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@@ -2,7 +2,7 @@
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using System.Linq;
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using UnityEngine;
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[CreateAssetMenu(menuName = "Invector/SnapBody/New Body Struct")]
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[CreateAssetMenu(menuName = "BABA_YAGA/Invector/SnapBody/New Body Struct")]
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public class vBodyStruct : ScriptableObject
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{
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public List<Bone> bones = new List<Bone>();
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