hehe
This commit is contained in:
50
.idea/.idea.HALLUCINATE/.idea/workspace.xml
generated
50
.idea/.idea.HALLUCINATE/.idea/workspace.xml
generated
@@ -6,9 +6,10 @@
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<component name="ChangeListManager">
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<list default="true" id="f9183c68-daf0-43b8-be4c-fad79983f91b" name="Changes" comment="">
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<change beforePath="$PROJECT_DIR$/.idea/.idea.HALLUCINATE/.idea/workspace.xml" beforeDir="false" afterPath="$PROJECT_DIR$/.idea/.idea.HALLUCINATE/.idea/workspace.xml" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Assets/Scripts/Camera Controller/CameraController.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/Camera Controller/CameraController.cs" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Assets/Scripts/Camera Controller/CameraRotationHandler.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/Camera Controller/CameraRotationHandler.cs" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Assets/Scripts/Player Controller/PlayerMoveState.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/Player Controller/PlayerMoveState.cs" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Assets/Settings/PC_RPAsset.asset" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Settings/PC_RPAsset.asset" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Assets/Steve/FPC.prefab" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Steve/FPC.prefab" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/ProjectSettings/GraphicsSettings.asset" beforeDir="false" afterPath="$PROJECT_DIR$/ProjectSettings/GraphicsSettings.asset" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/ProjectSettings/QualitySettings.asset" beforeDir="false" afterPath="$PROJECT_DIR$/ProjectSettings/QualitySettings.asset" afterDir="false" />
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</list>
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<option name="SHOW_DIALOG" value="false" />
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<option name="HIGHLIGHT_CONFLICTS" value="true" />
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@@ -34,26 +35,26 @@
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<option name="hideEmptyMiddlePackages" value="true" />
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<option name="showLibraryContents" value="true" />
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</component>
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<component name="PropertiesComponent"><![CDATA[{
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"keyToString": {
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"ModuleVcsDetector.initialDetectionPerformed": "true",
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"RunOnceActivity.MCP Project settings loaded": "true",
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"RunOnceActivity.ShowReadmeOnStart": "true",
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"RunOnceActivity.TerminalTabsStorage.copyFrom.TerminalArrangementManager.252": "true",
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"RunOnceActivity.git.unshallow": "true",
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"RunOnceActivity.typescript.service.memoryLimit.init": "true",
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"com.intellij.ml.llm.matterhorn.ej.ui.settings.DefaultModelSelectionForGA.v1": "true",
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"git-widget-placeholder": "master",
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"junie.onboarding.icon.badge.shown": "true",
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"node.js.detected.package.eslint": "true",
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"node.js.detected.package.tslint": "true",
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"node.js.selected.package.eslint": "(autodetect)",
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"node.js.selected.package.tslint": "(autodetect)",
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"nodejs_package_manager_path": "npm",
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"to.speed.mode.migration.done": "true",
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"vue.rearranger.settings.migration": "true"
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<component name="PropertiesComponent">{
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"keyToString": {
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"ModuleVcsDetector.initialDetectionPerformed": "true",
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"RunOnceActivity.MCP Project settings loaded": "true",
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"RunOnceActivity.ShowReadmeOnStart": "true",
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"RunOnceActivity.TerminalTabsStorage.copyFrom.TerminalArrangementManager.252": "true",
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"RunOnceActivity.git.unshallow": "true",
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"RunOnceActivity.typescript.service.memoryLimit.init": "true",
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"com.intellij.ml.llm.matterhorn.ej.ui.settings.DefaultModelSelectionForGA.v1": "true",
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"git-widget-placeholder": "master",
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"junie.onboarding.icon.badge.shown": "true",
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"node.js.detected.package.eslint": "true",
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"node.js.detected.package.tslint": "true",
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"node.js.selected.package.eslint": "(autodetect)",
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"node.js.selected.package.tslint": "(autodetect)",
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"nodejs_package_manager_path": "npm",
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"to.speed.mode.migration.done": "true",
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"vue.rearranger.settings.migration": "true"
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}
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}]]></component>
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}</component>
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<component name="RunManager" selected="Attach to Unity Editor.Attach to Unity Editor">
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<configuration name="Start Unity" type="RunUnityExe" factoryName="Unity Executable">
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<option name="EXE_PATH" value="C:\Program Files\Unity\Hub\Editor\6000.3.10f1\Editor\Unity.exe" />
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@@ -75,7 +76,7 @@
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<option name="MIXED_MODE_DEBUG" value="0" />
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<method v="2" />
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</configuration>
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<configuration name="Attach to Unity Editor" type="UNITY_DEBUG_RUN_CONFIGURATION" factoryName="Unity Debug" show_console_on_std_err="false" show_console_on_std_out="false" port="50000" address="localhost" useMixedMode="false">
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<configuration name="Attach to Unity Editor" type="UNITY_DEBUG_RUN_CONFIGURATION" factoryName="Unity Debug" show_console_on_std_err="false" show_console_on_std_out="false" port="50000" address="localhost">
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<option name="allowRunningInParallel" value="false" />
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<option name="listenPortForConnections" value="false" />
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<option name="pid" />
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@@ -86,6 +87,7 @@
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<option name="selectedOptions">
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<list />
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</option>
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<option name="useMixedMode" value="false" />
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<method v="2" />
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</configuration>
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<configuration name="Attach to" type="UnityDevicePlayer" factoryName="UnityAttachToDevicePlayer">
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@@ -102,6 +104,8 @@
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<workItem from="1774531363039" duration="637000" />
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<workItem from="1774584797007" duration="56000" />
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<workItem from="1774584869078" duration="12146000" />
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<workItem from="1774667976147" duration="2000" />
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<workItem from="1774800709148" duration="715000" />
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</task>
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<servers />
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</component>
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