style for Ready Button
if (myData.IsReady)
{
_readyBtn.text = "UNREADY";
_readyBtn.style.backgroundColor = new StyleColor(Color.green);
_readyBtn.style.color = new StyleColor(Color.black);
}
else
{
_readyBtn.text = "READY UP";
_readyBtn.style.backgroundColor = new StyleColor(new Color(0.2f, 0.2f, 0.2f, 0.8f));
_readyBtn.style.color = new StyleColor(Color.white);
}
}
}
}