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using System.Collections.Generic;
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namespace Invector.DefineSymbolsManager
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{
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public class MeleeDefineSymbols : InvectorDefineSymbols
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{
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public override List<string> GetSymbols
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{
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get
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{
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return new List<string>() { "INVECTOR_MELEE" };
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}
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}
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}
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}
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fileFormatVersion: 2
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guid: bff520e66e218be47ad807dcc619f00b
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timeCreated: 1529361259
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licenseType: Store
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MonoImporter:
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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