Update
This commit is contained in:
30
.idea/.idea.HALLUCINATE/.idea/workspace.xml
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30
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@@ -571,10 +534,8 @@ MonoBehaviour:
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type: 1
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m_Name: Great Katana
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||||
description: Melee Weapon
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||||
type: 1
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||||
@@ -689,10 +644,8 @@ MonoBehaviour:
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createNewItem: 1
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maxStack: 1
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m_Script: {fileID: 11500000, guid: 1adabc1ae49fd3c44a36cc9152ebb0f9, type: 3}
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m_Name: Assault Rifle
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m_EditorClassIdentifier:
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itemsToCraft: []
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||||
price: 0
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||||
id: 11
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||||
description: Attached with a Scope
|
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type: 2
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@@ -795,8 +746,6 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 1adabc1ae49fd3c44a36cc9152ebb0f9, type: 3}
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m_Name: Small Shield
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m_EditorClassIdentifier:
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itemsToCraft: []
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price: 0
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id: 6
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description: 'Small Shield
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||||
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||||
@@ -807,10 +756,8 @@ MonoBehaviour:
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createNewItem: 1
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maxStack: 1
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amount: 0
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m_Script: {fileID: 11500000, guid: 1adabc1ae49fd3c44a36cc9152ebb0f9, type: 3}
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m_Name: Handgun
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m_EditorClassIdentifier:
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itemsToCraft: []
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price: 0
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||||
id: 10
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||||
description: Semi-Automatic Pistol
|
||||
type: 2
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||||
@@ -901,12 +846,6 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 1adabc1ae49fd3c44a36cc9152ebb0f9, type: 3}
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m_Name: Health Up Potion
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m_EditorClassIdentifier:
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itemsToCraft:
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- item: {fileID: 0}
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amount: 3
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- item: {fileID: 0}
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amount: 1
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||||
price: 0
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id: 5
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||||
description: Increases the MaxHealth
|
||||
type: 0
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@@ -950,8 +889,6 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 1adabc1ae49fd3c44a36cc9152ebb0f9, type: 3}
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m_Name: Axe
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m_EditorClassIdentifier:
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itemsToCraft: []
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price: 0
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id: 0
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description: Melee Weapon
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||||
type: 1
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||||
@@ -960,10 +897,8 @@ MonoBehaviour:
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createNewItem: 1
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maxStack: 1
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amount: 0
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originalObject: {fileID: 1000010725870802, guid: 0cf98a7633e41834ba19e8626f1ceadc,
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type: 3}
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attributes:
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- name: 3
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value: 35
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@@ -1009,12 +944,6 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 1adabc1ae49fd3c44a36cc9152ebb0f9, type: 3}
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m_Name: Stamina Up Potion
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||||
m_EditorClassIdentifier:
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itemsToCraft:
|
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- item: {fileID: 0}
|
||||
amount: 1
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||||
- item: {fileID: 0}
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||||
amount: 3
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||||
price: 0
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||||
id: 4
|
||||
description: Increases the MaxStamina
|
||||
type: 0
|
||||
@@ -1058,8 +987,6 @@ MonoBehaviour:
|
||||
m_Script: {fileID: 11500000, guid: 1adabc1ae49fd3c44a36cc9152ebb0f9, type: 3}
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m_Name: Short Sword
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||||
m_EditorClassIdentifier:
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itemsToCraft: []
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price: 0
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id: 3
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||||
description: Melee Weapon
|
||||
type: 1
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||||
@@ -1068,10 +995,8 @@ MonoBehaviour:
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createNewItem: 1
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maxStack: 1
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amount: 0
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originalObject: {fileID: 1000012884940116, guid: 5dc53aa14e78ec54fbf2281c1abb7f47,
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type: 3}
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attributes:
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value: 15
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@@ -1117,12 +1042,6 @@ MonoBehaviour:
|
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m_Script: {fileID: 11500000, guid: 1adabc1ae49fd3c44a36cc9152ebb0f9, type: 3}
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||||
m_Name: Health Potion
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||||
m_EditorClassIdentifier:
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itemsToCraft:
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- item: {fileID: 0}
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||||
amount: 3
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||||
- item: {fileID: 0}
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amount: 1
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||||
price: 0
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id: 2
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||||
description: Recover Health
|
||||
type: 0
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@@ -1166,8 +1085,6 @@ MonoBehaviour:
|
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m_Script: {fileID: 11500000, guid: 1adabc1ae49fd3c44a36cc9152ebb0f9, type: 3}
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||||
m_Name: vRifle Shooter Edition
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||||
m_EditorClassIdentifier:
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||||
itemsToCraft: []
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||||
price: 0
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||||
id: 22
|
||||
description: Special Edition attached with Grenade Launcher
|
||||
type: 2
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||||
@@ -1176,8 +1093,7 @@ MonoBehaviour:
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createNewItem: 1
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maxStack: 1
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amount: 0
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originalObject: {fileID: 1262530654451378, guid: 33cb40cfd0904344d8306765a5600135,
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@@ -1224,8 +1140,6 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 1adabc1ae49fd3c44a36cc9152ebb0f9, type: 3}
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||||
m_Name: KeyCard Red
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m_EditorClassIdentifier:
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itemsToCraft: []
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price: 0
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||||
id: 23
|
||||
description: Open Red Doors
|
||||
type: 0
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@@ -1265,8 +1179,6 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 1adabc1ae49fd3c44a36cc9152ebb0f9, type: 3}
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m_Name: Dual Swords
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m_EditorClassIdentifier:
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itemsToCraft: []
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price: 0
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id: 24
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||||
description: Melee Weapon
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||||
type: 1
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@@ -1275,10 +1187,8 @@ MonoBehaviour:
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createNewItem: 1
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maxStack: 1
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amount: 0
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originalObject: {fileID: 1000012884940116, guid: f0df66e0950da4642afce9f6382ab231,
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type: 3}
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m_Script: {fileID: 11500000, guid: 1adabc1ae49fd3c44a36cc9152ebb0f9, type: 3}
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m_Name: Arrows
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m_EditorClassIdentifier:
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itemsToCraft: []
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||||
price: 0
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||||
id: 21
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||||
description: Arrows to use with Bow
|
||||
type: 3
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@@ -1365,8 +1273,6 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 1adabc1ae49fd3c44a36cc9152ebb0f9, type: 3}
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m_Name: vBow
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||||
m_EditorClassIdentifier:
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itemsToCraft: []
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||||
price: 0
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||||
id: 20
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||||
description: Bow and Arrow
|
||||
type: 4
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||||
@@ -1375,8 +1281,7 @@ MonoBehaviour:
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createNewItem: 0
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maxStack: 1
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originalObject: {fileID: 1112735122421166, guid: adec6ca436555694f9b67251716d6768,
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attributes:
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@@ -1411,8 +1316,6 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 1adabc1ae49fd3c44a36cc9152ebb0f9, type: 3}
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m_Name: Buletproof Vest
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||||
m_EditorClassIdentifier:
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itemsToCraft: []
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price: 0
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id: 25
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description: Buletproof Vest
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type: 6
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@@ -1452,12 +1355,6 @@ MonoBehaviour:
|
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m_Script: {fileID: 11500000, guid: 1adabc1ae49fd3c44a36cc9152ebb0f9, type: 3}
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m_Name: Smoke Grenade
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m_EditorClassIdentifier:
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itemsToCraft:
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- item: {fileID: 0}
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amount: 3
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- item: {fileID: 0}
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amount: 1
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price: 0
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id: 28
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description: Smoke Grenade
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||||
type: 0
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@@ -1466,10 +1363,8 @@ MonoBehaviour:
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createNewItem: 1
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maxStack: 6
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originalObject: {fileID: 2275447201054405111, guid: e82c600a04131f842b97ae50bebfd25d,
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isEquiped: 0
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m_Script: {fileID: 11500000, guid: 1adabc1ae49fd3c44a36cc9152ebb0f9, type: 3}
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||||
m_Name: Stun Grenade
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m_EditorClassIdentifier:
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itemsToCraft:
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- item: {fileID: 0}
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amount: 3
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- item: {fileID: 0}
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amount: 1
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id: 29
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description: Stun Grenade
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type: 0
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@@ -1513,10 +1402,8 @@ MonoBehaviour:
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createNewItem: 1
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maxStack: 6
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originalObject: {fileID: 2275447201054405111, guid: df29a1ce804661b4d91e53c7c6e7e384,
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File diff suppressed because it is too large
Load Diff
@@ -28,29 +28,27 @@ public class LaserProjectile : MonoBehaviour
|
||||
// Debug: Log tên và tag của bất cứ thứ gì đạn chạm vào
|
||||
Debug.Log($"Laser collided with: {other.name} | Tag: {other.tag} | Layer: {LayerMask.LayerToName(other.gameObject.layer)}");
|
||||
|
||||
// Kiểm tra nếu trúng Player
|
||||
if (other.CompareTag("Player") || other.GetComponentInParent<vIHealthController>() != null)
|
||||
{
|
||||
// 1. Kiểm tra nếu trúng Player hoặc đối tượng có Health
|
||||
var healthController = other.GetComponentInParent<vIHealthController>();
|
||||
|
||||
if (other.CompareTag("Player") || healthController != null)
|
||||
{
|
||||
if (healthController != null)
|
||||
{
|
||||
Debug.Log($"<color=red>HIT PLAYER!</color> Found health controller on {healthController.gameObject.name}. Applying {damageAmount} damage.");
|
||||
Debug.Log($"<color=red>HIT PLAYER!</color> Applying {damageAmount} damage.");
|
||||
var damage = new vDamage(damageAmount);
|
||||
damage.sender = transform;
|
||||
damage.hitPosition = transform.position;
|
||||
healthController.TakeDamage(damage);
|
||||
}
|
||||
|
||||
// Luôn phá hủy đạn khi trúng Player
|
||||
Impact();
|
||||
return;
|
||||
}
|
||||
|
||||
// Phá hủy đạn nếu trúng tường, sàn nhà (mọi thứ không phải trigger khác)
|
||||
// 2. Phá hủy đạn nếu trúng Ground, Tường, hoặc bất kỳ vật thể đặc nào (không phải Trigger)
|
||||
if (!other.isTrigger)
|
||||
{
|
||||
Debug.Log("Laser hit an obstacle (Wall/Floor).");
|
||||
Debug.Log($"Laser hit solid object: {other.name} (Ground/Obstacle). Destroying.");
|
||||
Impact();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -13,19 +13,24 @@ Material:
|
||||
m_ModifiedSerializedProperties: 0
|
||||
m_ValidKeywords:
|
||||
- _COLOROVERLAY_ON
|
||||
- _DISTORTION_ON
|
||||
- _FADING_ON
|
||||
- _FLIPBOOKBLENDING_ON
|
||||
- _SOFTPARTICLES_ON
|
||||
- _SURFACE_TYPE_TRANSPARENT
|
||||
m_InvalidKeywords:
|
||||
- EFFECT_BUMP
|
||||
- _ALPHABLEND_ON
|
||||
- _FLIPBOOKBLENDING_OFF
|
||||
- _REQUIRE_UV2
|
||||
m_LightmapFlags: 0
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
m_CustomRenderQueue: 3000
|
||||
stringTagMap:
|
||||
RenderType: Opaque
|
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disabledShaderPasses: []
|
||||
RenderType: Transparent
|
||||
disabledShaderPasses:
|
||||
- DepthOnly
|
||||
- SHADOWCASTER
|
||||
m_LockedProperties:
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
@@ -88,8 +93,8 @@ Material:
|
||||
- _DistortionEnabled: 1
|
||||
- _DistortionStrength: 1
|
||||
- _DistortionStrengthScaled: 0.1
|
||||
- _DstBlend: 0
|
||||
- _DstBlendAlpha: 0
|
||||
- _DstBlend: 10
|
||||
- _DstBlendAlpha: 10
|
||||
- _EmissionEnabled: 1
|
||||
- _FlipbookBlending: 1
|
||||
- _FlipbookMode: 1
|
||||
@@ -108,11 +113,11 @@ Material:
|
||||
- _SoftParticlesFarFadeDistance: 1
|
||||
- _SoftParticlesNearFadeDistance: 0
|
||||
- _SpecularHighlights: 1
|
||||
- _SrcBlend: 1
|
||||
- _SrcBlend: 5
|
||||
- _SrcBlendAlpha: 1
|
||||
- _Surface: 1
|
||||
- _UVSec: 0
|
||||
- _ZWrite: 1
|
||||
- _ZWrite: 0
|
||||
m_Colors:
|
||||
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _BaseColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
|
||||
@@ -121,7 +126,7 @@ Material:
|
||||
- _ColorAddSubDiff: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _EmisColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _EmissionColor: {r: 0.31132078, g: 0.31132078, b: 0.31132078, a: 1}
|
||||
- _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _SoftParticleFadeParams: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _TintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_BuildTextureStacks: []
|
||||
m_AllowLocking: 1
|
||||
|
||||
Reference in New Issue
Block a user