update
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17
Assets/Scripts/GameSetup/GameSettings.cs
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17
Assets/Scripts/GameSetup/GameSettings.cs
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using UnityEngine;
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namespace OnlyScove.Scripts
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{
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[CreateAssetMenu(fileName = "GameSettings", menuName = "Settings/GameSettings")]
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public class GameSettings : ScriptableObject
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{
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[Header("Camera Settings")]
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public float sensitivity = 1.0f;
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public bool invertX = false;
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public bool invertY = false;
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public bool sideBiasRight = true; // true for Right, false for Left
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[Header("Other Settings")]
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public float fieldOfView = 60f;
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}
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}
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