movement update

This commit is contained in:
2026-06-02 10:00:42 +07:00
parent 1490ada744
commit b381bcef32
10 changed files with 850 additions and 677 deletions

View File

@@ -616,8 +616,8 @@ namespace Invector.vCharacterController
// var Y = lockCameraInput ? 0f : rotateCameraYInput.GetAxis();
// var X = lockCameraInput ? 0f : rotateCameraXInput.GetAxis();
var Y = lockCameraInput ? 0f : inputReader.LookInput.y;
var X = lockCameraInput ? 0f : inputReader.LookInput.x;
var Y = lockCameraInput ? 0f : inputReader.LookInput.y * tpCamera.currentState.yMouseSensitivity;
var X = lockCameraInput ? 0f : inputReader.LookInput.x * tpCamera.currentState.xMouseSensitivity;
if (invertCameraInputHorizontal) X *= -1;
if (invertCameraInputVertical) Y *= -1;