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@@ -12,6 +12,13 @@ namespace Hallucinate.GameSetup.Maze
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public GameObject pathPrefab;
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public GameObject startPrefab;
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public GameObject endPrefab;
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[Header("Corridor Types")]
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public GameObject corridorStraight;
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public GameObject corridorCorner;
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public GameObject corridorTJunction;
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public GameObject corridorCross;
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public GameObject corridorDeadEnd;
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[Header("Visualization Settings")]
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public float scale = 1f;
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