This commit is contained in:
2026-06-05 18:46:19 +07:00
parent 7f7139612d
commit 91183760fb
12 changed files with 357 additions and 513 deletions

View File

@@ -6,9 +6,15 @@
<component name="ChangeListManager">
<list default="true" id="f9183c68-daf0-43b8-be4c-fad79983f91b" name="Changes" comment="">
<change beforePath="$PROJECT_DIR$/.idea/.idea.HALLUCINATE/.idea/workspace.xml" beforeDir="false" afterPath="$PROJECT_DIR$/.idea/.idea.HALLUCINATE/.idea/workspace.xml" afterDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Fonts/BitcountSingleInk-VariableFont_CRSV,ELSH,ELXP,SZP1,SZP2,XPN1,XPN2,YPN1,YPN2,slnt,wght SDF.asset" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Fonts/BitcountSingleInk-VariableFont_CRSV,ELSH,ELXP,SZP1,SZP2,XPN1,XPN2,YPN1,YPN2,slnt,wght SDF.asset" afterDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Audio/Basic Locomotion/Mixers/FOR AI GAME.mixer" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Audio/Basic Locomotion/Mixers/FOR AI GAME.mixer" afterDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Prefabs/NPC/xNPC.prefab" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Prefabs/NPC/xNPC.prefab" afterDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Presets/FOR AI GAME.asset" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Presets/FOR AI GAME.asset" afterDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Scenes/Cho môn AI/Only AI.unity" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scenes/Cho môn AI/Only AI.unity" afterDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Scripts/AI NPC/ChatBubble.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/AI NPC/ChatBubble.cs" afterDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Scripts/AI NPC/EnemyAI.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/AI NPC/EnemyAI.cs" afterDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Scripts/AI NPC/GeminiService.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/AI NPC/GeminiService.cs" afterDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Scripts/Player/CharacterController/Editor/Resources/vEditorStartupPrefs.asset" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/Player/CharacterController/Editor/Resources/vEditorStartupPrefs.asset" afterDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Third Parties/TextMesh Pro/Resources/Fonts &amp; Materials/LiberationSans SDF - Fallback.asset" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Third Parties/TextMesh Pro/Resources/Fonts &amp; Materials/LiberationSans SDF - Fallback.asset" afterDir="false" />
</list>
<option name="SHOW_DIALOG" value="false" />
<option name="HIGHLIGHT_CONFLICTS" value="true" />
@@ -178,7 +184,7 @@
<workItem from="1780364354282" duration="4357000" />
<workItem from="1780409218377" duration="9852000" />
<workItem from="1780494322686" duration="643000" />
<workItem from="1780633654231" duration="7070000" />
<workItem from="1780633654231" duration="12926000" />
</task>
<servers />
</component>